Player Matchup

Nut
Nut
MegaStar512
Nut
Level 49
God Stats
15W - 13L
1,585 SR
Queue Stats
32W - 25L
1,540 Elo+
Solo
Artio
Artio
Slayerbork7
Artio
Level 46
God Stats
0W - 1L
1,723 SR
Queue Stats
1W - 3L
1,435 Elo+
Party 1
Hera
Hera
UurMomsFavToy
Hera
Level 35
God Stats
0W - 1L
1,478 SR
Queue Stats
6W - 12L
1,359 Elo+
Party 1
Team Averages
Level 43
1,595 SR
1,445 Elo+

VS

Team Averages
Level 74
1,591 SR
1,523 Elo+
Morgan Le Fay
Morgan Le Fay
GaveUpMakingname
Morgan Le Fay
Level 58
God Stats
38W - 22L
1,447 SR
Queue Stats
85W - 39L
1,440 Elo+
Solo
Neith
Neith
Zigzaguma
Neith
Level 98
God Stats
1W - 0L
1,827 SR
Queue Stats
24W - 10L
1,813 Elo+
Party 2
Maui
Maui
Zoroaku
Maui
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,904
685
11,336
14,043
6,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 3
8,128
625
4,938
16,146
16,013
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 5 / 3
9,201
708
10,867
11,629
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GaveUpMakingname
Morgan Le Fay
17
8 / 1 / 3
10,756
827
13,437
8,996
4,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Zigzaguma
Neith
17
5 / 1 / 7
10,674
821
15,906
13,160
6,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
Zoroaku
Maui
14
0 / 3 / 10
9,026
694
4,277
13,645
14,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
13
13
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
GaveUpMakingname
Morgan Le Fay
8
1
3
9.5
L
3
4
2
1
L
0
4
3
0.38
L
2
5
3
0.7
W
Neith
Zigzaguma
Neith
5
1
7
8.5
W
Maui
Zoroaku
Maui
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,141
Damage
33,620
41,818
Taken
35,801
28,078
Mitigated
25,223
5,054
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
GaveUpMakingname
Morgan Le Fay
13,437
328
140
1,492
8,996
4,690
721
3,555
5,441
46,675
0
L
11,336
5,240
0
510
14,043
6,513
1,397
5,067
8,956
0
38,622
L
4,938
88
865
1,929
16,146
16,013
108
6,757
9,361
11,059
1,072
L
10,867
1,638
0
1,750
11,629
5,552
474
5,223
6,360
42,078
113
W
Neith
Zigzaguma
Neith
15,906
6,539
413
3,117
13,160
6,297
1,989
6,483
6,677
0
50,254
W
Maui
Zoroaku
Maui
4,277
1,359
0
0
13,645
14,236
364
4,820
8,825
12,694
1,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,233
Gold Earned
30,456
145
Minions Killed
147
0
Camps Cleared
0
664,532
Distance Traveled
755,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,756
827
47
4
0
258,903
0
L
Nut
8,904
685
67
5
0
215,876
0
L
Artio
8,128
625
8
1
0
239,668
0
L
Hera
9,201
708
70
5
0
208,988
0
W
Neith
10,674
821
74
6
0
243,799
0
W
Maui
9,026
694
26
2
0
252,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role