Player Matchup

Nut
Nut
ArchangelFirst
Nut
Level 187
God Stats
1W - 0L
1,590 SR
Queue Stats
16W - 12L
1,609 Elo+
Party 3
Erlang Shen
Erlang Shen
KingHarle6458
Erlang Shen
Level 45
God Stats
4W - 2L
1,900 SR
Queue Stats
53W - 42L
1,573 Elo+
Party 4
Arachne
Arachne
LazerDownTTV
Arachne
Level 196
God Stats
20W - 21L
1,584 SR
Queue Stats
36W - 46L
1,459 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Menta1 Handicap
Kumbhakarna
Level 159
God Stats
5W - 1L
1,655 SR
Queue Stats
52W - 41L
1,582 Elo+
Party 4
Kukulkan
Kukulkan
Rhizuk
Kukulkan
Level 159
God Stats
5W - 4L
1,676 SR
Queue Stats
22W - 18L
1,642 Elo+
Party 3
Team Averages
Level 149
1,681 SR
1,573 Elo+

VS

Team Averages
Level 136
1,620 SR
1,548 Elo+
King Arthur
King Arthur
Fawkmesur
King Arthur
Level 126
God Stats
0W - 2L
1,787 SR
Queue Stats
65W - 69L
1,521 Elo+
Party 2
Bake Kujira
Bake Kujira
RULOXD55
Bake Kujira
Level 110
God Stats
70W - 54L
1,577 SR
Queue Stats
157W - 137L
1,542 Elo+
Party 1
Hercules
Hercules
TET03000
Hercules
Level 159
God Stats
47W - 44L
1,547 SR
Queue Stats
325W - 272L
1,542 Elo+
Party 1
Aphrodite
Aphrodite
Xearo
Aphrodite
Level 157
God Stats
5W - 7L
1,497 SR
Queue Stats
51W - 59L
1,519 Elo+
Party 2
Ao Kuang
Ao Kuang
wiliansittto
Ao Kuang
Level 129
God Stats
0W - 1L
1,692 SR
Queue Stats
64W - 59L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
9,741
487
7,786
15,492
7,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
KingHarle6458
Erlang Shen
18
7 / 1 / 3
11,671
584
21,951
29,259
33,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
LazerDownTTV
Arachne
15
1 / 6 / 5
8,673
434
7,995
24,448
10,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Menta1 Handicap
Kumbhakarna
14
1 / 1 / 11
9,409
470
7,608
16,782
19,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Rhizuk
Kukulkan
16
5 / 3 / 1
10,379
519
22,551
10,185
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fawkmesur
King Arthur
15
0 / 4 / 2
9,219
461
15,316
22,312
27,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bake Kujira
RULOXD55
Bake Kujira
15
2 / 3 / 4
8,757
438
12,055
26,339
29,122
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hercules
TET03000
Hercules
18
3 / 2 / 3
10,806
540
16,710
20,700
14,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Xearo
Aphrodite
14
1 / 4 / 6
8,647
432
10,107
15,693
7,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
wiliansittto
Ao Kuang
16
8 / 3 / 0
9,810
491
15,432
21,296
10,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
16
Kills
14
15
Deaths
16
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
L
King Arthur
Fawkmesur
King Arthur
0
4
2
0.25
W
Erlang Shen
KingHarle6458
Erlang Shen
7
1
3
8.5
W
Arachne
LazerDownTTV
Arachne
1
6
5
0.58
W
Kumbhakarna
Menta1 Handicap
Kumbhakarna
1
1
11
6.5
L
Bake Kujira
RULOXD55
Bake Kujira
2
3
4
1.33
W
Kukulkan
Rhizuk
Kukulkan
5
3
1
1.83
L
Hercules
TET03000
Hercules
3
2
3
2.25
L
Aphrodite
Xearo
Aphrodite
1
4
6
1
L
Ao Kuang
wiliansittto
Ao Kuang
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,891
Damage
69,620
96,166
Taken
106,340
75,853
Mitigated
88,781
24,150
Healing
36,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,786
5,155
0
4,003
15,492
7,155
0
1,415
13,375
0
76,703
L
King Arthur
Fawkmesur
King Arthur
15,316
1,480
0
3,739
22,312
27,579
186
1,792
19,379
1,111
72,508
W
Erlang Shen
KingHarle6458
Erlang Shen
21,951
10,130
0
10,910
29,259
33,912
0
6,074
22,931
0
96,150
W
Arachne
LazerDownTTV
Arachne
7,995
5,540
0
5,118
24,448
10,499
0
11,980
12,359
0
67,745
W
Kumbhakarna
Menta1 Handicap
Kumbhakarna
7,608
438
0
3,140
16,782
19,703
0
10,137
6,527
32,358
0
L
Bake Kujira
RULOXD55
Bake Kujira
12,055
6,690
400
4,616
26,339
29,122
146
11,116
15,069
74,400
4,169
W
Kukulkan
Rhizuk
Kukulkan
22,551
1,642
0
979
10,185
4,584
0
7,554
2,592
97,101
2,257
L
Hercules
TET03000
Hercules
16,710
4,356
0
6,692
20,700
14,105
0
2,558
17,972
0
111,256
L
Aphrodite
Xearo
Aphrodite
10,107
1,150
6,674
7,656
15,693
7,423
0
8,376
7,261
65,429
0
L
Ao Kuang
wiliansittto
Ao Kuang
15,432
3,299
0
6,494
21,296
10,552
0
6,061
14,890
85,206
2,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,873
Gold Earned
47,239
501
Minions Killed
627
0
Camps Cleared
0
1,894,712
Distance Traveled
1,894,977
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,741
487
120
6
0
353,564
6
L
King Arthur
9,219
461
126
6
0
339,428
0
W
Erlang Shen
11,671
584
136
7
0
379,063
4
W
Arachne
8,673
434
83
4
0
391,876
0
W
Kumbhakarna
9,409
470
22
1
0
406,279
2
L
Bake Kujira
8,757
438
88
4
0
384,648
6
W
Kukulkan
10,379
519
140
7
0
363,930
0
L
Hercules
10,806
540
168
8
0
405,817
2
L
Aphrodite
8,647
432
132
7
0
362,849
0
L
Ao Kuang
9,810
491
113
6
0
402,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role