Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BigOatz
King Arthur
Level 123
God Stats
2W - 1L
1,513 SR
Queue Stats
66W - 55L
1,609 Elo+
Solo
Danzaburou
Danzaburou
IVlike6
Danzaburou
Level 131
God Stats
13W - 11L
1,510 SR
Queue Stats
544W - 572L
1,426 Elo+
Solo
Cthulhu
Cthulhu
O1d Greg007
Cthulhu
Level 151
God Stats
7W - 3L
1,500 SR
Queue Stats
213W - 179L
1,614 Elo+
Solo
Team Averages
Level 130
1,505 SR
1,530 Elo+

VS

Team Averages
Level 120
1,684 SR
1,613 Elo+
Ah Muzen Cab
Ah Muzen Cab
IWargul
Ah Muzen Cab
Level 109
God Stats
8W - 9L
1,671 SR
Queue Stats
362W - 311L
1,564 Elo+
Solo
Ymir
Ymir
Mok915
Ymir
Level 109
God Stats
11W - 7L
1,724 SR
Queue Stats
39W - 33L
1,650 Elo+
Party 1
Bellona
Bellona
ShadowSnip3r29
Bellona
Level 140
God Stats
11W - 5L
1,779 SR
Queue Stats
44W - 39L
1,648 Elo+
Party 1
He Bo
He Bo
iZsylux
He Bo
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,547 Elo+
Solo
Pele
Pele
perrty
Pele
Level 126
God Stats
2W - 2L
1,746 SR
Queue Stats
57W - 45L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 2 / 1
9,017
601
6,876
8,438
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
 
Lancelot
15
4 / 0 / 4
8,189
546
10,396
11,413
6,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
BigOatz
King Arthur
14
0 / 1 / 1
8,142
543
8,801
12,961
16,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
IVlike6
Danzaburou
16
5 / 2 / 2
9,760
651
7,777
8,990
4,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
O1d Greg007
Cthulhu
14
1 / 0 / 7
8,488
566
5,935
11,820
9,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IWargul
Ah Muzen Cab
15
1 / 3 / 1
8,361
557
6,770
10,951
4,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Mok915
Ymir
12
0 / 3 / 1
7,387
492
2,728
11,644
10,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 2 / 0
8,871
591
7,313
15,491
23,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
iZsylux
He Bo
9
0 / 2 / 1
5,825
388
1,921
6,603
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Pele
perrty
Pele
14
3 / 3 / 1
8,128
542
7,524
16,285
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
5
5
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
2
1
1.75
W
Lancelot
 
Lancelot
4
0
4
6
W
King Arthur
BigOatz
King Arthur
0
1
1
0.5
W
Danzaburou
IVlike6
Danzaburou
5
2
2
3
L
Ah Muzen Cab
IWargul
Ah Muzen Cab
1
3
1
0.5
L
Ymir
Mok915
Ymir
0
3
1
0.17
W
Cthulhu
O1d Greg007
Cthulhu
1
0
7
4.5
L
1
2
0
0.5
L
He Bo
iZsylux
He Bo
0
2
1
0.25
L
Pele
perrty
Pele
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,785
Damage
26,256
53,622
Taken
60,974
39,815
Mitigated
47,629
10,905
Healing
15,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,876
452
0
860
8,438
3,917
214
1,418
7,020
88,810
2,232
W
Lancelot
 
Lancelot
10,396
2,171
0
1,594
11,413
6,041
335
1,336
10,033
0
69,250
W
King Arthur
BigOatz
King Arthur
8,801
804
0
1,982
12,961
16,445
12
434
11,395
0
66,774
W
Danzaburou
IVlike6
Danzaburou
7,777
3,793
0
2,427
8,990
4,310
2,129
386
8,604
0
86,353
L
Ah Muzen Cab
IWargul
Ah Muzen Cab
6,770
2,340
0
1,842
10,951
4,856
1,029
838
10,113
0
85,958
L
Ymir
Mok915
Ymir
2,728
560
0
1,814
11,644
10,776
0
5,169
6,475
31,077
2,076
W
Cthulhu
O1d Greg007
Cthulhu
5,935
612
1,889
2,153
11,820
9,102
0
864
10,876
40,905
226
L
7,313
2,572
0
4,577
15,491
23,345
0
1,124
14,367
0
72,009
L
He Bo
iZsylux
He Bo
1,921
0
0
912
6,603
2,081
0
2,535
4,068
22,369
746
L
Pele
perrty
Pele
7,524
1,618
0
6,671
16,285
6,571
0
3,049
13,236
0
58,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,596
Gold Earned
38,572
578
Minions Killed
475
0
Camps Cleared
0
1,575,571
Distance Traveled
1,406,224
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,017
601
152
10
0
297,315
1
W
Lancelot
8,189
546
98
7
0
393,554
7
W
King Arthur
8,142
543
120
8
0
255,157
0
W
Danzaburou
9,760
651
146
10
0
283,455
0
L
Ah Muzen Cab
8,361
557
147
10
0
287,278
2
L
Ymir
7,387
492
50
3
0
287,996
0
W
Cthulhu
8,488
566
62
4
0
346,090
0
L
Bellona
8,871
591
133
9
0
284,343
1
L
He Bo
5,825
388
49
3
0
196,993
0
L
Pele
8,128
542
96
6
0
349,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role