Player Matchup

Vulcan
Vulcan
Diamond II
Riologie
Vulcan
Diamond II
Level 147
God Stats
2W - 0L
1,908 SR
Queue Stats
43W - 19L
2,422 MMR
Party 1
Osiris
Osiris
Diamond II
WesleyWes
Osiris
Diamond II
Level 146
God Stats
11W - 22L
1,501 SR
Queue Stats
66W - 74L
2,425 MMR
Solo
Cthulhu
Cthulhu
Diamond III
XpiredReaction
Cthulhu
Diamond III
Level 157
God Stats
17W - 3L
1,500 SR
Queue Stats
143W - 57L
2,143 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,636 SR
2,330 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,719 SR
2,341 MMR
Geb
Geb
Platinum I
OKAYBOOOMER
Geb
Platinum I
Level 156
God Stats
16W - 15L
1,814 SR
Queue Stats
165W - 146L
2,188 MMR
Solo
Xing Tian
Xing Tian
Diamond V
OnlyNai
Xing Tian
Diamond V
Level 123
God Stats
9W - 19L
1,519 SR
Queue Stats
354W - 408L
2,081 MMR
Solo
Hachiman
Hachiman
Grandmaster
Рurрle
Hachiman
Grandmaster
Level 87
God Stats
51W - 29L
1,824 SR
Queue Stats
193W - 117L
2,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Riologie
Vulcan
15
1 / 0 / 3
9,070
698
16,388
6,302
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
WesleyWes
Osiris
14
0 / 1 / 4
8,838
680
10,145
12,595
16,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 0 / 1
9,798
754
12,150
13,940
15,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CharonThothAtlasNe ZhaKuzenbo

VS

Bans
AchillesShivaAresCu ChulainnBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,619
586
6,660
13,248
11,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
OnlyNai
Xing Tian
12
1 / 3 / 0
7,859
605
6,729
17,912
15,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Рurрle
Hachiman
14
0 / 0 / 1
8,351
642
8,903
12,029
4,931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
1
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Xing Tian
OnlyNai
Xing Tian
1
3
0
0.33
W
Vulcan
Riologie
Vulcan
1
0
3
2.5
W
Osiris
WesleyWes
Osiris
0
1
4
2
W
3
0
1
3.5
L
Hachiman
Рurрle
Hachiman
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,683
Damage
22,292
32,837
Taken
43,189
35,020
Mitigated
31,820
11,139
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,660
175
0
500
13,248
11,426
0
8,004
4,246
28,712
0
L
Xing Tian
OnlyNai
Xing Tian
6,729
365
0
628
17,912
15,463
0
11,269
5,109
12,085
0
W
Vulcan
Riologie
Vulcan
16,388
10,096
316
2,054
6,302
3,133
1,120
4,328
1,889
56,375
0
W
Osiris
WesleyWes
Osiris
10,145
1,813
0
3,367
12,595
16,606
1,434
4,625
7,770
0
35,803
W
12,150
407
997
4,405
13,940
15,281
116
3,818
9,764
39,286
1,860
L
Hachiman
Рurрle
Hachiman
8,903
5,103
0
3,142
12,029
4,931
0
6,612
4,463
0
60,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,706
Gold Earned
23,829
193
Minions Killed
154
0
Camps Cleared
0
813,955
Distance Traveled
714,925
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,619
586
42
3
0
232,519
0
L
Xing Tian
7,859
605
9
1
0
224,270
3
W
Vulcan
9,070
698
81
6
0
277,919
0
W
Osiris
8,838
680
46
4
0
266,425
0
W
Cthulhu
9,798
754
66
5
0
269,611
0
L
Hachiman
8,351
642
103
8
0
258,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role