Player Matchup

Vamana
Vamana
HeinTrain
Vamana
Level 101
God Stats
16W - 22L
1,038 SR
Queue Stats
47W - 52L
1,352 Elo+
Party 2
Janus
Janus
MRD808
Janus
Level 34
God Stats
3W - 1L
1,329 SR
Queue Stats
9W - 14L
1,314 Elo+
Solo
Cerberus
Cerberus
ROGUEAGGENT
Cerberus
Level 26
God Stats
5W - 6L
1,434 SR
Queue Stats
10W - 14L
1,386 Elo+
Party 2
Thanatos
Thanatos
SHOWTIME_HOFF
Thanatos
Level 69
God Stats
5W - 3L
1,758 SR
Queue Stats
7W - 9L
1,411 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Stay_Fuzzz
Ah Muzen Cab
Level 68
God Stats
4W - 0L
1,690 SR
Queue Stats
14W - 17L
1,405 Elo+
Party 2
Team Averages
Level 60
1,450 SR
1,373 Elo+

VS

Team Averages
Level 45
1,367 SR
1,359 Elo+
Guan Yu
Guan Yu
Bwrath
Guan Yu
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,564 Elo+
Solo
Rama
Rama
DIRTYMARTINI69
Rama
Level 27
God Stats
14W - 18L
1,396 SR
Queue Stats
37W - 39L
1,439 Elo+
Party 1
Ratatoskr
Ratatoskr
HOUNDSGC
Ratatoskr
Level 63
God Stats
0W - 7L
1,073 SR
Queue Stats
8W - 16L
1,277 Elo+
Party 1
Nike
Nike
PandaCommander15
Nike
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 8L
1,040 Elo+
Party 1
Janus
Janus
RexArbiter1
Janus
Level 84
God Stats
5W - 8L
1,367 SR
Queue Stats
47W - 43L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HeinTrain
Vamana
12
1 / 0 / 1
7,067
642
5,414
7,268
7,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
MRD808
Janus
10
0 / 0 / 1
5,949
541
2,295
3,316
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ROGUEAGGENT
Cerberus
10
1 / 0 / 2
5,421
493
1,049
8,806
5,593
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
SHOWTIME_HOFF
Thanatos
12
7 / 0 / 1
6,952
632
6,087
7,470
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Stay_Fuzzz
Ah Muzen Cab
12
4 / 0 / 2
6,613
601
5,155
6,730
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bwrath
Guan Yu
11
0 / 2 / 0
6,279
571
2,617
8,051
6,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
4,433
403
3,980
7,190
2,002
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
HOUNDSGC
Ratatoskr
8
0 / 3 / 0
4,710
428
2,533
7,963
3,707
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 3 / 0
4,164
379
446
4,588
1,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 2 / 0
5,798
527
6,076
5,149
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
13
Kills
0
0
Deaths
13
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bwrath
Guan Yu
0
2
0
0
L
0
3
0
0
L
Ratatoskr
HOUNDSGC
Ratatoskr
0
3
0
0
W
Vamana
HeinTrain
Vamana
1
0
1
1.5
W
Janus
MRD808
Janus
0
0
1
0.5
L
0
3
0
0
W
Cerberus
ROGUEAGGENT
Cerberus
1
0
2
2
L
0
2
0
0
W
Thanatos
SHOWTIME_HOFF
Thanatos
7
0
1
7.5
W
Ah Muzen Cab
Stay_Fuzzz
Ah Muzen Cab
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,000
Damage
15,652
33,590
Taken
32,941
20,167
Mitigated
15,782
12,975
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bwrath
Guan Yu
2,617
1,017
0
1,705
8,051
6,874
0
0
7,243
0
44,845
L
3,980
2,564
0
606
7,190
2,002
0
948
6,215
0
26,909
L
Ratatoskr
HOUNDSGC
Ratatoskr
2,533
813
0
1,477
7,963
3,707
0
516
7,389
0
24,584
W
Vamana
HeinTrain
Vamana
5,414
2,300
0
2,909
7,268
7,189
209
0
7,268
0
53,324
W
Janus
MRD808
Janus
2,295
261
0
92
3,316
1,147
0
1,874
1,319
42,301
0
L
446
30
0
108
4,588
1,679
0
0
4,588
0
5,244
W
Cerberus
ROGUEAGGENT
Cerberus
1,049
54
0
2,755
8,806
5,593
118
3,182
5,405
25,157
0
L
6,076
487
0
1,212
5,149
1,520
0
1,742
3,318
46,829
708
W
Thanatos
SHOWTIME_HOFF
Thanatos
6,087
1,890
0
6,296
7,470
3,394
0
54
7,416
0
50,053
W
Ah Muzen Cab
Stay_Fuzzz
Ah Muzen Cab
5,155
2,776
0
923
6,730
2,844
1,346
609
6,106
0
50,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,002
Gold Earned
25,384
359
Minions Killed
270
0
Camps Cleared
0
1,108,764
Distance Traveled
952,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,279
571
87
8
0
207,450
0
L
Rama
4,433
403
31
3
0
197,225
0
L
Ratatoskr
4,710
428
45
4
0
239,796
0
W
Vamana
7,067
642
91
8
0
217,264
0
W
Janus
5,949
541
75
7
0
216,447
0
L
Nike
4,164
379
12
1
0
93,483
0
W
Cerberus
5,421
493
41
4
0
192,808
0
L
Janus
5,798
527
95
9
0
214,583
0
W
Thanatos
6,952
632
75
7
0
262,986
0
W
Ah Muzen Cab
6,613
601
77
7
0
219,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role