Player Matchup

Tiamat
Tiamat
Silver II
MeJonBoy
Tiamat
Silver II
Level 136
God Stats
3W - 1L
1,858 SR
Queue Stats
5W - 5L
1,571 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,858 SR
1,571 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 33
1,629 SR
1,547 MMR
Nemesis
Nemesis
Silver II
PapsCarlos
Nemesis
Silver II
Level 33
God Stats
5W - 2L
1,629 SR
Queue Stats
7W - 5L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MeJonBoy
Tiamat
13
1 / 2 / 0
7,855
873
5,996
8,876
8,588
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
ChironAnhurBakasuraVulcanHou Yi

VS

Bans
FreyaRamaHun BatzCu ChulainnBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PapsCarlos
Nemesis
14
2 / 1 / 0
8,968
996
7,272
9,900
8,113
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
MeJonBoy
Tiamat
1
2
0
0.5
W
Nemesis
PapsCarlos
Nemesis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,996
Damage
7,272
8,876
Taken
9,900
8,588
Mitigated
8,113
1,188
Healing
2,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
MeJonBoy
Tiamat
5,996
1,195
0
1,188
8,876
8,588
0
581
8,295
29,773
1,027
W
Nemesis
PapsCarlos
Nemesis
7,272
3,134
0
2,961
9,900
8,113
312
6,136
3,764
340
43,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,855
Gold Earned
8,968
74
Minions Killed
98
5
Camps Cleared
3
154,760
Distance Traveled
182,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,855
873
74
8
5
154,760
0
W
Nemesis
8,968
996
98
11
3
182,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role