Player Matchup

Ra
Ra
CyZombieSlayer
Ra
Level 144
God Stats
1W - 0L
1,280 SR
Queue Stats
17W - 17L
1,515 Elo+
Party 1
Medusa
Medusa
IMissKennyKuska
Medusa
Level 25
God Stats
2W - 1L
1,572 SR
Queue Stats
20W - 21L
1,424 Elo+
Party 1
Cerberus
Cerberus
SgtQwack
Cerberus
Level 43
God Stats
3W - 0L
1,861 SR
Queue Stats
44W - 46L
1,448 Elo+
Party 1
Anubis
Anubis
brappleberypie
Anubis
Level 120
God Stats
25W - 23L
1,637 SR
Queue Stats
117W - 104L
1,523 Elo+
Party 3
Ratatoskr
Ratatoskr
shortkingsmatter
Ratatoskr
Level 29
God Stats
5W - 3L
1,869 SR
Queue Stats
52W - 58L
1,490 Elo+
Party 3
Team Averages
Level 72
1,644 SR
1,480 Elo+

VS

Team Averages
Level 88
1,702 SR
1,544 Elo+
Nut
Nut
CelestialEun
Nut
Level 99
God Stats
1W - 1L
1,725 SR
Queue Stats
14W - 18L
1,570 Elo+
Party 2
Chaac
Chaac
Nonknee
Chaac
Level 14
God Stats
1W - 1L
1,726 SR
Queue Stats
7W - 4L
1,595 Elo+
Party 2
Fenrir
Fenrir
Okishisa
Fenrir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 3L
1,306 Elo+
Party 2
Scylla
Scylla
Scyllabi
Scylla
Level 152
God Stats
3W - 3L
1,701 SR
Queue Stats
60W - 64L
1,627 Elo+
Party 2
Ra
Ra
inluck
Ra
Level 148
God Stats
0W - 6L
1,859 SR
Queue Stats
119W - 86L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,568
657
4,505
5,602
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
5,561
556
3,131
3,665
1,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
SgtQwack
Cerberus
11
0 / 1 / 0
6,184
618
1,888
7,750
4,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
9 / 0 / 1
8,375
838
10,561
6,926
3,088
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
13
1 / 1 / 1
6,384
638
2,917
8,702
3,587
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,520
552
4,561
4,627
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
Nonknee
Chaac
7
0 / 8 / 0
4,232
423
1,539
11,220
6,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Okishisa
Fenrir
9
0 / 3 / 3
5,197
520
2,457
7,842
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Scyllabi
Scylla
8
0 / 0 / 1
5,227
523
2,082
5,379
2,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
11
3 / 1 / 0
6,113
611
4,884
6,814
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
12
Kills
4
5
Deaths
12
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
2
3
0
0.67
W
0
0
0
0
L
Chaac
Nonknee
Chaac
0
8
0
0
L
Fenrir
Okishisa
Fenrir
0
3
3
0.5
L
Scylla
Scyllabi
Scylla
0
0
1
0.5
W
Cerberus
SgtQwack
Cerberus
0
1
0
0
W
9
0
1
9.5
L
Ra
3
1
0
3
W
Ratatoskr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,002
Damage
15,523
32,645
Taken
35,882
14,297
Mitigated
16,997
12,440
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,561
2,222
0
845
4,627
1,649
0
644
3,983
0
41,964
W
4,505
277
72
1,532
5,602
2,300
375
3,282
2,261
39,399
2,280
W
3,131
1,428
0
1,517
3,665
1,305
0
516
3,149
0
40,386
L
Chaac
Nonknee
Chaac
1,539
453
0
872
11,220
6,719
0
7,930
3,290
0
13,002
L
Fenrir
Okishisa
Fenrir
2,457
833
0
865
7,842
3,205
0
2,035
5,752
0
38,180
L
Scylla
Scyllabi
Scylla
2,082
667
0
1,948
5,379
2,872
0
1,911
3,448
18,700
0
W
Cerberus
SgtQwack
Cerberus
1,888
257
0
3,556
7,750
4,017
0
1,002
6,748
29,115
3,350
W
10,561
592
0
4,523
6,926
3,088
1,587
383
6,254
67,102
2,031
L
Ra
4,884
1,004
100
1,693
6,814
2,552
0
3,646
3,011
47,998
0
W
Ratatoskr
2,917
1,135
0
1,240
8,702
3,587
1,296
1,645
6,978
0
61,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,072
Gold Earned
26,289
454
Minions Killed
290
0
Camps Cleared
0
1,049,259
Distance Traveled
1,062,621
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,520
552
90
9
0
216,054
0
W
Ra
6,568
657
82
8
0
200,892
0
W
Medusa
5,561
556
79
8
0
179,601
0
L
Chaac
4,232
423
22
2
0
141,479
0
L
Fenrir
5,197
520
61
6
0
248,527
0
L
Scylla
5,227
523
25
3
0
233,243
1
W
Cerberus
6,184
618
75
8
0
222,373
0
W
Anubis
8,375
838
110
11
0
181,804
0
L
Ra
6,113
611
92
9
0
223,318
0
W
Ratatoskr
6,384
638
108
11
0
264,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role