Player Matchup

Erlang Shen
Erlang Shen
Gold IV
Art is Fragile
Erlang Shen
Gold IV
Level 155
God Stats
3W - 6L
1,320 SR
Queue Stats
53W - 55L
1,390 MMR
Party 2
Khepri
Khepri
Silver I
DarkBleider
Khepri
Silver I
Level 180
God Stats
1W - 1L
1,605 SR
Queue Stats
77W - 76L
1,366 MMR
Solo
Zeus
Zeus
Gold V
EvilShadowDragon
Zeus
Gold V
Level 224
God Stats
91W - 70L
1,587 SR
Queue Stats
242W - 238L
1,372 MMR
Solo
Bakasura
Bakasura
Silver IV
GILFxHunter
Bakasura
Silver IV
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 131L
1,313 MMR
Solo
Apollo
Apollo
Silver II
LilCheese124570
Apollo
Silver II
Level 49
God Stats
3W - 1L
1,644 SR
Queue Stats
77W - 67L
1,236 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,531 SR
1,335 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,645 SR
1,335 MMR
Bacchus
Bacchus
Gold V
ACRAmerican
Bacchus
Gold V
Level 129
God Stats
7W - 7L
1,702 SR
Queue Stats
107W - 107L
1,326 MMR
Party 1
Camazotz
Camazotz
Gold V
Frijolerro
Camazotz
Gold V
Level 163
God Stats
15W - 15L
1,922 SR
Queue Stats
448W - 443L
1,357 MMR
Solo
Hachiman
Hachiman
Gold V
HumanicHedgeHog
Hachiman
Gold V
Level 155
God Stats
3W - 3L
1,559 SR
Queue Stats
99W - 100L
1,326 MMR
Party 1
Merlin
Merlin
Gold V
PunThePenetrator
Merlin
Gold V
Level 188
God Stats
34W - 39L
1,552 SR
Queue Stats
377W - 402L
1,359 MMR
Solo
Surtr
Surtr
Bronze III
thxtback
Surtr
Bronze III
Level 83
God Stats
0W - 3L
1,490 SR
Queue Stats
5W - 10L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Art is Fragile
Erlang Shen
16
3 / 1 / 2
9,848
579
12,595
17,147
20,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
12
0 / 0 / 4
7,716
454
4,013
11,328
10,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 0 / 0
9,350
550
8,440
4,627
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bakasura
GILFxHunter
Bakasura
15
2 / 0 / 1
8,376
493
5,775
13,031
6,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 1 / 1
9,342
550
8,511
14,602
7,027
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ThanatosLokiThorAo Kuang

VS

Bans
Ah Muzen CabVamanaBake KujiraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ACRAmerican
Bacchus
13
0 / 2 / 1
7,809
459
6,237
14,061
15,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Camazotz
Frijolerro
Camazotz
15
1 / 1 / 0
8,123
478
4,980
16,830
7,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
18
1 / 0 / 0
9,920
584
9,553
10,213
4,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 2 / 0
8,566
504
6,031
8,771
3,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
thxtback
Surtr
12
0 / 4 / 1
7,603
447
9,217
13,886
10,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
2
2
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ACRAmerican
Bacchus
0
2
1
0.25
W
Erlang Shen
Art is Fragile
Erlang Shen
3
1
2
4
W
Khepri
0
0
4
2
W
3
0
0
3
L
Camazotz
Frijolerro
Camazotz
1
1
0
1
W
Bakasura
GILFxHunter
Bakasura
2
0
1
2.5
L
Hachiman
1
0
0
1
W
1
1
1
1.5
L
0
2
0
0
L
Surtr
thxtback
Surtr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,334
Damage
36,018
60,735
Taken
63,761
46,637
Mitigated
40,028
16,800
Healing
21,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ACRAmerican
Bacchus
6,237
1,111
467
3,852
14,061
15,223
0
1,914
11,518
31,182
651
W
Erlang Shen
Art is Fragile
Erlang Shen
12,595
6,061
0
3,839
17,147
20,734
436
3,819
12,262
0
83,538
W
Khepri
4,013
707
0
2,207
11,328
10,253
434
3,794
7,525
26,255
0
W
8,440
770
0
705
4,627
1,697
0
1,477
3,150
77,040
2,522
L
Camazotz
Frijolerro
Camazotz
4,980
1,158
0
8,993
16,830
7,465
0
1,759
14,698
0
82,758
W
Bakasura
GILFxHunter
Bakasura
5,775
3,283
0
3,109
13,031
6,926
0
1,533
11,498
0
66,006
L
Hachiman
9,553
5,659
0
3,842
10,213
4,296
0
961
8,972
0
104,084
W
8,511
4,250
0
6,940
14,602
7,027
375
2,107
12,495
0
99,992
L
6,031
38
0
0
8,771
3,041
0
5,395
3,199
89,035
627
L
Surtr
thxtback
Surtr
9,217
3,712
0
4,029
13,886
10,003
18
1,751
11,068
1,787
53,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,632
Gold Earned
42,021
599
Minions Killed
593
0
Camps Cleared
0
1,814,754
Distance Traveled
1,648,330
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,809
459
28
2
0
352,472
3
W
Erlang Shen
9,848
579
153
9
0
312,761
4
W
Khepri
7,716
454
34
2
0
374,922
4
W
Zeus
9,350
550
131
8
0
339,063
2
L
Camazotz
8,123
478
125
7
0
390,913
5
W
Bakasura
8,376
493
116
7
0
440,263
0
L
Hachiman
9,920
584
171
10
0
327,283
3
W
Apollo
9,342
550
165
10
0
347,745
1
L
Merlin
8,566
504
172
10
0
335,353
0
L
Surtr
7,603
447
97
6
0
242,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role