Player Matchup

Charybdis
Charybdis
Silver IV
 
Charybdis
Silver IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver II
UpShotRock
Vulcan
Silver II
Level 109
God Stats
1W - 2L
1,276 SR
Queue Stats
54W - 61L
1,066 MMR
Solo
Mulan
Mulan
Silver II
Yosseph1525
Mulan
Silver II
Level 134
God Stats
3W - 1L
1,702 SR
Queue Stats
94W - 119L
1,033 MMR
Solo
Arachne
Arachne
Silver V
chh8
Arachne
Silver V
Level 108
God Stats
25W - 13L
1,355 SR
Queue Stats
82W - 89L
652 MMR
Party 1
Bacchus
Bacchus
Silver V
iCaptMorgan
Bacchus
Silver V
Level 106
God Stats
12W - 12L
1,469 SR
Queue Stats
102W - 132L
659 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,461 SR
982 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,380 SR
1,073 MMR
Neith
Neith
Silver V
 
Neith
Silver V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Silver IV
AttackSquad
Persephone
Silver IV
Level 195
God Stats
2W - 9L
1,208 SR
Queue Stats
47W - 69L
1,107 MMR
Solo
Thor
Thor
Silver II
THIRDEYEGLOCK
Thor
Silver II
Level 129
God Stats
2W - 4L
1,252 SR
Queue Stats
105W - 110L
1,066 MMR
Solo
Hera
Hera
Silver IV
katluv
Hera
Silver IV
Level 96
God Stats
16W - 22L
1,437 SR
Queue Stats
40W - 67L
835 MMR
Solo
Chaac
Chaac
Silver IV
samdam3000351
Chaac
Silver IV
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 106L
856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 1 / 2
6,956
535
4,438
8,964
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
UpShotRock
Vulcan
12
1 / 2 / 3
7,190
553
6,848
7,770
3,129
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 2
7,622
586
5,927
9,984
11,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
chh8
Arachne
13
6 / 1 / 0
7,702
592
5,500
10,816
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
iCaptMorgan
Bacchus
11
1 / 0 / 1
6,486
499
3,317
8,737
8,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AthenaXbalanqueBellonaSusano

VS

Bans
Bake KujiraHachimanThanatosJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 1
5,331
410
4,407
8,269
2,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
AttackSquad
Persephone
11
0 / 1 / 2
6,724
517
4,112
5,531
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 1
7,381
568
6,907
10,797
5,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
katluv
Hera
9
0 / 1 / 1
5,931
456
4,722
4,641
2,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 4 / 0
6,735
518
7,137
14,789
16,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
5
5
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
1
2
1
L
Neith
 
Neith
0
1
1
0.5
L
Persephone
AttackSquad
Persephone
0
1
2
1
L
3
2
1
1.75
W
Vulcan
UpShotRock
Vulcan
1
2
3
1.25
W
1
1
2
2
W
Arachne
chh8
Arachne
6
1
0
6
W
Bacchus
iCaptMorgan
Bacchus
1
0
1
1.5
L
Hera
katluv
Hera
0
1
1
0.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,030
Damage
27,285
46,271
Taken
44,027
30,272
Mitigated
29,001
20,760
Healing
11,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,438
1,207
0
4,844
8,964
3,421
1,236
1,996
6,968
0
70,040
L
Neith
 
Neith
4,407
709
0
1,932
8,269
2,944
0
3,701
4,568
0
34,827
L
Persephone
AttackSquad
Persephone
4,112
49
0
1,684
5,531
1,870
0
3,739
1,789
51,135
0
L
6,907
1,961
0
2,583
10,797
5,391
0
2,056
8,741
0
68,570
W
Vulcan
UpShotRock
Vulcan
6,848
3,452
0
2,427
7,770
3,129
853
3,298
4,472
47,860
1,951
W
5,927
547
0
4,460
9,984
11,306
0
454
9,530
0
54,610
W
Arachne
chh8
Arachne
5,500
3,837
0
5,669
10,816
4,370
0
1,247
9,569
0
54,804
W
Bacchus
iCaptMorgan
Bacchus
3,317
463
82
3,278
8,737
8,046
234
2,438
6,299
17,707
0
L
Hera
katluv
Hera
4,722
934
0
585
4,641
2,725
0
660
3,981
26,523
2,263
L
7,137
1,630
0
4,346
14,789
16,071
0
0
13,984
2,282
48,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,956
Gold Earned
32,102
397
Minions Killed
365
0
Camps Cleared
0
1,284,541
Distance Traveled
1,242,873
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,956
535
122
9
0
243,649
0
L
Neith
5,331
410
62
5
0
249,383
0
L
Persephone
6,724
517
87
7
0
261,995
2
L
Thor
7,381
568
107
8
0
281,418
0
W
Vulcan
7,190
553
70
5
0
247,128
0
W
Mulan
7,622
586
104
8
0
237,664
0
W
Arachne
7,702
592
77
6
0
262,723
0
W
Bacchus
6,486
499
24
2
0
293,377
0
L
Hera
5,931
456
40
3
0
224,252
0
L
Chaac
6,735
518
69
5
0
225,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role