Player Matchup

Achilles
Achilles
AintOgreYet
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,655 Elo+
Party 2
Rama
Rama
MrS2
Rama
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 44L
1,655 Elo+
Party 2
Nemesis
Nemesis
aeSonny
Nemesis
Level 84
God Stats
5W - 6L
1,583 SR
Queue Stats
423W - 392L
1,472 Elo+
Party 3
Nut
Nut
pupecornekiller
Nut
Level 64
God Stats
0W - 2L
1,166 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
tigeybulldozer3
Cthulhu
Level 20
God Stats
19W - 19L
1,549 SR
Queue Stats
51W - 49L
1,490 Elo+
Party 3
Team Averages
Level 59
1,460 SR
1,555 Elo+

VS

Team Averages
Level 74
1,512 SR
1,497 Elo+
Arachne
Arachne
JokesOffYou
Arachne
Level 74
God Stats
24W - 20L
1,508 SR
Queue Stats
119W - 115L
1,521 Elo+
Party 1
Ares
Ares
Nikecu98
Ares
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Hel
Hel
ddonev
Hel
Level 142
God Stats
6W - 10L
1,509 SR
Queue Stats
130W - 125L
1,473 Elo+
Solo
Bellona
Bellona
parasite_maroc
Bellona
Level 63
God Stats
54W - 44L
1,542 SR
Queue Stats
83W - 72L
1,492 Elo+
Party 1
Neith
Neith
xFaker7
Neith
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AintOgreYet
Achilles
10
0 / 1 / 0
5,188
432
3,788
6,012
3,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Rama
MrS2
Rama
10
0 / 1 / 0
4,917
410
2,146
6,075
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
aeSonny
Nemesis
12
1 / 1 / 0
6,132
511
3,954
9,488
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 0
6,370
531
4,756
10,097
3,483
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 1
5,548
462
5,173
12,406
7,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JokesOffYou
Arachne
12
3 / 0 / 2
6,670
556
5,504
10,066
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
10
2 / 1 / 2
6,663
555
5,948
7,029
6,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hel
ddonev
Hel
12
1 / 0 / 1
7,245
604
6,304
5,940
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 3
6,933
578
4,288
10,773
10,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
xFaker7
Neith
11
2 / 0 / 2
6,336
528
8,711
5,214
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
8
8
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
AintOgreYet
Achilles
0
1
0
0
W
Arachne
JokesOffYou
Arachne
3
0
2
4
L
Rama
MrS2
Rama
0
1
0
0
W
Ares
2
1
2
3
L
Nemesis
aeSonny
Nemesis
1
1
0
1
W
Hel
ddonev
Hel
1
0
1
1.5
W
0
0
3
1.5
L
0
2
0
0
L
0
3
1
0.17
W
Neith
xFaker7
Neith
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,817
Damage
30,755
44,078
Taken
39,022
21,658
Mitigated
26,256
11,981
Healing
20,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AintOgreYet
Achilles
3,788
559
0
2,064
6,012
3,919
0
0
6,012
71
22,810
W
Arachne
JokesOffYou
Arachne
5,504
3,899
0
6,819
10,066
4,007
848
505
9,561
0
45,177
L
Rama
MrS2
Rama
2,146
1,795
0
2,415
6,075
2,175
0
1,979
4,096
0
22,988
W
Ares
5,948
1,172
0
1,055
7,029
6,957
0
2,615
4,414
11,617
267
L
Nemesis
aeSonny
Nemesis
3,954
1,153
0
1,012
9,488
4,346
0
1,145
8,343
0
60,123
W
Hel
ddonev
Hel
6,304
44
999
4,366
5,940
2,034
0
0
5,940
59,657
564
W
4,288
1,057
0
4,740
10,773
10,964
280
345
9,727
0
44,401
L
4,756
2,868
0
3,789
10,097
3,483
0
5,884
4,213
0
52,604
L
5,173
754
0
2,701
12,406
7,735
0
3,050
9,356
32,792
0
W
Neith
xFaker7
Neith
8,711
4,885
0
2,243
5,214
2,294
342
1,779
3,435
0
58,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,155
Gold Earned
33,847
335
Minions Killed
383
0
Camps Cleared
0
1,190,176
Distance Traveled
1,218,380
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,188
432
43
4
0
234,307
0
W
Arachne
6,670
556
78
7
0
302,149
3
L
Rama
4,917
410
37
3
0
213,209
0
W
Ares
6,663
555
10
1
0
233,065
0
L
Nemesis
6,132
511
103
9
0
288,848
0
W
Hel
7,245
604
115
10
0
242,332
1
W
Bellona
6,933
578
82
7
0
217,899
0
L
Nut
6,370
531
107
9
0
224,732
0
L
Cthulhu
5,548
462
45
4
0
229,080
0
W
Neith
6,336
528
98
8
0
222,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role