Player Matchup

Fenrir
Fenrir
BustibleLemon
Fenrir
Level 129
God Stats
2W - 8L
1,265 SR
Queue Stats
154W - 262L
1,309 Elo+
Party 1
Mulan
Mulan
Khokla
Mulan
Level 129
God Stats
2W - 6L
1,461 SR
Queue Stats
84W - 196L
1,316 Elo+
Party 1
Aphrodite
Aphrodite
LonelyDragon24
Aphrodite
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 155L
1,341 Elo+
Party 1
Merlin
Merlin
Nate009
Merlin
Level 145
God Stats
1W - 2L
1,526 SR
Queue Stats
12W - 41L
1,272 Elo+
Party 1
Ymir
Ymir
lector07
Ymir
Level 159
God Stats
11W - 12L
1,129 SR
Queue Stats
215W - 349L
1,338 Elo+
Party 1
Team Averages
Level 144
1,376 SR
1,315 Elo+

VS

Team Averages
Level 153
1,470 SR
1,487 Elo+
Hera
Hera
 
Hera
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
J0S50l
Skadi
Level 158
God Stats
5W - 0L
1,545 SR
Queue Stats
220W - 210L
1,411 Elo+
Solo
Erlang Shen
Erlang Shen
ROCK5010
Erlang Shen
Level 128
God Stats
1W - 3L
1,300 SR
Queue Stats
29W - 22L
1,553 Elo+
Solo
Atlas
Atlas
TheZigbot9000
Atlas
Level 155
God Stats
13W - 19L
1,506 SR
Queue Stats
297W - 294L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 1
5,428
543
5,257
10,346
4,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Khokla
Mulan
10
1 / 2 / 1
5,914
591
6,686
9,300
8,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Aphrodite
LonelyDragon24
Aphrodite
9
0 / 4 / 2
5,015
502
3,217
8,267
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Nate009
Merlin
9
0 / 4 / 1
4,907
491
1,468
6,192
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ymir
10
2 / 3 / 0
5,284
528
3,826
10,115
6,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 0 / 4
6,761
676
5,273
4,632
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
 
Poseidon
13
6 / 2 / 0
6,508
651
6,271
8,667
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
J0S50l
Skadi
9
3 / 4 / 1
5,535
554
4,511
7,102
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Erlang Shen
ROCK5010
Erlang Shen
12
2 / 2 / 0
6,642
664
5,468
11,244
10,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 0 / 3
6,690
669
7,489
7,285
6,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
17
17
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
4
4
W
Poseidon
 
Poseidon
6
2
0
3
L
3
4
1
0.88
W
Skadi
J0S50l
Skadi
3
4
1
0.88
L
Mulan
Khokla
Mulan
1
2
1
0.75
L
Aphrodite
LonelyDragon24
Aphrodite
0
4
2
0.25
L
Merlin
Nate009
Merlin
0
4
1
0.13
W
Erlang Shen
ROCK5010
Erlang Shen
2
2
0
1
W
4
0
3
5.5
L
Ymir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,454
Damage
29,012
44,220
Taken
38,930
25,410
Mitigated
23,249
12,403
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,273
708
0
480
4,632
1,502
359
1,705
2,925
49,347
1,065
W
Poseidon
 
Poseidon
6,271
1,055
0
3,517
8,667
2,333
388
369
8,284
56,180
1,415
L
5,257
1,732
0
1,581
10,346
4,597
0
5,055
5,291
0
35,189
W
Skadi
J0S50l
Skadi
4,511
1,954
0
1,520
7,102
2,376
154
3,055
3,754
0
33,978
L
Mulan
Khokla
Mulan
6,686
2,272
0
1,770
9,300
8,777
0
0
9,300
0
42,064
L
Aphrodite
LonelyDragon24
Aphrodite
3,217
312
3,047
3,626
8,267
3,531
0
4,617
3,650
23,490
621
L
Merlin
Nate009
Merlin
1,468
95
0
66
6,192
2,421
0
5,171
1,021
28,874
1,220
W
Erlang Shen
ROCK5010
Erlang Shen
5,468
2,827
0
4,155
11,244
10,957
0
0
11,244
0
48,997
W
7,489
3,322
0
1,895
7,285
6,081
0
2,709
4,316
24,704
1,710
L
Ymir
3,826
287
0
2,313
10,115
6,084
0
3,958
6,157
30,174
1,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,548
Gold Earned
32,136
285
Minions Killed
332
0
Camps Cleared
0
943,432
Distance Traveled
950,495
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,761
676
81
8
0
204,640
0
W
Poseidon
6,508
651
98
10
0
204,254
0
L
Fenrir
5,428
543
62
6
0
211,622
0
W
Skadi
5,535
554
52
5
0
157,643
2
L
Mulan
5,914
591
82
8
0
154,448
0
L
Aphrodite
5,015
502
42
4
0
203,117
0
L
Merlin
4,907
491
38
4
0
180,950
0
W
Erlang Shen
6,642
664
82
8
0
183,263
1
W
Atlas
6,690
669
19
2
0
200,695
0
L
Ymir
5,284
528
61
6
0
193,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role