Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Duukle
Thoth
Level 178
God Stats
0W - 2L
1,269 SR
Queue Stats
69W - 72L
1,462 Elo+
Party 1
Hachiman
Hachiman
FusionLocker
Hachiman
Level 128
God Stats
4W - 4L
1,743 SR
Queue Stats
165W - 173L
1,529 Elo+
Solo
Nemesis
Nemesis
Machucar
Nemesis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,282 Elo+
Party 1
Bellona
Bellona
VitorAlioti
Bellona
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,386 Elo+
Solo
Team Averages
Level 143
1,502 SR
1,432 Elo+

VS

Team Averages
Level 94
1,461 SR
1,623 Elo+
Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Piipoow
Discordia
Level 136
God Stats
4W - 2L
1,304 SR
Queue Stats
131W - 53L
1,669 Elo+
Party 3
Bastet
Bastet
tucudelincuente
Bastet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,723 Elo+
Party 2
Cerberus
Cerberus
tunekopapi
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 4 / 3
5,173
1,035
1,308
8,591
6,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
Duukle
Thoth
12
1 / 3 / 4
5,768
1,154
5,688
5,875
2,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
FusionLocker
Hachiman
10
3 / 2 / 1
5,511
1,102
4,966
4,247
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Machucar
Nemesis
9
1 / 4 / 3
5,345
1,069
1,745
7,620
4,642
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
VitorAlioti
Bellona
6
0 / 2 / 0
4,502
900
720
3,500
2,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 0 / 5
7,174
1,435
9,811
4,212
1,768
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bacchus
 
Bacchus
11
4 / 2 / 7
6,308
1,262
4,430
9,326
9,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Piipoow
Discordia
12
2 / 0 / 11
6,566
1,313
7,402
3,304
1,400
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 10
6,141
1,228
4,623
4,763
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
tunekopapi
Cerberus
9
0 / 3 / 11
5,874
1,175
1,732
8,011
7,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
5
Kills
15
15
Deaths
6
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
4
3
0.38
W
Medusa
 
Medusa
7
0
5
9.5
W
Bacchus
 
Bacchus
4
2
7
3.75
L
Thoth
Duukle
Thoth
1
3
4
1
L
Hachiman
FusionLocker
Hachiman
3
2
1
1.75
L
Nemesis
Machucar
Nemesis
1
4
3
0.63
W
Discordia
Piipoow
Discordia
2
0
11
7.5
L
Bellona
VitorAlioti
Bellona
0
2
0
0
W
2
1
10
7
W
Cerberus
tunekopapi
Cerberus
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,427
Damage
27,998
29,833
Taken
29,616
18,031
Mitigated
21,604
5,310
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
1,308
239
572
530
8,591
6,923
0
3,378
4,969
2,646
0
W
Medusa
 
Medusa
9,811
5,611
951
1,720
4,212
1,768
1,541
817
3,319
0
16,141
W
Bacchus
 
Bacchus
4,430
574
0
2,743
9,326
9,067
252
1,566
7,760
6,024
0
L
Thoth
Duukle
Thoth
5,688
165
342
949
5,875
2,169
0
2,714
3,117
19,265
354
L
Hachiman
FusionLocker
Hachiman
4,966
2,780
264
819
4,247
1,419
0
2,321
1,885
0
8,420
L
Nemesis
Machucar
Nemesis
1,745
424
523
754
7,620
4,642
0
2,919
4,577
0
3,430
W
Discordia
Piipoow
Discordia
7,402
87
1,000
901
3,304
1,400
921
732
2,572
16,213
0
L
Bellona
VitorAlioti
Bellona
720
120
0
557
3,500
2,878
0
1,741
1,721
0
954
W
4,623
916
585
1,186
4,763
1,788
0
1,239
3,524
0
8,791
W
Cerberus
tunekopapi
Cerberus
1,732
24
476
1,700
8,011
7,581
0
2,428
5,544
7,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,299
Gold Earned
32,063
46
Minions Killed
73
0
Camps Cleared
0
433,938
Distance Traveled
619,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,173
1,035
5
1
0
86,857
0
W
Medusa
7,174
1,435
16
3
0
132,143
0
W
Bacchus
6,308
1,262
6
1
0
114,747
0
L
Thoth
5,768
1,154
23
5
0
117,270
0
L
Hachiman
5,511
1,102
15
3
0
75,105
0
L
Nemesis
5,345
1,069
2
0
0
100,526
0
W
Discordia
6,566
1,313
31
6
0
136,107
0
L
Bellona
4,502
900
1
0
0
54,180
0
W
Bastet
6,141
1,228
5
1
0
136,438
0
W
Cerberus
5,874
1,175
15
3
0
100,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role