Player Matchup

Charon
Charon
Moristia407
Charon
Level 106
God Stats
4W - 3L
1,856 SR
Queue Stats
70W - 50L
1,590 Elo+
Solo
Janus
Janus
PGI-GoCrazy
Janus
Level 67
God Stats
6W - 7L
1,714 SR
Queue Stats
22W - 32L
1,456 Elo+
Party 2
Jing Wei
Jing Wei
PGI-Sora_0_o
Jing Wei
Level 158
God Stats
1W - 3L
1,705 SR
Queue Stats
130W - 165L
1,477 Elo+
Party 2
Loki
Loki
TadeElMago
Loki
Level 100
God Stats
0W - 2L
1,754 SR
Queue Stats
13W - 7L
1,648 Elo+
Solo
Horus
Horus
Veneciano2263
Horus
Level 46
God Stats
16W - 11L
1,497 SR
Queue Stats
30W - 40L
1,374 Elo+
Solo
Team Averages
Level 95
1,705 SR
1,509 Elo+

VS

Team Averages
Level 73
1,571 SR
1,472 Elo+
Kukulkan
Kukulkan
CyZombieSlayer
Kukulkan
Level 144
God Stats
5W - 3L
1,739 SR
Queue Stats
17W - 17L
1,493 Elo+
Party 1
Bastet
Bastet
IMissKennyKuska
Bastet
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 21L
1,400 Elo+
Party 1
Loki
Loki
NotDavon34
Loki
Level 33
God Stats
4W - 3L
1,618 SR
Queue Stats
30W - 41L
1,428 Elo+
Solo
Cerberus
Cerberus
SgtQwack
Cerberus
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 46L
1,434 Elo+
Party 1
Chernobog
Chernobog
Shane210
Chernobog
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
1 / 2 / 1
5,576
558
4,261
8,211
6,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 4 / 0
5,729
573
4,061
6,439
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
PGI-Sora_0_o
Jing Wei
10
0 / 0 / 2
5,290
529
5,773
4,605
1,488
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 1 / 0
4,381
438
1,971
3,772
1,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 0
6,660
666
4,735
9,607
7,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 2 / 3
6,840
684
4,632
6,533
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 2
6,306
631
4,556
7,221
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 0
5,851
585
3,717
6,816
1,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
SgtQwack
Cerberus
9
0 / 2 / 1
5,426
543
2,240
9,151
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Shane210
Chernobog
10
1 / 1 / 0
5,436
544
2,508
5,623
2,032
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
7
Kills
8
8
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
2
3
1.75
W
4
0
2
5
L
Charon
1
2
1
0.75
W
1
2
0
0.5
L
2
4
0
0.5
L
Jing Wei
PGI-Sora_0_o
Jing Wei
0
0
2
1
W
Cerberus
SgtQwack
Cerberus
0
2
1
0.25
W
Chernobog
Shane210
Chernobog
1
1
0
1
L
1
1
0
1
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,801
Damage
17,653
32,634
Taken
35,344
18,028
Mitigated
14,385
9,449
Healing
10,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
4,632
505
0
1,520
6,533
2,442
887
3,253
3,133
41,327
2,349
W
4,556
1,486
0
4,302
7,221
2,684
0
1,177
6,042
0
46,665
L
Charon
4,261
1,388
0
1,494
8,211
6,080
0
1,080
7,131
23,514
0
W
3,717
407
0
500
6,816
1,862
0
0
6,381
0
40,459
L
4,061
475
0
375
6,439
2,184
0
3,618
2,821
30,029
0
L
Jing Wei
PGI-Sora_0_o
Jing Wei
5,773
4,694
0
2,288
4,605
1,488
0
1,090
3,515
0
50,726
W
Cerberus
SgtQwack
Cerberus
2,240
246
0
3,282
9,151
5,365
0
2,283
6,868
20,510
0
W
Chernobog
Shane210
Chernobog
2,508
1,292
0
1,372
5,623
2,032
0
1,441
4,069
0
43,069
L
1,971
303
0
1,928
3,772
1,022
0
602
3,170
0
17,701
L
4,735
1,976
0
3,364
9,607
7,254
0
0
9,607
0
43,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,636
Gold Earned
29,859
284
Minions Killed
353
0
Camps Cleared
0
916,815
Distance Traveled
1,075,273
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,840
684
82
8
0
202,741
0
W
Bastet
6,306
631
79
8
0
241,386
0
L
Charon
5,576
558
30
3
0
196,980
0
W
Loki
5,851
585
58
6
0
214,753
2
L
Janus
5,729
573
65
7
0
193,422
4
L
Jing Wei
5,290
529
85
9
0
198,075
1
W
Cerberus
5,426
543
47
5
0
209,904
0
W
Chernobog
5,436
544
87
9
0
206,489
1
L
Loki
4,381
438
34
3
0
109,431
0
L
Horus
6,660
666
70
7
0
218,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role