Player Matchup

Geb
Geb
Rorro-dono
Geb
Level 106
God Stats
3W - 4L
1,313 SR
Queue Stats
66W - 71L
1,477 Elo+
Party 2
Vulcan
Vulcan
hipamo
Vulcan
Level 147
God Stats
26W - 18L
1,691 SR
Queue Stats
140W - 131L
1,518 Elo+
Party 2
Awilix
Awilix
wearemorrigan
Awilix
Level 147
God Stats
8W - 3L
1,680 SR
Queue Stats
67W - 68L
1,497 Elo+
Party 2
Team Averages
Level 133
1,561 SR
1,497 Elo+

VS

Team Averages
Level 94
1,576 SR
1,474 Elo+
Zhong Kui
Zhong Kui
Simon212001
Zhong Kui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
Verii05
Cthulhu
Level 109
God Stats
1W - 1L
1,672 SR
Queue Stats
57W - 52L
1,486 Elo+
Party 1
Chernobog
Chernobog
xDani_415
Chernobog
Level 85
God Stats
48W - 49L
1,557 SR
Queue Stats
747W - 745L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 5
8,927
638
9,927
14,577
16,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
hipamo
Vulcan
16
3 / 1 / 2
10,080
720
13,329
8,058
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 1 / 3
9,433
674
6,497
9,715
4,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Simon212001
Zhong Kui
17
2 / 2 / 0
10,196
728
10,135
17,854
14,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Verii05
Cthulhu
15
0 / 1 / 1
8,558
611
8,900
13,000
13,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chernobog
xDani_415
Chernobog
7
0 / 3 / 0
7,343
525
1,040
4,466
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
2
2
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Zhong Kui
Simon212001
Zhong Kui
2
2
0
1
L
Cthulhu
Verii05
Cthulhu
0
1
1
0.5
W
Vulcan
hipamo
Vulcan
3
1
2
4
W
2
1
3
3.5
L
Chernobog
xDani_415
Chernobog
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,753
Damage
20,075
32,350
Taken
35,320
24,338
Mitigated
29,858
2,161
Healing
11,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,927
948
0
500
14,577
16,321
366
6,836
7,737
26,054
0
L
Zhong Kui
Simon212001
Zhong Kui
10,135
1,060
150
10,666
17,854
14,236
59
13,292
4,297
48,208
1,837
L
Cthulhu
Verii05
Cthulhu
8,900
313
278
557
13,000
13,942
0
6,709
6,036
34,174
818
W
Vulcan
hipamo
Vulcan
13,329
5,887
0
968
8,058
3,748
546
5,692
2,366
43,215
351
W
6,497
1,000
0
693
9,715
4,269
76
5,610
4,105
0
26,065
L
Chernobog
xDani_415
Chernobog
1,040
603
0
341
4,466
1,680
0
2,533
1,824
0
13,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,440
Gold Earned
26,097
144
Minions Killed
178
0
Camps Cleared
0
871,173
Distance Traveled
644,978
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,927
638
31
2
0
295,763
2
L
Zhong Kui
10,196
728
106
8
0
251,382
0
L
Cthulhu
8,558
611
40
3
0
273,376
0
W
Vulcan
10,080
720
77
6
0
279,538
3
W
Awilix
9,433
674
36
3
0
295,872
1
L
Chernobog
7,343
525
32
2
0
120,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role