Player Matchup

Ymir
Ymir
ApollonSeven
Ymir
Level 31
God Stats
2W - 10L
1,227 SR
Queue Stats
19W - 40L
1,193 Elo+
Party 1
Neith
Neith
LumiNeito
Neith
Level 16
God Stats
3W - 7L
1,288 SR
Queue Stats
18W - 37L
1,193 Elo+
Party 1
Ao Kuang
Ao Kuang
NMS GAANG
Ao Kuang
Level 104
God Stats
0W - 2L
1,220 SR
Queue Stats
26W - 34L
1,500 Elo+
Party 2
Thanatos
Thanatos
NMS Vitinha
Thanatos
Level 25
God Stats
0W - 2L
1,278 SR
Queue Stats
19W - 39L
1,500 Elo+
Party 2
Ra
Ra
chosensero
Ra
Level 28
God Stats
0W - 4L
1,143 SR
Queue Stats
19W - 31L
1,193 Elo+
Party 1
Team Averages
Level 41
1,231 SR
1,316 Elo+

VS

Team Averages
Level 77
1,425 SR
1,428 Elo+
Ares
Ares
AintOgreYet
Ares
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 43L
1,500 Elo+
Party 4
Surtr
Surtr
Fuzzzzyyyy
Surtr
Level 45
God Stats
3W - 2L
1,126 SR
Queue Stats
42W - 47L
1,256 Elo+
Party 3
Merlin
Merlin
Joseito79
Merlin
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 25L
1,500 Elo+
Party 3
Hachiman
Hachiman
MrS2
Hachiman
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 44L
1,500 Elo+
Party 4
Arachne
Arachne
v2FatGasbags
Arachne
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 51L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,299
430
1,776
8,135
3,821
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
LumiNeito
Neith
8
0 / 0 / 0
4,323
432
1,667
1,797
556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
NMS GAANG
Ao Kuang
6
0 / 2 / 0
4,309
431
1,592
6,674
1,917
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
NMS Vitinha
Thanatos
9
3 / 5 / 0
5,804
580
4,436
8,422
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 2 / 0
4,922
492
2,096
5,011
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,439
544
2,032
4,600
2,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
10
5 / 3 / 0
6,686
669
6,681
8,492
4,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Joseito79
Merlin
11
1 / 0 / 1
6,387
639
2,328
2,581
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hachiman
MrS2
Hachiman
10
3 / 0 / 0
5,311
531
5,008
3,783
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
v2FatGasbags
Arachne
12
2 / 0 / 2
6,002
600
1,872
8,167
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
3
Kills
11
12
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
0
3
0
0
W
Surtr
5
3
0
1.67
W
Merlin
Joseito79
Merlin
1
0
1
1.5
L
Neith
LumiNeito
Neith
0
0
0
0
W
Hachiman
MrS2
Hachiman
3
0
0
3
L
Ao Kuang
NMS GAANG
Ao Kuang
0
2
0
0
L
Thanatos
NMS Vitinha
Thanatos
3
5
0
0.6
L
0
2
0
0
W
Arachne
v2FatGasbags
Arachne
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,567
Damage
17,921
30,039
Taken
27,623
10,997
Mitigated
12,711
5,449
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,032
36
0
1,475
4,600
2,986
0
1,015
3,585
16,215
0
L
1,776
0
0
597
8,135
3,821
0
1,635
6,500
12,680
2,774
W
Surtr
6,681
3,275
0
1,612
8,492
4,416
0
1,595
6,897
643
35,472
W
Merlin
Joseito79
Merlin
2,328
206
0
0
2,581
806
360
1,012
1,569
44,777
0
L
Neith
LumiNeito
Neith
1,667
770
0
356
1,797
556
0
125
1,672
0
19,895
W
Hachiman
MrS2
Hachiman
5,008
3,589
0
2,165
3,783
1,372
0
1,168
2,615
0
34,238
L
Ao Kuang
NMS GAANG
Ao Kuang
1,592
390
0
750
6,674
1,917
0
225
6,326
18,206
0
L
Thanatos
NMS Vitinha
Thanatos
4,436
1,276
0
3,339
8,422
3,023
0
202
7,831
0
27,409
L
2,096
359
62
345
5,011
1,680
0
2,375
2,595
25,365
0
W
Arachne
v2FatGasbags
Arachne
1,872
1,339
0
5,543
8,167
3,131
0
674
7,493
0
42,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,657
Gold Earned
29,825
183
Minions Killed
290
0
Camps Cleared
0
916,323
Distance Traveled
947,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,439
544
19
2
0
171,258
0
L
Ymir
4,299
430
24
2
0
178,246
0
W
Surtr
6,686
669
59
6
0
194,698
0
W
Merlin
6,387
639
91
9
0
199,128
0
L
Neith
4,323
432
28
3
0
165,727
0
W
Hachiman
5,311
531
43
4
0
154,332
0
L
Ao Kuang
4,309
431
31
3
0
189,869
0
L
Thanatos
5,804
580
56
6
0
179,733
0
L
Ra
4,922
492
44
4
0
202,748
0
W
Arachne
6,002
600
78
8
0
228,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role