Player Matchup

Fenrir
Fenrir
Gold V
Aaram26
Fenrir
Gold V
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,480 MMR
Solo
Izanami
Izanami
Gold V
BigIrishMan88
Izanami
Gold V
Level 176
God Stats
5W - 6L
1,825 SR
Queue Stats
122W - 134L
1,477 MMR
Solo
Athena
Athena
Silver III
Ravenheartmeril
Athena
Silver III
Level 42
God Stats
0W - 1L
1,729 SR
Queue Stats
8W - 13L
1,491 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
dabillinator
Morgan Le Fay
Gold III
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 86L
1,481 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
tookooforurmom
Ah Muzen Cab
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 118L
1,481 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,611 SR
1,482 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 156
1,568 SR
1,482 MMR
Ne Zha
Ne Zha
Gold II
Dubuddha
Ne Zha
Gold II
Level 170
God Stats
6W - 3L
1,586 SR
Queue Stats
110W - 104L
1,509 MMR
Party 2
Loki
Loki
Gold II
Obernyx
Loki
Gold II
Level 205
God Stats
3W - 0L
1,798 SR
Queue Stats
105W - 106L
1,463 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
SwiFtMighty
Sylvanus
Gold IV
Level 129
God Stats
1W - 1L
1,344 SR
Queue Stats
136W - 137L
1,449 MMR
Party 1
Scylla
Scylla
Gold III
YaBoyCLutchy
Scylla
Gold III
Level 143
God Stats
12W - 8L
1,550 SR
Queue Stats
198W - 186L
1,510 MMR
Party 1
Chronos
Chronos
Gold IV
depotgamer
Chronos
Gold IV
Level 133
God Stats
5W - 3L
1,564 SR
Queue Stats
40W - 49L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aaram26
Fenrir
15
2 / 8 / 3
9,050
453
7,094
22,745
10,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
17
1 / 4 / 1
10,489
524
6,688
14,432
6,208
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 7 / 2
9,034
452
3,857
22,205
19,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
dabillinator
Morgan Le Fay
18
2 / 1 / 1
10,216
511
5,587
7,484
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
tookooforurmom
Ah Muzen Cab
16
0 / 2 / 1
9,958
498
8,025
22,961
12,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AresAo KuangSurtrBake Kujira

VS

Bans
ThanatosArachneCharonSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dubuddha
Ne Zha
20
5 / 0 / 10
11,847
592
11,745
19,392
9,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Obernyx
Loki
20
3 / 0 / 10
13,026
651
20,554
15,721
7,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
SwiFtMighty
Sylvanus
16
4 / 2 / 8
11,239
562
7,877
14,059
14,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
17
6 / 2 / 6
11,339
567
12,053
8,914
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
depotgamer
Chronos
19
4 / 2 / 5
12,236
612
12,370
12,260
6,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
6
Kills
22
22
Deaths
6
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aaram26
Fenrir
2
8
3
0.44
L
Izanami
1
4
1
0.38
W
Ne Zha
Dubuddha
Ne Zha
5
0
10
10
W
Loki
Obernyx
Loki
3
0
10
8
L
1
7
2
0.29
W
Sylvanus
SwiFtMighty
Sylvanus
4
2
8
4
W
Scylla
6
2
6
4.5
L
Morgan Le Fay
dabillinator
Morgan Le Fay
2
1
1
2.5
W
Chronos
depotgamer
Chronos
4
2
5
3.25
L
Ah Muzen Cab
tookooforurmom
Ah Muzen Cab
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,251
Damage
64,599
89,827
Taken
70,346
52,217
Mitigated
42,661
15,443
Healing
31,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aaram26
Fenrir
7,094
2,130
0
4,152
22,745
10,825
0
7,009
15,736
0
74,637
L
Izanami
6,688
3,393
0
2,146
14,432
6,208
515
8,525
5,907
0
98,701
W
Ne Zha
Dubuddha
Ne Zha
11,745
3,145
0
13,540
19,392
9,968
0
2,507
16,851
0
132,964
W
Loki
Obernyx
Loki
20,554
6,347
0
4,060
15,721
7,872
2,103
2,164
13,551
0
118,275
L
3,857
951
140
3,435
22,205
19,240
0
11,703
10,502
23,985
0
W
Sylvanus
SwiFtMighty
Sylvanus
7,877
2,352
1,939
4,273
14,059
14,924
544
3,440
10,491
28,624
3,589
W
Scylla
12,053
1,020
0
3,102
8,914
3,610
312
3,526
5,227
88,590
731
L
Morgan Le Fay
dabillinator
Morgan Le Fay
5,587
554
0
628
7,484
3,138
0
2,371
5,113
84,719
448
W
Chronos
depotgamer
Chronos
12,370
3,767
0
4,608
12,260
6,287
7,963
1,256
10,968
115,569
5,493
L
Ah Muzen Cab
tookooforurmom
Ah Muzen Cab
8,025
2,928
0
4,942
22,961
12,806
320
2,385
20,576
5,771
78,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,747
Gold Earned
59,687
671
Minions Killed
716
0
Camps Cleared
0
1,827,811
Distance Traveled
2,026,437
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,050
453
102
5
0
423,698
4
L
Izanami
10,489
524
184
9
0
352,487
3
W
Ne Zha
11,847
592
154
8
0
466,696
4
W
Loki
13,026
651
202
10
0
434,265
0
L
Athena
9,034
452
43
2
0
387,430
5
W
Sylvanus
11,239
562
49
2
0
329,793
6
W
Scylla
11,339
567
131
7
0
386,271
2
L
Morgan Le Fay
10,216
511
197
10
0
329,372
0
W
Chronos
12,236
612
180
9
0
409,412
2
L
Ah Muzen Cab
9,958
498
145
7
0
334,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role