Player Matchup

Gilgamesh
Gilgamesh
Luckylucianojr11
Gilgamesh
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 21L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
easterbrook
Aphrodite
Level 18
God Stats
2W - 1L
1,490 SR
Queue Stats
35W - 26L
1,475 Elo+
Party 1
Apollo
Apollo
fatalyew9
Apollo
Level 65
God Stats
1W - 1L
1,355 SR
Queue Stats
15W - 12L
1,515 Elo+
Party 1
Team Averages
Level 34
1,448 SR
1,497 Elo+

VS

Team Averages
Level 53
1,506 SR
1,494 Elo+
Hel
Hel
AcePlayer25
Hel
Level 49
God Stats
0W - 1L
1,547 SR
Queue Stats
22W - 30L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
Lordyolito
Sun Wukong
Level 64
God Stats
0W - 2L
1,472 SR
Queue Stats
64W - 58L
1,528 Elo+
Solo
Xing Tian
Xing Tian
TtvSunRez
Xing Tian
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 100L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
19
5 / 2 / 6
12,111
712
17,221
19,900
21,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
easterbrook
Aphrodite
18
2 / 1 / 8
11,630
684
16,135
15,480
9,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
fatalyew9
Apollo
17
4 / 2 / 5
11,418
672
13,206
14,595
6,584
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
9,760
574
9,337
16,938
17,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Lordyolito
Sun Wukong
16
4 / 3 / 1
11,351
668
17,406
17,560
15,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Xing Tian
TtvSunRez
Xing Tian
16
1 / 3 / 4
10,668
628
13,204
19,814
16,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
11
Kills
5
5
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Sun Wukong
Lordyolito
Sun Wukong
4
3
1
1.5
W
Gilgamesh
5
2
6
4
L
Xing Tian
TtvSunRez
Xing Tian
1
3
4
1
W
Aphrodite
easterbrook
Aphrodite
2
1
8
6
W
Apollo
fatalyew9
Apollo
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,562
Damage
39,947
49,975
Taken
54,312
37,592
Mitigated
49,145
21,600
Healing
16,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,337
692
4,623
5,715
16,938
17,451
0
4,363
11,924
28,273
0
L
Sun Wukong
Lordyolito
Sun Wukong
17,406
3,394
0
4,632
17,560
15,458
0
6,045
11,156
0
63,351
W
Gilgamesh
17,221
3,434
0
1,718
19,900
21,753
155
8,245
10,264
0
45,779
L
Xing Tian
TtvSunRez
Xing Tian
13,204
1,235
0
1,347
19,814
16,236
0
5,172
14,191
37,227
781
W
Aphrodite
easterbrook
Aphrodite
16,135
1,875
8,315
10,395
15,480
9,255
38
6,103
8,568
59,265
1,067
W
Apollo
fatalyew9
Apollo
13,206
8,993
0
1,172
14,595
6,584
1,067
5,371
8,452
0
51,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,159
Gold Earned
31,779
225
Minions Killed
189
0
Camps Cleared
0
970,418
Distance Traveled
909,257
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,760
574
35
2
0
285,258
0
L
Sun Wukong
11,351
668
96
6
0
314,034
0
W
Gilgamesh
12,111
712
47
3
0
352,684
0
L
Xing Tian
10,668
628
58
3
0
309,965
0
W
Aphrodite
11,630
684
102
6
0
305,051
0
W
Apollo
11,418
672
76
4
0
312,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role