Player Matchup

Izanami
Izanami
Astro-kyrios
Izanami
Level 27
God Stats
4W - 5L
1,537 SR
Queue Stats
34W - 39L
1,363 Elo+
Party 1
Achilles
Achilles
ENDRIU_92
Achilles
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 58L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
moutonsauvage59
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 63L
1,354 Elo+
Party 1
Sobek
Sobek
natsu59790
Sobek
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,310 Elo+
Party 1
Zeus
Zeus
snackchou
Zeus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 40L
1,373 Elo+
Party 1
Team Averages
Level 72
1,507 SR
1,368 Elo+

VS

Team Averages
Level 81
1,557 SR
1,450 Elo+
Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Deadlyelliot
Rama
Level 44
God Stats
6W - 1L
1,716 SR
Queue Stats
33W - 37L
1,458 Elo+
Solo
Da Ji
Da Ji
ZivMrd
Da Ji
Level 61
God Stats
37W - 22L
1,597 SR
Queue Stats
254W - 264L
1,468 Elo+
Solo
Ymir
Ymir
jabokov
Ymir
Level 129
God Stats
12W - 5L
1,706 SR
Queue Stats
100W - 99L
1,427 Elo+
Solo
Scylla
Scylla
shanerive
Scylla
Level 67
God Stats
7W - 8L
1,267 SR
Queue Stats
131W - 135L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Astro-kyrios
Izanami
12
0 / 4 / 1
7,242
453
4,590
11,657
4,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
ENDRIU_92
Achilles
11
1 / 4 / 0
6,999
437
5,186
15,549
11,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
moutonsauvage59
Tsukuyomi
15
4 / 2 / 0
8,026
502
8,328
12,794
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
9
1 / 9 / 0
6,451
403
2,177
17,848
14,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
13
2 / 5 / 3
8,017
501
11,885
9,343
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
7 / 1 / 2
10,425
652
12,689
14,087
12,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

14
6 / 1 / 6
9,008
563
12,911
10,062
3,662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
ZivMrd
Da Ji
17
8 / 1 / 1
9,566
598
11,430
12,891
6,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
jabokov
Ymir
13
0 / 3 / 13
8,549
534
5,148
15,237
12,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
shanerive
Scylla
15
3 / 2 / 3
9,034
565
6,989
8,786
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
8
Kills
24
24
Deaths
8
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
2
8
L
Izanami
Astro-kyrios
Izanami
0
4
1
0.13
W
6
1
6
9
L
Achilles
ENDRIU_92
Achilles
1
4
0
0.25
W
Da Ji
ZivMrd
Da Ji
8
1
1
8.5
W
Ymir
jabokov
Ymir
0
3
13
2.17
L
Tsukuyomi
moutonsauvage59
Tsukuyomi
4
2
0
2
L
Sobek
1
9
0
0.11
W
Scylla
shanerive
Scylla
3
2
3
2.25
L
Zeus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,166
Damage
49,167
67,191
Taken
61,063
37,614
Mitigated
37,726
11,685
Healing
23,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,689
2,856
0
5,651
14,087
12,403
74
794
12,778
0
82,627
L
Izanami
Astro-kyrios
Izanami
4,590
2,555
0
1,796
11,657
4,110
0
1,551
10,106
0
51,399
W
12,911
10,313
0
4,958
10,062
3,662
3,124
1,910
8,108
0
55,808
L
Achilles
ENDRIU_92
Achilles
5,186
1,446
0
2,164
15,549
11,183
0
0
15,549
0
33,262
W
Da Ji
ZivMrd
Da Ji
11,430
2,223
0
6,248
12,891
6,096
0
1,063
11,739
0
79,451
W
Ymir
jabokov
Ymir
5,148
930
1,793
2,422
15,237
12,013
36
3,690
11,547
34,290
0
L
Tsukuyomi
moutonsauvage59
Tsukuyomi
8,328
2,420
0
5,169
12,794
5,101
0
474
12,320
0
60,768
L
Sobek
2,177
311
0
1,553
17,848
14,283
0
6,436
11,412
10,754
0
W
Scylla
shanerive
Scylla
6,989
586
0
2,585
8,786
3,552
347
6,573
2,213
71,004
899
L
Zeus
11,885
1,471
55
948
9,343
2,937
0
3,656
5,687
54,541
3,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,735
Gold Earned
46,582
343
Minions Killed
479
0
Camps Cleared
0
1,400,948
Distance Traveled
1,450,938
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,425
652
140
9
0
274,635
2
L
Izanami
7,242
453
89
6
0
276,406
0
W
Rama
9,008
563
85
5
0
246,154
0
L
Achilles
6,999
437
43
3
0
284,627
0
W
Da Ji
9,566
598
99
6
0
353,257
0
W
Ymir
8,549
534
40
3
0
287,534
1
L
Tsukuyomi
8,026
502
104
7
0
330,985
0
L
Sobek
6,451
403
13
1
0
276,043
0
W
Scylla
9,034
565
115
7
0
289,358
9
L
Zeus
8,017
501
94
6
0
232,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role