Player Matchup

Ix Chel
Ix Chel
Bronze III
HoneyBoii
Ix Chel
Bronze III
Level 87
God Stats
0W - 2L
1,471 SR
Queue Stats
3W - 6L
1,508 MMR
Solo
Fenrir
Fenrir
Gold V
ImABadNugget
Fenrir
Gold V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,507 MMR
Solo
Ishtar
Ishtar
Bronze III
SpankMeXenovia
Ishtar
Bronze III
Level 157
God Stats
0W - 2L
1,325 SR
Queue Stats
11W - 11L
1,502 MMR
Party 2
Osiris
Osiris
Bronze III
eG2k20
Osiris
Bronze III
Level 125
God Stats
0W - 2L
1,325 SR
Queue Stats
10W - 10L
1,502 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
hambruna_urbano1
Kuzenbo
Gold II
Level 121
God Stats
10W - 9L
1,556 SR
Queue Stats
129W - 129L
1,502 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,435 SR
1,504 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,523 SR
1,504 MMR
Ah Puch
Ah Puch
Gold IV
Big IVIR
Ah Puch
Gold IV
Level 133
God Stats
58W - 39L
1,595 SR
Queue Stats
84W - 82L
1,502 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
L3aybi1
Tsukuyomi
Gold I
Level 118
God Stats
3W - 5L
1,211 SR
Queue Stats
432W - 430L
1,514 MMR
Solo
Heimdallr
Heimdallr
Gold III
Monaghan Boy119
Heimdallr
Gold III
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 43L
1,608 MMR
Party 1
Sobek
Sobek
Bronze III
Saltylemon2018
Sobek
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Achilles
Achilles
Silver I
Supreme2426
Achilles
Silver I
Level 142
God Stats
9W - 5L
1,809 SR
Queue Stats
42W - 40L
1,396 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
HoneyBoii
Ix Chel
13
2 / 2 / 2
7,561
504
6,174
8,831
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Fenrir
14
1 / 2 / 0
7,204
480
4,208
13,954
7,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 5 / 0
7,851
523
10,501
14,658
5,924
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Osiris
eG2k20
Osiris
13
1 / 0 / 0
7,342
489
5,449
14,039
15,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 2
6,408
427
4,278
12,348
12,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ThanatosKukulkanMaman BrigitteThoth

VS

Bans
HachimanGilgameshAwilixNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Big IVIR
Ah Puch
16
2 / 2 / 0
9,197
613
6,722
5,986
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
L3aybi1
Tsukuyomi
14
5 / 2 / 3
8,332
555
12,560
10,793
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heimdallr
Monaghan Boy119
Heimdallr
16
3 / 1 / 3
9,069
605
11,321
12,848
6,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
1 / 1 / 7
7,891
526
4,349
15,863
15,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Supreme2426
Achilles
15
0 / 0 / 0
9,158
611
9,433
10,149
6,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
11
11
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Big IVIR
Ah Puch
2
2
0
1
L
Ix Chel
HoneyBoii
Ix Chel
2
2
2
1.5
L
Fenrir
1
2
0
0.5
W
Tsukuyomi
L3aybi1
Tsukuyomi
5
2
3
3.25
W
Heimdallr
Monaghan Boy119
Heimdallr
3
1
3
4.5
W
1
1
7
4.5
L
2
5
0
0.4
W
Achilles
Supreme2426
Achilles
0
0
0
0
L
Osiris
eG2k20
Osiris
1
0
0
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,610
Damage
44,385
63,830
Taken
55,639
44,729
Mitigated
36,208
15,158
Healing
25,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Big IVIR
Ah Puch
6,722
0
0
2,091
5,986
2,560
0
2,965
3,021
94,143
0
L
Ix Chel
HoneyBoii
Ix Chel
6,174
529
378
846
8,831
3,537
0
3,634
5,197
59,915
1,238
L
Fenrir
4,208
588
0
2,062
13,954
7,168
0
1,708
12,246
0
73,061
W
Tsukuyomi
L3aybi1
Tsukuyomi
12,560
3,072
0
5,246
10,793
4,407
0
1,423
9,370
0
62,369
W
Heimdallr
Monaghan Boy119
Heimdallr
11,321
6,856
0
6,240
12,848
6,559
361
876
11,972
0
85,667
W
4,349
470
0
5,977
15,863
15,747
64
4,962
10,901
32,627
2,162
L
10,501
7,779
0
4,879
14,658
5,924
0
1,266
13,392
0
67,877
W
Achilles
Supreme2426
Achilles
9,433
2,029
0
5,478
10,149
6,935
0
0
9,269
0
73,899
L
Osiris
eG2k20
Osiris
5,449
2,384
0
3,206
14,039
15,364
0
0
12,785
0
47,080
L
4,278
1,014
0
3,787
12,348
12,736
0
4,360
7,988
10,521
2,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,366
Gold Earned
43,647
460
Minions Killed
565
0
Camps Cleared
0
1,523,822
Distance Traveled
1,533,100
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,197
613
184
12
0
300,496
5
L
Ix Chel
7,561
504
113
8
0
279,282
1
L
Fenrir
7,204
480
124
8
0
352,044
0
W
Tsukuyomi
8,332
555
82
5
0
332,866
2
W
Heimdallr
9,069
605
129
9
0
268,898
0
W
Sobek
7,891
526
50
3
0
313,969
7
L
Ishtar
7,851
523
131
9
0
311,940
3
W
Achilles
9,158
611
120
8
0
316,871
0
L
Osiris
7,342
489
76
5
0
306,170
6
L
Kuzenbo
6,408
427
16
1
0
274,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role