Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Atros412
Apollo
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,451 Elo+
Party 2
Tiamat
Tiamat
Historia_16
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,366 Elo+
Party 2
Team Averages
Level 72
1,500 SR
1,439 Elo+

VS

Team Averages
Level 118
1,369 SR
1,347 Elo+
Sol
Sol
Desivex
Sol
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,268 Elo+
Solo
Nut
Nut
dalpar22
Nut
Level 124
God Stats
2W - 3L
1,417 SR
Queue Stats
112W - 109L
1,348 Elo+
Party 1
Hercules
Hercules
reject723
Hercules
Level 129
God Stats
3W - 4L
1,191 SR
Queue Stats
198W - 197L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 5 / 1
6,189
688
4,520
10,559
10,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
Atros412
Apollo
8
1 / 5 / 0
5,746
638
4,609
6,958
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiamat
10
0 / 8 / 1
5,928
659
1,974
9,761
5,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
8 / 0 / 7
8,727
970
8,546
6,148
2,257
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 3 / 11
7,672
852
7,270
6,663
2,789
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
reject723
Hercules
13
6 / 0 / 7
8,146
905
7,666
10,296
9,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
18
18
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
5
1
0.3
L
Apollo
Atros412
Apollo
1
5
0
0.2
W
Sol
8
0
7
11.5
L
Tiamat
0
8
1
0.06
W
4
3
11
3.17
W
Hercules
reject723
Hercules
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,103
Damage
23,482
27,278
Taken
23,107
18,917
Mitigated
14,216
1,215
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,520
819
0
654
10,559
10,967
0
4,001
6,432
13,034
0
L
Apollo
Atros412
Apollo
4,609
2,478
199
154
6,958
2,755
0
2,080
4,732
0
11,184
W
Sol
8,546
3,472
0
2,266
6,148
2,257
1,307
1,854
4,294
26,320
2,532
L
Tiamat
1,974
435
0
208
9,761
5,195
0
2,356
6,952
10,999
824
W
7,270
4,539
0
1,361
6,663
2,789
911
1,643
5,020
0
14,601
W
Hercules
reject723
Hercules
7,666
1,806
0
3,486
10,296
9,170
223
3,088
7,208
0
29,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,863
Gold Earned
24,545
51
Minions Killed
103
0
Camps Cleared
0
372,675
Distance Traveled
510,040
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,189
688
14
2
0
142,351
1
L
Apollo
5,746
638
18
2
0
93,815
0
W
Sol
8,727
970
43
5
0
159,806
0
L
Tiamat
5,928
659
19
2
0
136,509
0
W
Nut
7,672
852
14
2
0
150,619
0
W
Hercules
8,146
905
46
5
0
199,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role