Player Matchup

Ares
Ares
 
Ares
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
GrimReaperds
Lancelot
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 197L
1,457 Elo+
Solo
Fafnir
Fafnir
Killa02x
Fafnir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 67L
1,594 Elo+
Party 1
Janus
Janus
Marcia02x
Janus
Level 128
God Stats
1W - 0L
1,715 SR
Queue Stats
33W - 9L
1,773 Elo+
Party 1
Aphrodite
Aphrodite
So-Var-GONE-02X
Aphrodite
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,748 Elo+
Party 1
Team Averages
Level 136
1,543 SR
1,614 Elo+

VS

Team Averages
Level 105
1,570 SR
1,459 Elo+
Medusa
Medusa
Almighty_Zose
Medusa
Level 124
God Stats
1W - 2L
1,486 SR
Queue Stats
35W - 45L
1,483 Elo+
Solo
Sol
Sol
GraveSmoke
Sol
Level 94
God Stats
5W - 10L
1,456 SR
Queue Stats
219W - 238L
1,486 Elo+
Solo
Khepri
Khepri
KevinMcCallister
Khepri
Level 106
God Stats
9W - 2L
1,910 SR
Queue Stats
821W - 880L
1,551 Elo+
Solo
Agni
Agni
Scar_28TwT
Agni
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,357 Elo+
Solo
Yemoja
Yemoja
Str8_IsLander
Yemoja
Level 132
God Stats
5W - 2L
1,500 SR
Queue Stats
341W - 368L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 3 / 7
9,275
713
8,746
16,800
20,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
GrimReaperds
Lancelot
16
2 / 2 / 8
8,815
678
7,554
14,453
9,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Fafnir
Killa02x
Fafnir
18
3 / 0 / 10
10,674
821
10,552
20,268
25,045
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Janus
Marcia02x
Janus
17
3 / 2 / 6
9,301
715
18,263
11,262
5,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
So-Var-GONE-02X
Aphrodite
15
2 / 3 / 9
8,772
675
6,851
11,612
7,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
9,409
724
16,821
10,314
6,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 1 / 7
8,921
686
15,267
9,564
6,143
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

17
2 / 1 / 5
9,002
692
6,474
6,880
9,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
2 / 5 / 4
7,954
612
12,974
10,881
6,933
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 5
8,654
666
10,958
18,147
12,177
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
13
Kills
10
10
Deaths
13
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
3
7
2.17
L
4
3
5
2.17
L
1
1
7
4.5
W
Lancelot
GrimReaperds
Lancelot
2
2
8
3
L
2
1
5
4.5
W
Fafnir
Killa02x
Fafnir
3
0
10
8
W
Janus
Marcia02x
Janus
3
2
6
3
L
2
5
4
0.8
W
Aphrodite
So-Var-GONE-02X
Aphrodite
2
3
9
2.17
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,966
Damage
62,494
74,395
Taken
55,786
69,185
Mitigated
40,468
41,551
Healing
22,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,746
118
1,083
1,380
16,800
20,853
0
9,085
7,715
15,901
400
L
16,821
6,135
759
929
10,314
6,196
0
8,590
1,600
0
37,566
L
15,267
2,822
548
2,790
9,564
6,143
0
8,278
1,117
30,832
0
W
Lancelot
GrimReaperds
Lancelot
7,554
335
2,127
2,969
14,453
9,720
231
8,306
6,147
0
18,909
L
6,474
339
1,281
1,533
6,880
9,019
0
4,528
2,160
15,855
0
W
Fafnir
Killa02x
Fafnir
10,552
3,744
3,057
8,497
20,268
25,045
192
12,124
8,144
15,332
1,297
W
Janus
Marcia02x
Janus
18,263
551
1,385
2,332
11,262
5,983
175
7,629
3,633
43,211
0
L
12,974
372
842
1,871
10,881
6,933
0
7,484
3,273
21,406
241
W
Aphrodite
So-Var-GONE-02X
Aphrodite
6,851
397
11,838
6,883
11,612
7,584
136
8,462
3,150
16,870
0
L
10,958
2,659
4,972
6,575
18,147
12,177
0
13,931
3,930
17,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,837
Gold Earned
43,940
148
Minions Killed
150
0
Camps Cleared
0
1,251,630
Distance Traveled
1,197,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,275
713
16
1
0
190,408
0
L
Medusa
9,409
724
56
4
0
242,155
0
L
Sol
8,921
686
37
3
0
278,027
0
W
Lancelot
8,815
678
26
2
0
294,436
0
L
Khepri
9,002
692
22
2
0
254,077
0
W
Fafnir
10,674
821
6
0
0
264,040
0
W
Janus
9,301
715
67
5
0
246,842
0
L
Agni
7,954
612
16
1
0
237,985
0
W
Aphrodite
8,772
675
33
3
0
255,904
0
L
Yemoja
8,654
666
19
1
0
185,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role