Player Matchup

Nox
Nox
 
Nox
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Acmaidro
Danzaburou
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 29L
1,453 Elo+
Solo
Hun Batz
Hun Batz
Mrhotpenguin
Hun Batz
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,529 Elo+
Solo
Terra
Terra
cj2day
Terra
Level 65
God Stats
0W - 4L
1,168 SR
Queue Stats
38W - 42L
1,431 Elo+
Party 1
Freya
Freya
sỉeun
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,511 Elo+
Solo
Team Averages
Level 61
1,434 SR
1,485 Elo+

VS

Team Averages
Level 105
1,609 SR
1,474 Elo+
Nike
Nike
 
Nike
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
LucidGuts
Zhong Kui
Level 155
God Stats
7W - 2L
1,651 SR
Queue Stats
124W - 115L
1,539 Elo+
Party 2
Bastet
Bastet
Trash SL1ME
Bastet
Level 106
God Stats
5W - 4L
1,844 SR
Queue Stats
80W - 78L
1,363 Elo+
Solo
Cupid
Cupid
XxCopper14xX
Cupid
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,530 Elo+
Party 3
Bacchus
Bacchus
XxJeaSy96xX
Bacchus
Level 65
God Stats
23W - 19L
1,552 SR
Queue Stats
112W - 134L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
1 / 1 / 0
5,310
531
2,213
3,709
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Acmaidro
Danzaburou
10
0 / 4 / 0
6,052
605
3,351
9,875
4,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Mrhotpenguin
Hun Batz
9
0 / 4 / 1
4,872
487
4,077
8,706
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
cj2day
Terra
7
0 / 2 / 0
4,228
423
1,500
7,867
5,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
sỉeun
Freya
9
1 / 1 / 0
5,132
513
3,843
4,860
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
4 / 0 / 1
6,364
636
6,375
7,745
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
LucidGuts
Zhong Kui
9
0 / 1 / 3
5,287
529
3,675
6,345
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bastet
11
5 / 0 / 1
6,262
626
3,193
9,187
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 1
5,982
598
4,558
5,015
1,678
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
XxJeaSy96xX
Bacchus
9
1 / 2 / 1
4,853
485
3,452
7,500
5,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
12
12
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
0
1
W
Nike
 
Nike
4
0
1
4.5
L
Danzaburou
Acmaidro
Danzaburou
0
4
0
0
W
Zhong Kui
LucidGuts
Zhong Kui
0
1
3
1.5
L
Hun Batz
Mrhotpenguin
Hun Batz
0
4
1
0.13
W
Bastet
5
0
1
5.5
W
2
0
1
2.5
W
Bacchus
XxJeaSy96xX
Bacchus
1
2
1
0.75
L
Terra
cj2day
Terra
0
2
0
0
L
Freya
sỉeun
Freya
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,984
Damage
21,253
35,017
Taken
35,792
15,633
Mitigated
18,142
6,721
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,213
252
0
479
3,709
1,314
0
1,643
2,066
26,466
1,420
W
Nike
 
Nike
6,375
400
0
500
7,745
3,423
0
0
7,199
0
46,088
L
Danzaburou
Acmaidro
Danzaburou
3,351
835
0
2,908
9,875
4,076
0
0
9,875
0
45,113
W
Zhong Kui
LucidGuts
Zhong Kui
3,675
619
0
1,929
6,345
4,041
0
1,114
5,141
28,051
1,786
L
Hun Batz
Mrhotpenguin
Hun Batz
4,077
1,187
0
250
8,706
3,512
0
2,032
6,674
0
34,041
W
Bastet
3,193
1,693
0
3,276
9,187
3,622
0
722
8,373
0
49,683
W
4,558
2,574
29
3,152
5,015
1,678
0
1,481
3,534
0
49,490
W
Bacchus
XxJeaSy96xX
Bacchus
3,452
725
0
904
7,500
5,378
0
3,678
3,577
14,353
1,215
L
Terra
cj2day
Terra
1,500
911
234
861
7,867
5,133
0
1,659
5,944
16,754
0
L
Freya
sỉeun
Freya
3,843
1,592
0
1,989
4,860
1,598
0
1,226
3,493
31,076
3,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,594
Gold Earned
28,748
250
Minions Killed
310
0
Camps Cleared
0
968,389
Distance Traveled
1,052,249
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,310
531
48
5
0
194,006
2
W
Nike
6,364
636
73
7
0
195,995
2
L
Danzaburou
6,052
605
74
7
0
159,482
0
W
Zhong Kui
5,287
529
53
5
0
197,411
2
L
Hun Batz
4,872
487
50
5
0
222,600
0
W
Bastet
6,262
626
83
8
0
228,242
3
W
Cupid
5,982
598
81
8
0
216,993
0
W
Bacchus
4,853
485
20
2
0
213,608
8
L
Terra
4,228
423
21
2
0
201,468
2
L
Freya
5,132
513
57
6
0
190,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role