Player Matchup

Neith
Neith
Gold V
EliteADC78
Neith
Gold V
Level 147
God Stats
118W - 125L
1,579 SR
Queue Stats
212W - 243L
1,380 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Fite The Goat
Kuzenbo
Silver II
Level 142
God Stats
17W - 23L
1,500 SR
Queue Stats
310W - 370L
1,456 MMR
Solo
Chang'e
Chang'e
Bronze I
UnstableVessel
Chang'e
Bronze I
Level 80
God Stats
0W - 9L
1,000 SR
Queue Stats
10W - 41L
500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,360 SR
1,112 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,544 SR
1,127 MMR
Xbalanque
Xbalanque
Silver III
ZBRADrizzle
Xbalanque
Silver III
Level 156
God Stats
7W - 4L
1,590 SR
Queue Stats
68W - 106L
840 MMR
Solo
Mulan
Mulan
Gold III
random 8 pro
Mulan
Gold III
Level 144
God Stats
12W - 16L
1,697 SR
Queue Stats
754W - 948L
1,502 MMR
Solo
Hades
Hades
Silver III
raptorpackmasta
Hades
Silver III
Level 125
God Stats
87W - 148L
1,344 SR
Queue Stats
95W - 167L
1,037 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 2 / 4
10,856
775
13,437
13,659
6,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
16
2 / 0 / 5
9,445
675
10,807
21,756
30,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 5 / 3
9,325
666
5,019
13,694
4,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AchillesNe ZhaThorThothBake Kujira

VS

Bans
HachimanBastetPersephoneChaacMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ZBRADrizzle
Xbalanque
16
2 / 1 / 5
10,379
741
23,225
14,149
7,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 0 / 6
10,395
743
11,391
19,021
18,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 7 / 2
10,780
770
6,813
16,954
11,189
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
8
Kills
7
7
Deaths
8
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
4
2
4
3
L
Kuzenbo
2
0
5
4.5
L
2
5
3
0.7
W
Xbalanque
ZBRADrizzle
Xbalanque
2
1
5
4.5
W
1
0
6
4
W
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,263
Damage
41,429
49,109
Taken
50,124
41,669
Mitigated
37,304
16,670
Healing
15,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
13,437
5,279
0
6,410
13,659
6,082
0
1,912
11,721
0
54,081
L
Kuzenbo
10,807
2,827
0
3,635
21,756
30,699
0
2,957
18,741
25,632
2,276
L
5,019
173
2,450
4,175
13,694
4,888
0
2,317
11,360
28,243
0
W
Xbalanque
ZBRADrizzle
Xbalanque
23,225
8,844
0
3,644
14,149
7,158
1,800
5,350
8,686
0
71,912
W
11,391
829
0
6,340
19,021
18,957
973
5,717
12,987
0
38,896
W
6,813
241
997
4,295
16,954
11,189
1,016
2,676
14,179
45,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,626
Gold Earned
31,554
143
Minions Killed
227
0
Camps Cleared
0
727,030
Distance Traveled
743,467
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,856
775
81
6
0
212,468
2
L
Kuzenbo
9,445
675
21
2
0
308,672
0
L
Chang'e
9,325
666
41
3
0
205,890
0
W
Xbalanque
10,379
741
98
7
0
251,785
0
W
Mulan
10,395
743
62
4
0
279,788
0
W
Hades
10,780
770
67
5
0
211,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role