Player Matchup

Thanatos
Thanatos
DidYouMuch1337
Thanatos
Level 74
God Stats
1W - 1L
1,689 SR
Queue Stats
6W - 4L
1,414 Elo+
Party 1
Bellona
Bellona
KowalfromPoland
Bellona
Level 114
God Stats
1W - 1L
1,738 SR
Queue Stats
7W - 4L
1,414 Elo+
Party 1
Apollo
Apollo
SamuelCarmonaV
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,523 Elo+
Solo
Ares
Ares
realplaya1
Ares
Level 113
God Stats
1W - 1L
1,505 SR
Queue Stats
7W - 4L
1,414 Elo+
Party 1
Merlin
Merlin
z_maurice_Fufu
Merlin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 148L
1,478 Elo+
Solo
Team Averages
Level 103
1,586 SR
1,449 Elo+

VS

Team Averages
Level 105
1,582 SR
1,409 Elo+
Arachne
Arachne
Darck_Diablo_
Arachne
Level 41
God Stats
17W - 12L
1,648 SR
Queue Stats
73W - 89L
1,398 Elo+
Party 2
Kuzenbo
Kuzenbo
ItXx_JuaanVii03
Kuzenbo
Level 127
God Stats
3W - 1L
1,676 SR
Queue Stats
94W - 95L
1,416 Elo+
Party 3
Anubis
Anubis
N1ght_BlackDevil
Anubis
Level 108
God Stats
2W - 0L
1,771 SR
Queue Stats
8W - 11L
1,350 Elo+
Party 2
Chaac
Chaac
darkfrost_16
Chaac
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 83L
1,418 Elo+
Party 3
Nut
Nut
i Mortem i
Nut
Level 126
God Stats
10W - 8L
1,313 SR
Queue Stats
624W - 627L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
6
0 / 2 / 0
3,446
574
2,397
5,190
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 0
4,388
731
3,707
6,422
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 2 / 0
2,975
496
623
2,315
667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 0 / 0
3,711
619
1,735
4,877
3,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 1 / 1
3,354
559
2,249
3,719
1,060
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
7
1 / 1 / 1
4,168
695
1,675
4,528
1,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 0 / 4
4,566
761
2,431
4,519
4,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 0 / 0
4,334
722
1,923
2,773
1,071
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 1 / 1
4,351
725
2,876
5,971
4,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
3 / 0 / 0
4,722
787
3,322
2,682
899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
6
6
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
1
1
1
1.5
L
Thanatos
0
2
0
0
W
0
0
4
2
L
1
1
0
1
W
2
0
0
2
L
0
2
0
0
W
0
1
1
0.5
W
3
0
0
3
L
1
0
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,711
Damage
12,227
22,523
Taken
20,473
12,062
Mitigated
11,746
6,953
Healing
7,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
1,675
1,138
0
1,659
4,528
1,479
0
766
3,762
0
20,417
L
Thanatos
2,397
572
0
3,142
5,190
1,446
0
1,581
3,609
0
12,885
W
2,431
1,175
69
2,013
4,519
4,082
0
999
3,520
10,354
607
L
3,707
1,313
0
2,739
6,422
5,524
0
0
6,422
0
29,162
W
1,923
174
0
1,649
2,773
1,071
108
1,105
1,668
26,992
0
L
623
531
0
292
2,315
667
0
662
1,653
0
6,856
W
2,876
683
0
1,922
5,971
4,215
0
0
5,971
0
31,371
W
3,322
2,073
0
500
2,682
899
240
957
1,725
0
29,108
L
1,735
250
0
336
4,877
3,365
0
458
4,419
11,418
224
L
2,249
153
0
444
3,719
1,060
0
1,596
2,123
17,915
534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,874
Gold Earned
22,141
130
Minions Killed
196
0
Camps Cleared
0
628,089
Distance Traveled
635,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,168
695
42
7
0
157,219
0
L
Thanatos
3,446
574
27
5
0
157,414
0
W
Kuzenbo
4,566
761
12
2
0
127,770
0
L
Bellona
4,388
731
54
9
0
127,035
0
W
Anubis
4,334
722
51
9
0
121,029
0
L
Apollo
2,975
496
12
2
0
76,268
0
W
Chaac
4,351
725
54
9
0
113,347
0
W
Nut
4,722
787
37
6
0
115,718
0
L
Ares
3,711
619
12
2
0
141,344
0
L
Merlin
3,354
559
25
4
0
126,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role