Player Matchup

Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Grimxreaper1989
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 105L
1,528 Elo+
Solo
Agni
Agni
Mikshwayze
Agni
Level 108
God Stats
0W - 3L
1,285 SR
Queue Stats
175W - 193L
1,498 Elo+
Solo
Amaterasu
Amaterasu
lusporty
Amaterasu
Level 94
God Stats
0W - 4L
1,782 SR
Queue Stats
182W - 178L
1,531 Elo+
Solo
Xing Tian
Xing Tian
zay-gaymer
Xing Tian
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,519 Elo+
Solo
Team Averages
Level 113
1,513 SR
1,515 Elo+

VS

Team Averages
Level 94
1,508 SR
1,387 Elo+
Anubis
Anubis
 
Anubis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Dingus91
Janus
Level 121
God Stats
7W - 7L
1,539 SR
Queue Stats
175W - 188L
1,458 Elo+
Party 2
Cerberus
Cerberus
DonkBoiledEgg
Cerberus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 15L
1,103 Elo+
Party 1
Shiva
Shiva
GirthyBeefSlabs
Shiva
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
119W - 114L
1,477 Elo+
Party 2
Baba Yaga
Baba Yaga
Pinky420Toop
Baba Yaga
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 1 / 2
7,054
882
5,138
4,462
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 2
5,704
713
3,124
5,403
3,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 2
6,418
802
7,362
5,471
2,776
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
lusporty
Amaterasu
11
1 / 3 / 2
6,079
760
5,641
9,830
8,921
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
zay-gaymer
Xing Tian
10
1 / 4 / 2
6,740
843
4,470
13,422
7,443
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 7
7,315
914
6,889
5,091
2,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
Dingus91
Janus
14
2 / 0 / 10
7,234
904
8,616
4,580
1,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
DonkBoiledEgg
Cerberus
14
3 / 0 / 10
7,441
930
4,169
7,184
5,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 1 / 11
6,899
862
5,906
11,862
6,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Pinky420Toop
Baba Yaga
13
4 / 1 / 9
7,360
920
7,704
4,108
2,021
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
3
Kills
13
13
Deaths
3
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
2
1
W
Anubis
 
Anubis
3
1
7
6.5
W
Janus
Dingus91
Janus
2
0
10
7
W
Cerberus
DonkBoiledEgg
Cerberus
3
0
10
8
W
1
1
11
6.5
L
0
3
2
0.33
L
1
2
2
1
W
Baba Yaga
Pinky420Toop
Baba Yaga
4
1
9
8.5
L
Amaterasu
lusporty
Amaterasu
1
3
2
0.67
L
Xing Tian
zay-gaymer
Xing Tian
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,735
Damage
33,284
38,588
Taken
32,825
24,782
Mitigated
18,851
12,118
Healing
17,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,138
232
872
1,625
4,462
1,755
0
3,759
662
21,691
0
W
Anubis
 
Anubis
6,889
138
1,609
1,015
5,091
2,681
240
2,619
2,301
13,341
993
W
Janus
Dingus91
Janus
8,616
177
1,321
1,544
4,580
1,904
532
1,447
2,965
22,311
0
W
Cerberus
DonkBoiledEgg
Cerberus
4,169
87
0
2,361
7,184
5,806
130
3,692
3,390
6,683
1,337
W
5,906
397
2,977
5,267
11,862
6,439
41
6,115
5,242
0
9,539
L
3,124
533
283
368
5,403
3,887
0
3,589
1,654
0
4,060
L
7,362
1,219
1,592
1,205
5,471
2,776
0
3,591
1,637
12,939
640
W
Baba Yaga
Pinky420Toop
Baba Yaga
7,704
701
386
1,141
4,108
2,021
495
2,418
1,629
15,481
436
L
Amaterasu
lusporty
Amaterasu
5,641
950
0
2,726
9,830
8,921
0
6,210
3,331
0
9,580
L
Xing Tian
zay-gaymer
Xing Tian
4,470
179
909
2,538
13,422
7,443
0
8,654
4,284
8,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,995
Gold Earned
36,249
76
Minions Killed
97
0
Camps Cleared
0
773,041
Distance Traveled
847,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,054
882
40
5
0
182,937
0
W
Anubis
7,315
914
25
3
0
159,602
0
W
Janus
7,234
904
32
4
0
181,152
0
W
Cerberus
7,441
930
15
2
0
188,009
0
W
Shiva
6,899
862
3
0
0
170,664
0
L
Fenrir
5,704
713
6
1
0
108,251
0
L
Agni
6,418
802
24
3
0
158,936
0
W
Baba Yaga
7,360
920
22
3
0
147,712
0
L
Amaterasu
6,079
760
2
0
0
176,346
0
L
Xing Tian
6,740
843
4
1
0
146,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role