Player Matchup

Hun Batz
Hun Batz
Garmanarnar2631
Hun Batz
Level 140
God Stats
5W - 6L
1,500 SR
Queue Stats
318W - 369L
1,454 Elo+
Party 2
Eset
Eset
SCHPUPEL1
Eset
Level 112
God Stats
10W - 1L
1,760 SR
Queue Stats
144W - 159L
1,452 Elo+
Party 2
Ra
Ra
Salmon268
Ra
Level 100
God Stats
3W - 3L
1,799 SR
Queue Stats
144W - 145L
1,476 Elo+
Solo
Artemis
Artemis
Zwattz7700
Artemis
Level 123
God Stats
5W - 6L
1,456 SR
Queue Stats
202W - 229L
1,465 Elo+
Party 2
Zhong Kui
Zhong Kui
xctk2001
Zhong Kui
Level 99
God Stats
7W - 7L
1,676 SR
Queue Stats
35W - 25L
1,581 Elo+
Solo
Team Averages
Level 115
1,638 SR
1,485 Elo+

VS

Team Averages
Level 83
1,511 SR
1,507 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Cameerron
Cerberus
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Poseidon
Poseidon
Scoobythedog98
Poseidon
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Skadi
Skadi
Standardflea451
Skadi
Level 87
God Stats
96W - 86L
1,556 SR
Queue Stats
129W - 112L
1,535 Elo+
Solo
Bakasura
Bakasura
honeyfitz
Bakasura
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
4 / 0 / 5
6,386
581
4,859
7,459
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
13
8 / 0 / 3
7,979
725
7,891
5,491
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 4
5,880
535
2,982
6,420
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Zwattz7700
Artemis
11
1 / 0 / 6
5,929
539
7,391
7,079
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
xctk2001
Zhong Kui
12
2 / 0 / 1
7,172
652
5,683
8,174
6,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 0 / 0
5,928
539
4,703
9,725
6,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Cameerron
Cerberus
9
0 / 2 / 2
5,376
489
3,241
7,437
5,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
9
0 / 5 / 0
5,000
455
2,283
7,217
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 4 / 0
5,727
521
6,214
8,854
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
honeyfitz
Bakasura
6
0 / 6 / 0
4,511
410
1,726
9,621
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
17
Kills
3
3
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
0
0
L
Cerberus
Cameerron
Cerberus
0
2
2
0.5
W
Hun Batz
4
0
5
6.5
W
Eset
8
0
3
9.5
W
2
3
4
1.33
L
Poseidon
0
5
0
0
L
3
4
0
0.75
W
Artemis
Zwattz7700
Artemis
1
0
6
4
L
Bakasura
honeyfitz
Bakasura
0
6
0
0
W
Zhong Kui
xctk2001
Zhong Kui
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,806
Damage
18,167
34,623
Taken
42,854
16,937
Mitigated
20,727
11,885
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,703
572
342
7,041
9,725
6,129
0
4,722
5,003
42,836
2,893
L
Cerberus
Cameerron
Cerberus
3,241
159
0
2,121
7,437
5,429
0
1,367
6,070
15,100
0
W
Hun Batz
4,859
1,113
0
877
7,459
3,043
0
1,552
5,856
0
47,057
W
Eset
7,891
1,176
0
1,230
5,491
2,033
675
1,549
3,795
65,015
1,318
W
2,982
495
765
1,849
6,420
2,357
0
1,739
4,681
22,143
0
L
Poseidon
2,283
199
0
470
7,217
2,514
0
3,892
3,325
36,027
0
L
6,214
1,916
0
1,280
8,854
3,001
73
1,796
7,058
0
38,326
W
Artemis
Zwattz7700
Artemis
7,391
2,882
0
2,530
7,079
2,615
0
1,135
5,944
0
39,088
L
Bakasura
honeyfitz
Bakasura
1,726
1,191
0
360
9,621
3,654
12
4,332
5,289
0
12,109
W
Zhong Kui
xctk2001
Zhong Kui
5,683
956
0
4,634
8,174
6,889
0
3,873
4,261
50,204
8,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,346
Gold Earned
26,542
356
Minions Killed
253
0
Camps Cleared
0
1,076,880
Distance Traveled
1,062,097
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,928
539
83
8
0
193,225
0
L
Cerberus
5,376
489
34
3
0
226,622
3
W
Hun Batz
6,386
581
74
7
0
244,775
0
W
Eset
7,979
725
110
10
0
215,507
0
W
Ra
5,880
535
29
3
0
196,983
0
L
Poseidon
5,000
455
55
5
0
216,191
0
L
Skadi
5,727
521
61
6
0
198,821
0
W
Artemis
5,929
539
48
4
0
210,390
0
L
Bakasura
4,511
410
20
2
0
227,238
0
W
Zhong Kui
7,172
652
95
9
0
209,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role