Player Matchup

Ah Muzen Cab
Ah Muzen Cab
NXLTrauma25
Ah Muzen Cab
Level 129
God Stats
4W - 2L
1,741 SR
Queue Stats
176W - 179L
1,543 Elo+
Solo
Ullr
Ullr
RetoastedT0ast
Ullr
Level 159
God Stats
0W - 2L
1,425 SR
Queue Stats
38W - 29L
1,782 Elo+
Solo
Athena
Athena
danielmegs
Athena
Level 159
God Stats
2W - 3L
1,733 SR
Queue Stats
202W - 214L
1,465 Elo+
Party 1
Jing Wei
Jing Wei
davidelvrg4larga
Jing Wei
Level 106
God Stats
1W - 6L
1,285 SR
Queue Stats
195W - 195L
1,511 Elo+
Party 1
Chang'e
Chang'e
nadiraensland
Chang'e
Level 174
God Stats
0W - 2L
1,870 SR
Queue Stats
226W - 252L
1,491 Elo+
Party 1
Team Averages
Level 145
1,611 SR
1,558 Elo+

VS

Team Averages
Level 123
1,428 SR
1,513 Elo+
Anubis
Anubis
Devuhl
Anubis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 269L
1,519 Elo+
Solo
Surtr
Surtr
NotSean420
Surtr
Level 128
God Stats
1W - 0L
1,272 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ra
Ra
Revinition
Ra
Level 94
God Stats
2W - 0L
1,739 SR
Queue Stats
272W - 268L
1,522 Elo+
Solo
Bacchus
Bacchus
TheFoolyCooley
Bacchus
Level 154
God Stats
5W - 3L
1,500 SR
Queue Stats
439W - 451L
1,488 Elo+
Solo
Neith
Neith
toyk0
Neith
Level 108
God Stats
1W - 5L
1,129 SR
Queue Stats
43W - 36L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NXLTrauma25
Ah Muzen Cab
13
1 / 4 / 3
7,393
739
10,904
10,409
4,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
1 / 3 / 1
7,467
747
5,905
9,755
3,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
danielmegs
Athena
12
0 / 7 / 3
7,338
734
3,687
13,761
12,115
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 3 / 1
7,684
768
5,293
7,967
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
13
2 / 4 / 2
7,778
778
8,549
9,553
3,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Devuhl
Anubis
16
5 / 1 / 9
8,983
898
8,463
7,476
4,725
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
15
4 / 2 / 14
8,725
873
8,391
13,855
14,057
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 1 / 13
9,524
952
7,300
6,992
4,428
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
2 / 1 / 11
8,143
814
7,245
11,324
14,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
toyk0
Neith
14
4 / 2 / 11
8,837
884
13,013
10,252
6,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
79
5
Kills
21
21
Deaths
7
10
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Anubis
Devuhl
Anubis
5
1
9
9.5
L
Ah Muzen Cab
NXLTrauma25
Ah Muzen Cab
1
4
3
0.63
W
Surtr
4
2
14
5.5
L
1
3
1
0.5
W
6
1
13
12.5
W
2
1
11
7.5
L
Athena
danielmegs
Athena
0
7
3
0.21
L
1
3
1
0.5
L
Chang'e
2
4
2
0.75
W
Neith
toyk0
Neith
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,338
Damage
44,412
51,445
Taken
49,899
27,084
Mitigated
43,749
12,046
Healing
23,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Devuhl
Anubis
8,463
388
485
556
7,476
4,725
1,476
1,879
5,597
19,183
0
L
Ah Muzen Cab
NXLTrauma25
Ah Muzen Cab
10,904
1,761
508
827
10,409
4,714
943
2,809
7,515
0
26,766
W
Surtr
8,391
2,423
441
1,155
13,855
14,057
129
4,322
9,533
1,114
11,132
L
5,905
811
148
842
9,755
3,667
1,503
5,960
3,661
0
17,431
W
7,300
478
11,344
3,901
6,992
4,428
781
1,841
5,151
25,210
514
W
7,245
163
1,122
2,560
11,324
14,099
90
2,516
8,808
9,897
1,223
L
Athena
danielmegs
Athena
3,687
566
838
850
13,761
12,115
0
5,555
8,206
11,445
0
L
5,293
3,844
552
1,144
7,967
3,232
0
3,555
4,354
0
17,136
L
Chang'e
8,549
276
3,585
2,752
9,553
3,356
92
4,875
4,542
13,334
0
W
Neith
toyk0
Neith
13,013
4,730
260
1,697
10,252
6,440
1,331
1,678
8,574
0
27,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,660
Gold Earned
44,212
116
Minions Killed
157
0
Camps Cleared
0
887,016
Distance Traveled
963,535
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,983
898
24
2
0
196,941
0
L
Ah Muzen Cab
7,393
739
33
3
0
190,343
0
W
Surtr
8,725
873
8
1
0
205,452
0
L
Ullr
7,467
747
28
3
0
184,515
0
W
Ra
9,524
952
63
6
0
175,107
0
W
Bacchus
8,143
814
10
1
0
234,349
0
L
Athena
7,338
734
10
1
0
155,711
1
L
Jing Wei
7,684
768
28
3
0
170,054
0
L
Chang'e
7,778
778
17
2
0
186,393
0
W
Neith
8,837
884
52
5
0
151,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role