Player Matchup

Charon
Charon
FadedOnDaGas
Charon
Level 122
God Stats
2W - 2L
1,823 SR
Queue Stats
487W - 507L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
GeminiCoven
Cu Chulainn
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 114L
1,471 Elo+
Solo
Odin
Odin
MADCOUNTY
Odin
Level 139
God Stats
6W - 4L
1,285 SR
Queue Stats
587W - 579L
1,483 Elo+
Party 1
Chiron
Chiron
Saga Kitty
Chiron
Level 119
God Stats
6W - 3L
1,781 SR
Queue Stats
300W - 281L
1,462 Elo+
Party 1
Chang'e
Chang'e
konrad05
Chang'e
Level 154
God Stats
3W - 3L
1,611 SR
Queue Stats
392W - 374L
1,461 Elo+
Party 1
Team Averages
Level 133
1,600 SR
1,479 Elo+

VS

Team Averages
Level 120
1,566 SR
1,476 Elo+
Neith
Neith
Joelers916
Neith
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 76L
1,450 Elo+
Solo
Raijin
Raijin
RoadRegrets
Raijin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,501 Elo+
Solo
Thoth
Thoth
Shadowgod00
Thoth
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,551 Elo+
Solo
Ah Puch
Ah Puch
XxWickedFatexX
Ah Puch
Level 117
God Stats
3W - 2L
1,831 SR
Queue Stats
226W - 242L
1,455 Elo+
Party 2
Ra
Ra
xXWickedStylzXx
Ra
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 263L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
18
1 / 4 / 14
10,666
820
11,018
14,339
18,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
GeminiCoven
Cu Chulainn
13
4 / 4 / 5
8,638
664
7,431
19,671
16,729
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
15
4 / 3 / 8
9,040
695
3,694
13,989
21,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Saga Kitty
Chiron
17
3 / 4 / 7
9,596
738
15,370
13,066
5,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
konrad05
Chang'e
14
2 / 6 / 6
8,452
650
6,771
16,206
7,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 1 / 15
9,197
707
11,388
10,333
4,898
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
17
6 / 1 / 9
10,038
772
14,135
7,288
3,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 3 / 12
10,461
805
11,933
10,111
4,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 6 / 13
11,747
904
20,229
15,707
7,931
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 6 / 9
8,808
678
11,110
11,008
5,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
79
14
Kills
21
21
Deaths
17
40
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Charon
1
4
14
2
L
Cu Chulainn
GeminiCoven
Cu Chulainn
4
4
5
1.63
W
Neith
1
1
15
8.5
L
Odin
4
3
8
2.67
W
Raijin
6
1
9
10.5
L
Chiron
Saga Kitty
Chiron
3
4
7
1.63
W
7
3
12
4.33
W
4
6
13
1.75
L
Chang'e
konrad05
Chang'e
2
6
6
0.83
W
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,284
Damage
68,795
77,271
Taken
54,447
69,602
Mitigated
25,912
25,357
Healing
23,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
11,018
820
284
1,929
14,339
18,042
210
11,020
3,068
29,194
0
L
Cu Chulainn
GeminiCoven
Cu Chulainn
7,431
886
398
4,142
19,671
16,729
104
12,065
7,606
0
15,518
W
Neith
11,388
3,486
1,157
4,402
10,333
4,898
1,338
2,208
8,125
0
27,745
L
Odin
3,694
777
1,137
3,581
13,989
21,147
0
10,144
3,578
0
5,539
W
Raijin
14,135
776
594
384
7,288
3,508
358
3,363
3,925
21,563
194
L
Chiron
Saga Kitty
Chiron
15,370
2,795
2,187
2,061
13,066
5,915
500
10,682
2,272
0
31,609
W
11,933
545
2,086
2,463
10,111
4,402
1,062
3,860
6,251
20,399
1,455
W
20,229
932
0
3,923
15,707
7,931
336
5,236
10,471
48,109
0
L
Chang'e
konrad05
Chang'e
6,771
331
4,890
4,748
16,206
7,769
0
12,153
3,936
20,805
506
W
11,110
521
5,839
2,988
11,008
5,173
310
2,936
8,072
13,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,392
Gold Earned
50,251
146
Minions Killed
161
0
Camps Cleared
0
1,040,800
Distance Traveled
1,181,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,666
820
27
2
0
223,000
0
L
Cu Chulainn
8,638
664
15
1
0
179,059
0
W
Neith
9,197
707
31
2
0
235,828
0
L
Odin
9,040
695
11
1
0
242,014
0
W
Raijin
10,038
772
32
2
0
239,477
0
L
Chiron
9,596
738
60
5
0
204,167
0
W
Thoth
10,461
805
34
3
0
247,828
0
W
Ah Puch
11,747
904
60
5
0
224,042
0
L
Chang'e
8,452
650
33
3
0
192,560
0
W
Ra
8,808
678
4
0
0
234,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role