Player Matchup

Bacchus
Bacchus
IllPlayCarry
Bacchus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 188L
1,498 Elo+
Solo
Bakasura
Bakasura
Thebigmoney0502
Bakasura
Level 106
God Stats
3W - 0L
1,772 SR
Queue Stats
29W - 26L
1,716 Elo+
Party 1
Gilgamesh
Gilgamesh
XStinkyCheeseX
Gilgamesh
Level 140
God Stats
3W - 4L
1,760 SR
Queue Stats
115W - 112L
1,589 Elo+
Party 1
Hachiman
Hachiman
onlycare
Hachiman
Level 27
God Stats
8W - 3L
1,900 SR
Queue Stats
24W - 24L
1,551 Elo+
Party 1
Thoth
Thoth
taxiee
Thoth
Level 65
God Stats
6W - 7L
1,390 SR
Queue Stats
182W - 171L
1,576 Elo+
Party 1
Team Averages
Level 89
1,664 SR
1,586 Elo+

VS

Team Averages
Level 86
1,526 SR
1,536 Elo+
Bellona
Bellona
 
Bellona
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
GROCK420
Camazotz
Level 121
God Stats
3W - 5L
1,512 SR
Queue Stats
249W - 217L
1,552 Elo+
Party 2
Atlas
Atlas
Samyelprro
Atlas
Level 35
God Stats
5W - 8L
1,627 SR
Queue Stats
102W - 123L
1,544 Elo+
Solo
Ix Chel
Ix Chel
Tribãl
Ix Chel
Level 107
God Stats
0W - 1L
1,493 SR
Queue Stats
122W - 115L
1,519 Elo+
Party 2
Horus
Horus
xLegit Narwhalx
Horus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 66L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IllPlayCarry
Bacchus
12
1 / 1 / 6
7,979
532
6,633
9,612
9,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
14
1 / 2 / 3
7,484
499
4,196
9,969
4,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
XStinkyCheeseX
Gilgamesh
14
2 / 0 / 1
8,502
567
10,031
16,086
18,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
onlycare
Hachiman
15
3 / 4 / 1
8,514
568
8,242
10,290
4,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
taxiee
Thoth
14
2 / 3 / 3
8,027
535
7,500
7,884
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 1 / 2
6,498
433
4,346
8,474
5,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
GROCK420
Camazotz
14
5 / 2 / 2
7,692
513
7,772
13,579
5,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
8
0 / 4 / 1
6,025
402
3,411
9,718
7,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
Tribãl
Ix Chel
15
3 / 1 / 3
8,256
550
6,196
8,451
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 0
7,486
499
10,778
17,038
18,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
9
Kills
9
10
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
2
2
L
Camazotz
GROCK420
Camazotz
5
2
2
3
W
Bacchus
IllPlayCarry
Bacchus
1
1
6
4
L
Atlas
0
4
1
0.13
W
Bakasura
1
2
3
1.25
L
Ix Chel
Tribãl
Ix Chel
3
1
3
4.5
W
Gilgamesh
XStinkyCheeseX
Gilgamesh
2
0
1
2.5
W
Hachiman
onlycare
Hachiman
3
4
1
0.88
W
Thoth
taxiee
Thoth
2
3
3
1.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,602
Damage
32,503
53,841
Taken
57,260
39,785
Mitigated
40,472
11,603
Healing
17,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,346
1,396
0
2,413
8,474
5,761
0
1,347
7,127
0
30,555
L
Camazotz
GROCK420
Camazotz
7,772
1,664
0
4,285
13,579
5,961
0
3,626
9,755
0
60,494
W
Bacchus
IllPlayCarry
Bacchus
6,633
1,129
0
2,785
9,612
9,347
0
2,080
7,321
21,023
2,345
L
Atlas
3,411
1,658
0
1,520
9,718
7,263
0
2,607
7,111
20,958
2,018
W
Bakasura
4,196
2,948
0
2,344
9,969
4,540
450
1,572
8,239
0
54,900
L
Ix Chel
Tribãl
Ix Chel
6,196
996
147
3,490
8,451
3,410
0
4,027
4,201
64,057
0
W
Gilgamesh
XStinkyCheeseX
Gilgamesh
10,031
2,965
0
2,327
16,086
18,763
0
436
14,443
0
61,648
W
Hachiman
onlycare
Hachiman
8,242
3,725
0
3,129
10,290
4,158
255
1,626
8,391
0
72,482
W
Thoth
taxiee
Thoth
7,500
576
0
1,018
7,884
2,977
0
3,767
4,117
72,461
0
L
10,778
3,627
96
5,457
17,038
18,077
0
1,928
13,705
121
60,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,506
Gold Earned
35,957
494
Minions Killed
385
0
Camps Cleared
0
1,516,048
Distance Traveled
1,389,428
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,498
433
53
4
0
257,639
0
L
Camazotz
7,692
513
102
7
0
337,956
2
W
Bacchus
7,979
532
37
2
0
324,746
3
L
Atlas
6,025
402
18
1
0
209,589
0
W
Bakasura
7,484
499
106
7
0
349,068
1
L
Ix Chel
8,256
550
116
8
0
297,912
0
W
Gilgamesh
8,502
567
106
7
0
286,668
0
W
Hachiman
8,514
568
113
8
0
249,463
0
W
Thoth
8,027
535
132
9
0
306,103
0
L
Horus
7,486
499
96
6
0
286,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role