Player Matchup

Rama
Rama
 
Rama
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Filosoflow
Tyr
Level 159
God Stats
4W - 2L
1,327 SR
Queue Stats
340W - 350L
1,504 Elo+
Solo
Zeus
Zeus
KKiLLL
Zeus
Level 216
God Stats
7W - 3L
1,500 SR
Queue Stats
380W - 380L
1,513 Elo+
Solo
Chang'e
Chang'e
Sn1zZ
Chang'e
Level 122
God Stats
4W - 0L
1,831 SR
Queue Stats
147W - 166L
1,594 Elo+
Solo
Thoth
Thoth
animelover125
Thoth
Level 143
God Stats
4W - 2L
1,747 SR
Queue Stats
278W - 248L
1,595 Elo+
Party 1
Team Averages
Level 149
1,581 SR
1,541 Elo+

VS

Team Averages
Level 138
1,549 SR
1,584 Elo+
Zhong Kui
Zhong Kui
Cataĉlysm
Zhong Kui
Level 164
God Stats
2W - 3L
1,698 SR
Queue Stats
465W - 424L
1,570 Elo+
Party 2
Agni
Agni
Croik
Agni
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 135L
1,617 Elo+
Solo
Vamana
Vamana
PoobahParker
Vamana
Level 144
God Stats
0W - 1L
1,564 SR
Queue Stats
13W - 13L
1,654 Elo+
Party 2
Erlang Shen
Erlang Shen
Zachamo516
Erlang Shen
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Horus
Horus
abinkiller
Horus
Level 120
God Stats
2W - 4L
1,482 SR
Queue Stats
352W - 364L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 0 / 7
7,096
1,014
7,015
9,496
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 6
6,536
934
5,602
9,016
6,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
KKiLLL
Zeus
13
4 / 1 / 4
7,399
1,057
8,506
6,572
2,561
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Sn1zZ
Chang'e
13
1 / 0 / 8
6,964
995
3,740
9,498
4,779
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
2 / 2 / 7
6,677
954
9,608
6,667
2,407
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cataĉlysm
Zhong Kui
12
0 / 3 / 2
6,597
942
10,258
11,029
10,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Agni
Croik
Agni
7
0 / 2 / 1
5,227
747
1,681
2,358
944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Vamana
12
3 / 1 / 1
6,338
905
7,873
7,177
7,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Zachamo516
Erlang Shen
13
1 / 2 / 3
5,846
835
7,198
7,935
7,926
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
11
0 / 2 / 3
5,518
788
4,688
8,877
5,631
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
10
Kills
4
4
Deaths
10
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
7
5.5
L
Zhong Kui
Cataĉlysm
Zhong Kui
0
3
2
0.33
L
Agni
Croik
Agni
0
2
1
0.25
W
1
1
6
4
W
Zeus
KKiLLL
Zeus
4
1
4
6
L
Vamana
3
1
1
3.5
W
Chang'e
Sn1zZ
Chang'e
1
0
8
5
L
Erlang Shen
Zachamo516
Erlang Shen
1
2
3
1.25
L
Horus
0
2
3
0.75
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,471
Damage
31,698
41,249
Taken
37,376
20,124
Mitigated
32,201
25,481
Healing
14,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,015
5,435
0
1,339
9,496
4,005
1,305
2,427
6,713
0
16,713
L
Zhong Kui
Cataĉlysm
Zhong Kui
10,258
643
865
3,754
11,029
10,455
0
5,846
5,183
18,754
1,612
L
Agni
Croik
Agni
1,681
104
237
64
2,358
944
0
2,119
239
5,584
0
W
5,602
199
1,688
1,724
9,016
6,372
0
2,791
5,439
0
8,253
W
Zeus
KKiLLL
Zeus
8,506
1,246
518
509
6,572
2,561
507
3,584
2,846
19,159
0
L
Vamana
7,873
2,275
0
1,916
7,177
7,245
0
3,132
4,045
0
13,324
W
Chang'e
Sn1zZ
Chang'e
3,740
299
11,755
7,070
9,498
4,779
498
2,233
6,805
9,583
1,278
L
Erlang Shen
Zachamo516
Erlang Shen
7,198
731
257
1,982
7,935
7,926
0
4,891
3,044
0
12,767
L
Horus
4,688
1,419
2,484
2,560
8,877
5,631
0
5,485
3,392
840
4,912
W
9,608
459
161
717
6,667
2,407
1,173
1,281
5,139
14,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,672
Gold Earned
29,526
96
Minions Killed
55
0
Camps Cleared
0
772,684
Distance Traveled
670,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,096
1,014
31
4
0
133,459
0
L
Zhong Kui
6,597
942
23
3
0
130,130
0
L
Agni
5,227
747
10
1
0
49,980
0
W
Tyr
6,536
934
5
1
0
184,463
0
W
Zeus
7,399
1,057
24
3
0
143,426
0
L
Vamana
6,338
905
12
2
0
174,099
0
W
Chang'e
6,964
995
22
3
0
162,588
0
L
Erlang Shen
5,846
835
8
1
0
166,883
0
L
Horus
5,518
788
2
0
0
149,505
0
W
Thoth
6,677
954
14
2
0
148,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role