Player Matchup

Geb
Geb
A High Saiyan
Geb
Level 188
God Stats
38W - 41L
1,532 SR
Queue Stats
270W - 284L
1,476 Elo+
Solo
Bellona
Bellona
Hennythang
Bellona
Level 147
God Stats
4W - 7L
1,254 SR
Queue Stats
135W - 130L
1,475 Elo+
Party 1
Nut
Nut
Nagghz
Nut
Level 124
God Stats
6W - 6L
1,460 SR
Queue Stats
40W - 38L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
Voidizy
Cthulhu
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 110L
1,566 Elo+
Solo
Thoth
Thoth
Werzixia
Thoth
Level 64
God Stats
71W - 67L
1,568 SR
Queue Stats
82W - 81L
1,505 Elo+
Solo
Team Averages
Level 126
1,463 SR
1,506 Elo+

VS

Team Averages
Level 103
1,527 SR
1,507 Elo+
Da Ji
Da Ji
CerGinge
Da Ji
Level 143
God Stats
9W - 7L
1,796 SR
Queue Stats
470W - 439L
1,529 Elo+
Solo
Surtr
Surtr
QdizzyQ
Surtr
Level 102
God Stats
4W - 0L
1,813 SR
Queue Stats
39W - 40L
1,498 Elo+
Solo
Persephone
Persephone
Tetroll_
Persephone
Level 120
God Stats
2W - 4L
1,336 SR
Queue Stats
112W - 106L
1,505 Elo+
Party 2
Heimdallr
Heimdallr
ThugsBunny101
Heimdallr
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 35L
1,539 Elo+
Party 2
Sobek
Sobek
iHaveMail
Sobek
Level 44
God Stats
4W - 6L
1,191 SR
Queue Stats
106W - 99L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
5,393
539
3,063
7,413
3,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Hennythang
Bellona
10
1 / 1 / 0
5,834
583
5,160
8,807
10,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nut
Nagghz
Nut
9
0 / 2 / 0
5,305
531
3,270
5,564
2,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Voidizy
Cthulhu
9
0 / 2 / 1
5,240
524
5,517
8,212
4,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
Werzixia
Thoth
9
1 / 3 / 2
5,545
555
3,546
5,784
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CerGinge
Da Ji
12
7 / 1 / 2
6,700
670
5,812
8,598
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
QdizzyQ
Surtr
11
0 / 1 / 1
6,138
614
6,050
9,861
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Tetroll_
Persephone
11
2 / 3 / 1
6,546
655
2,700
6,080
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
ThugsBunny101
Heimdallr
11
1 / 0 / 4
5,653
565
3,573
6,636
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
iHaveMail
Sobek
8
0 / 1 / 2
5,178
518
2,828
7,937
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
10
10
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Da Ji
CerGinge
Da Ji
7
1
2
8
L
Bellona
Hennythang
Bellona
1
1
0
1
L
Nut
Nagghz
Nut
0
2
0
0
W
Surtr
QdizzyQ
Surtr
0
1
1
0.5
W
Persephone
Tetroll_
Persephone
2
3
1
0.83
W
Heimdallr
ThugsBunny101
Heimdallr
1
0
4
3
L
Cthulhu
Voidizy
Cthulhu
0
2
1
0.25
L
Thoth
Werzixia
Thoth
1
3
2
0.67
W
Sobek
iHaveMail
Sobek
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,556
Damage
20,963
35,780
Taken
39,112
21,357
Mitigated
19,367
10,210
Healing
15,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,063
731
0
1,599
7,413
3,199
0
582
6,831
27,538
5,085
W
Da Ji
CerGinge
Da Ji
5,812
1,661
0
2,292
8,598
3,851
0
1,372
7,184
0
49,896
L
Bellona
Hennythang
Bellona
5,160
1,938
0
2,597
8,807
10,058
0
470
8,337
0
36,321
L
Nut
Nagghz
Nut
3,270
2,286
0
1,815
5,564
2,090
0
955
4,609
0
38,577
W
Surtr
QdizzyQ
Surtr
6,050
3,141
0
4,939
9,861
5,398
0
823
8,505
719
41,256
W
Persephone
Tetroll_
Persephone
2,700
324
0
1,087
6,080
1,880
0
3,417
2,649
37,486
1,864
W
Heimdallr
ThugsBunny101
Heimdallr
3,573
1,926
0
3,461
6,636
2,660
0
3,068
3,568
0
41,658
L
Cthulhu
Voidizy
Cthulhu
5,517
985
786
1,724
8,212
4,257
0
1,498
6,714
25,465
0
L
Thoth
Werzixia
Thoth
3,546
227
0
1,689
5,784
1,753
0
1,877
3,907
29,290
0
W
Sobek
iHaveMail
Sobek
2,828
565
0
3,375
7,937
5,578
0
3,224
4,669
13,035
853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,317
Gold Earned
30,215
295
Minions Killed
308
0
Camps Cleared
0
1,027,695
Distance Traveled
1,047,859
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,393
539
57
6
0
201,449
0
W
Da Ji
6,700
670
79
8
0
232,529
2
L
Bellona
5,834
583
75
8
0
215,861
0
L
Nut
5,305
531
80
8
0
224,393
0
W
Surtr
6,138
614
76
8
0
203,625
0
W
Persephone
6,546
655
74
7
0
202,625
2
W
Heimdallr
5,653
565
68
7
0
193,319
0
L
Cthulhu
5,240
524
41
4
0
218,418
4
L
Thoth
5,545
555
42
4
0
167,574
1
W
Sobek
5,178
518
11
1
0
215,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role