Player Matchup

Cupid
Cupid
Bronze III
 
Cupid
Bronze III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Bronze III
JenchiThaSpyda
Sol
Bronze III
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Silver III
trezegol022
Guan Yu
Silver III
Level 106
God Stats
1W - 0L
1,722 SR
Queue Stats
15W - 21L
1,499 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 72
1,574 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 68
1,659 SR
1,476 MMR
Cerberus
Cerberus
Bronze III
BurntBlackBeans
Cerberus
Bronze III
Level 52
God Stats
2W - 2L
1,789 SR
Queue Stats
42W - 44L
1,427 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
creamy-load1
Morgan Le Fay
Gold II
Level 60
God Stats
11W - 8L
1,641 SR
Queue Stats
135W - 153L
1,502 MMR
Solo
Neith
Neith
Bronze III
jinxed_Empress
Neith
Bronze III
Level 93
God Stats
0W - 2L
1,548 SR
Queue Stats
0W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
6 / 4 / 5
8,620
958
12,695
9,957
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
7 / 3 / 5
8,776
975
11,371
11,637
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
trezegol022
Guan Yu
12
2 / 0 / 6
7,666
852
2,264
10,038
7,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
Ne ZhaAchillesThothBake KujiraKuzenbo

VS

Bans
BastetCharonVamanaCabrakanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 5 / 4
6,941
771
6,525
12,592
5,835
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
creamy-load1
Morgan Le Fay
12
5 / 5 / 2
7,832
870
9,133
9,527
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 3
6,379
709
5,099
8,973
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
15
Kills
7
7
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
4
5
2.13
L
Cerberus
1
5
4
0.6
W
7
3
5
3.17
L
Morgan Le Fay
creamy-load1
Morgan Le Fay
5
5
2
1.2
L
1
5
3
0.5
W
Guan Yu
trezegol022
Guan Yu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,330
Damage
20,757
31,632
Taken
31,092
15,850
Mitigated
13,583
12,495
Healing
4,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
12,695
5,987
58
2,722
9,957
3,869
439
4,127
5,561
0
34,503
L
Cerberus
6,525
673
65
3,144
12,592
5,835
0
5,611
6,967
22,330
480
W
11,371
4,482
0
5,171
11,637
4,047
1,889
6,777
4,484
37,762
3,998
L
Morgan Le Fay
creamy-load1
Morgan Le Fay
9,133
305
0
737
9,527
4,150
0
3,204
6,323
23,476
0
L
5,099
1,679
135
813
8,973
3,598
0
1,915
7,044
0
17,571
W
Guan Yu
trezegol022
Guan Yu
2,264
179
884
3,660
10,038
7,934
356
3,948
5,736
0
16,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,062
Gold Earned
21,152
119
Minions Killed
96
0
Camps Cleared
0
522,903
Distance Traveled
458,830
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,620
958
34
4
0
171,421
0
L
Cerberus
6,941
771
38
4
0
155,900
0
W
Sol
8,776
975
53
6
0
149,533
0
L
Morgan Le Fay
7,832
870
32
4
0
164,369
1
L
Neith
6,379
709
26
3
0
138,561
1
W
Guan Yu
7,666
852
32
4
0
201,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role