Player Matchup

Ares
Ares
Bronze III
Senpai_San2005
Ares
Bronze III
Level 129
God Stats
0W - 1L
1,890 SR
Queue Stats
9W - 18L
1,384 MMR
Solo
Medusa
Medusa
Bronze IV
beeskneezitem9
Medusa
Bronze IV
Level 205
God Stats
0W - 1L
1,191 SR
Queue Stats
3W - 10L
1,343 MMR
Solo
Ra
Ra
Gold V
lavaman11234
Ra
Gold V
Level 118
God Stats
5W - 9L
1,376 SR
Queue Stats
191W - 183L
1,337 MMR
Solo
Thor
Thor
Gold IV
mrsnuffleupuss
Thor
Gold IV
Level 123
God Stats
10W - 4L
1,728 SR
Queue Stats
110W - 130L
1,413 MMR
Solo
King Arthur
King Arthur
Bronze III
thxtback
King Arthur
Bronze III
Level 83
God Stats
0W - 1L
1,299 SR
Queue Stats
5W - 10L
1,400 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 132
1,497 SR
1,376 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 161
1,622 SR
1,375 MMR
Bacchus
Bacchus
Gold IV
ImTheHighOneTV
Bacchus
Gold IV
Level 113
God Stats
17W - 11L
1,703 SR
Queue Stats
150W - 151L
1,394 MMR
Solo
The Morrigan
The Morrigan
Gold IV
TeamOnTheBackDo
The Morrigan
Gold IV
Level 269
God Stats
21W - 22L
1,470 SR
Queue Stats
349W - 361L
1,405 MMR
Solo
Ne Zha
Ne Zha
Gold V
iTrellbtw-_-
Ne Zha
Gold V
Level 149
God Stats
2W - 0L
1,760 SR
Queue Stats
220W - 222L
1,348 MMR
Solo
Neith
Neith
Gold III
jtpug
Neith
Gold III
Level 147
God Stats
4W - 3L
1,731 SR
Queue Stats
110W - 107L
1,400 MMR
Solo
Osiris
Osiris
Silver II
xSisterFister420
Osiris
Silver II
Level 128
God Stats
3W - 1L
1,445 SR
Queue Stats
70W - 68L
1,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,409
416
3,848
13,829
11,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 1
6,117
471
1,685
11,481
3,829
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 0
7,011
539
5,120
8,681
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 4 / 2
5,917
455
6,738
15,783
6,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
thxtback
King Arthur
7
0 / 4 / 0
5,344
411
2,309
7,814
4,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesArachneCharonAh Muzen Cab

VS

Bans
HachimanThanatosAthenaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 11
7,070
544
8,868
10,024
10,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
TeamOnTheBackDo
The Morrigan
12
3 / 2 / 5
7,252
558
8,625
8,177
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
14
7 / 1 / 0
8,034
618
7,683
12,996
6,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
jtpug
Neith
16
5 / 1 / 1
9,160
705
10,375
4,670
1,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 0 / 4
8,523
656
6,530
9,042
9,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
19
19
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
0
11
5.5
L
0
5
1
0.1
W
The Morrigan
TeamOnTheBackDo
The Morrigan
3
2
5
2.75
L
0
2
1
0.25
W
Ne Zha
7
1
0
7
W
Neith
jtpug
Neith
5
1
1
5.5
L
2
4
0
0.5
L
2
4
2
0.75
L
King Arthur
thxtback
King Arthur
0
4
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,700
Damage
42,081
57,588
Taken
44,909
30,567
Mitigated
31,658
13,273
Healing
13,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,868
1,736
0
3,482
10,024
10,294
0
3,169
6,782
26,256
0
L
3,848
627
0
2,827
13,829
11,142
0
3,756
9,928
20,462
0
W
The Morrigan
TeamOnTheBackDo
The Morrigan
8,625
1,696
60
1,061
8,177
3,299
0
2,345
5,832
49,731
5,280
L
1,685
675
0
2,396
11,481
3,829
0
1,192
10,289
0
49,772
W
Ne Zha
7,683
3,042
0
3,902
12,996
6,228
0
2,528
10,412
0
71,917
W
Neith
jtpug
Neith
10,375
3,351
0
1,790
4,670
1,896
0
392
4,278
0
88,570
L
5,120
293
1,034
2,926
8,681
3,785
0
4,314
4,320
49,970
0
L
6,738
2,632
0
3,100
15,783
6,817
0
4,970
10,728
0
40,854
L
King Arthur
thxtback
King Arthur
2,309
340
0
990
7,814
4,994
0
664
6,571
0
23,637
W
6,530
2,211
0
2,908
9,042
9,941
0
405
8,637
0
62,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,798
Gold Earned
40,039
304
Minions Killed
465
0
Camps Cleared
0
1,111,790
Distance Traveled
1,287,860
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,070
544
23
2
0
270,733
5
L
Ares
5,409
416
18
1
0
235,236
2
W
The Morrigan
7,252
558
74
6
0
248,227
0
L
Medusa
6,117
471
82
6
0
253,006
2
W
Ne Zha
8,034
618
115
9
0
290,694
3
W
Neith
9,160
705
145
11
0
239,098
3
L
Ra
7,011
539
98
8
0
262,917
2
L
Thor
5,917
455
63
5
0
247,237
0
L
King Arthur
5,344
411
43
3
0
113,394
1
W
Osiris
8,523
656
108
8
0
239,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role