Player Matchup

Erlang Shen
Erlang Shen
JacquesLeSnack
Erlang Shen
Level 46
God Stats
2W - 5L
1,882 SR
Queue Stats
62W - 70L
1,473 Elo+
Solo
Nike
Nike
LRSV13
Nike
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,464 Elo+
Solo
Ares
Ares
SiriuusBlack
Ares
Level 125
God Stats
3W - 5L
1,296 SR
Queue Stats
117W - 106L
1,500 Elo+
Party 2
Hachiman
Hachiman
Tadsito
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 167L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
lelechowianin
Kukulkan
Level 37
God Stats
0W - 2L
1,728 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 51
1,581 SR
1,487 Elo+

VS

Team Averages
Level 48
1,455 SR
1,472 Elo+
Chiron
Chiron
A_Stone_Wall
Chiron
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 26L
1,267 Elo+
Party 1
Olorun
Olorun
BLKJuNNe89
Olorun
Level 36
God Stats
2W - 0L
1,481 SR
Queue Stats
7W - 19L
1,452 Elo+
Solo
Ganesha
Ganesha
Burktholomew
Ganesha
Level 78
God Stats
2W - 2L
1,264 SR
Queue Stats
112W - 106L
1,494 Elo+
Party 1
Chaac
Chaac
SODecay
Chaac
Level 48
God Stats
8W - 4L
1,433 SR
Queue Stats
99W - 64L
1,599 Elo+
Solo
Thanatos
Thanatos
SmokenShota
Thanatos
Level 48
God Stats
10W - 18L
1,597 SR
Queue Stats
107W - 108L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JacquesLeSnack
Erlang Shen
16
5 / 5 / 3
9,605
534
15,734
23,459
12,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nike
LRSV13
Nike
17
2 / 0 / 0
9,850
547
13,575
19,950
19,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 5 / 1
8,115
451
9,568
14,470
14,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Tadsito
Hachiman
10
0 / 7 / 0
6,466
359
3,595
11,387
3,463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
lelechowianin
Kukulkan
15
2 / 3 / 3
9,259
514
10,796
8,070
5,036
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
13 / 1 / 2
10,445
580
17,791
12,964
7,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Olorun
BLKJuNNe89
Olorun
13
2 / 5 / 2
7,874
437
5,238
14,700
5,614
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
Burktholomew
Ganesha
14
1 / 1 / 15
9,807
545
10,717
19,499
23,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
SODecay
Chaac
16
0 / 2 / 0
10,021
557
14,909
22,286
22,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thanatos
SmokenShota
Thanatos
16
3 / 4 / 2
8,558
475
5,893
15,077
7,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
12
Kills
19
20
Deaths
13
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chiron
13
1
2
14
W
Olorun
BLKJuNNe89
Olorun
2
5
2
0.6
W
Ganesha
Burktholomew
Ganesha
1
1
15
8.5
L
Erlang Shen
JacquesLeSnack
Erlang Shen
5
5
3
1.3
L
Nike
LRSV13
Nike
2
0
0
2
W
Chaac
SODecay
Chaac
0
2
0
0
L
3
5
1
0.7
W
Thanatos
SmokenShota
Thanatos
3
4
2
1
L
Hachiman
Tadsito
Hachiman
0
7
0
0
L
Kukulkan
lelechowianin
Kukulkan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,268
Damage
54,548
77,336
Taken
84,526
54,362
Mitigated
66,045
17,990
Healing
31,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
17,791
10,017
1,214
5,446
12,964
7,148
2,208
5,165
7,799
0
97,622
W
Olorun
BLKJuNNe89
Olorun
5,238
2,347
180
2,976
14,700
5,614
806
5,860
8,840
50,571
5,784
W
Ganesha
Burktholomew
Ganesha
10,717
2,192
0
3,167
19,499
23,384
416
5,447
14,052
36,645
1,698
L
Erlang Shen
JacquesLeSnack
Erlang Shen
15,734
10,310
0
7,629
23,459
12,247
0
4,826
18,633
0
79,297
L
Nike
LRSV13
Nike
13,575
1,344
0
6,409
19,950
19,229
0
332
19,618
0
87,964
W
Chaac
SODecay
Chaac
14,909
2,262
0
10,896
22,286
22,556
0
0
20,411
888
98,986
L
9,568
630
0
1,193
14,470
14,387
0
3,910
10,560
21,288
351
W
Thanatos
SmokenShota
Thanatos
5,893
2,251
0
7,691
15,077
7,343
0
4,008
11,069
0
68,729
L
Hachiman
Tadsito
Hachiman
3,595
2,931
0
2,017
11,387
3,463
0
3,302
8,085
0
30,783
L
Kukulkan
lelechowianin
Kukulkan
10,796
966
0
742
8,070
5,036
1,087
3,640
4,430
75,739
1,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,295
Gold Earned
46,705
429
Minions Killed
524
0
Camps Cleared
0
1,587,552
Distance Traveled
1,741,979
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,445
580
189
11
0
343,195
0
W
Olorun
7,874
437
84
5
0
309,130
0
W
Ganesha
9,807
545
2
0
0
360,882
2
L
Erlang Shen
9,605
534
105
6
0
353,323
0
L
Nike
9,850
547
149
8
0
351,752
2
W
Chaac
10,021
557
158
9
0
340,393
4
L
Ares
8,115
451
23
1
0
308,870
1
W
Thanatos
8,558
475
91
5
0
388,379
0
L
Hachiman
6,466
359
43
2
0
258,392
0
L
Kukulkan
9,259
514
109
6
0
315,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role