Player Matchup

Cu Chulainn
Cu Chulainn
HiFi CloudZ
Cu Chulainn
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,273 Elo+
Solo
Baba Yaga
Baba Yaga
Kihatsua
Baba Yaga
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 76L
1,441 Elo+
Party 2
Tyr
Tyr
Komaji
Tyr
Level 119
God Stats
2W - 2L
1,268 SR
Queue Stats
52W - 49L
1,566 Elo+
Party 2
Chang'e
Chang'e
MrGlockP
Chang'e
Level 108
God Stats
1W - 1L
1,728 SR
Queue Stats
187W - 219L
1,417 Elo+
Solo
Vulcan
Vulcan
RagingStoner199
Vulcan
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 136L
1,498 Elo+
Solo
Team Averages
Level 111
1,499 SR
1,439 Elo+

VS

Team Averages
Level 111
1,526 SR
1,517 Elo+
Horus
Horus
 
Horus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
FUDGENUGG3T
Sobek
Level 109
God Stats
2W - 0L
1,690 SR
Queue Stats
49W - 46L
1,567 Elo+
Solo
Nox
Nox
JoanMeister
Nox
Level 127
God Stats
6W - 5L
1,232 SR
Queue Stats
142W - 147L
1,461 Elo+
Solo
Ah Puch
Ah Puch
Tony6702
Ah Puch
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 92L
1,529 Elo+
Party 1
Shiva
Shiva
YoungNattiWaves
Shiva
Level 104
God Stats
4W - 3L
1,707 SR
Queue Stats
164W - 164L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HiFi CloudZ
Cu Chulainn
14
2 / 3 / 3
7,887
717
10,081
11,091
13,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
Kihatsua
Baba Yaga
14
0 / 3 / 3
7,306
664
12,670
9,323
4,316
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Komaji
Tyr
12
1 / 4 / 5
7,205
655
8,955
13,152
15,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
MrGlockP
Chang'e
13
1 / 4 / 3
7,180
653
5,606
10,477
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 3
8,699
791
15,370
10,399
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 2 / 16
8,564
779
6,059
16,651
16,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 7
8,860
805
5,623
14,487
15,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
5 / 0 / 11
8,959
814
6,742
8,594
6,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Tony6702
Ah Puch
16
2 / 2 / 12
9,109
828
19,322
10,427
5,852
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 1 / 10
9,378
853
12,003
14,109
16,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
7
Kills
19
19
Deaths
7
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
2
16
4
W
5
2
7
4.25
L
Cu Chulainn
HiFi CloudZ
Cu Chulainn
2
3
3
1.17
W
5
0
11
10.5
L
Baba Yaga
Kihatsua
Baba Yaga
0
3
3
0.5
L
Tyr
Komaji
Tyr
1
4
5
0.88
L
Chang'e
MrGlockP
Chang'e
1
4
3
0.63
L
3
5
3
0.9
W
Ah Puch
Tony6702
Ah Puch
2
2
12
4
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,682
Damage
49,749
54,442
Taken
64,268
41,082
Mitigated
59,670
17,788
Healing
33,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,059
1,484
9,398
8,301
16,651
16,183
298
8,442
7,989
4,306
7,239
W
5,623
266
2,486
4,094
14,487
15,482
392
6,667
7,430
7,297
0
L
Cu Chulainn
HiFi CloudZ
Cu Chulainn
10,081
639
1,592
2,717
11,091
13,216
0
6,293
4,287
0
17,334
W
6,742
759
1,492
1,092
8,594
6,140
484
4,174
4,375
15,056
2,083
L
Baba Yaga
Kihatsua
Baba Yaga
12,670
176
703
3,186
9,323
4,316
0
6,934
2,229
26,250
232
L
Tyr
Komaji
Tyr
8,955
952
0
598
13,152
15,238
0
7,314
5,492
0
11,005
L
Chang'e
MrGlockP
Chang'e
5,606
329
4,070
3,542
10,477
4,028
0
7,569
2,815
9,102
0
L
15,370
5,832
371
1,009
10,399
4,284
253
5,492
4,729
32,430
729
W
Ah Puch
Tony6702
Ah Puch
19,322
1,682
482
1,376
10,427
5,852
448
6,076
4,306
45,427
0
W
12,003
1,435
2,285
2,992
14,109
16,013
227
7,818
5,947
0
22,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,277
Gold Earned
44,870
137
Minions Killed
127
0
Camps Cleared
0
1,053,497
Distance Traveled
1,098,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,564
779
7
1
0
244,388
0
W
Sobek
8,860
805
2
0
0
207,470
0
L
Cu Chulainn
7,887
717
28
3
0
213,265
0
W
Nox
8,959
814
35
3
0
212,732
0
L
Baba Yaga
7,306
664
35
3
0
207,764
0
L
Tyr
7,205
655
11
1
0
225,833
0
L
Chang'e
7,180
653
12
1
0
192,776
0
L
Vulcan
8,699
791
51
5
0
213,859
0
W
Ah Puch
9,109
828
51
5
0
200,930
0
W
Shiva
9,378
853
32
3
0
232,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role