Player Matchup

Bastet
Bastet
TheOmegaKage
Bastet
Level 107
God Stats
20W - 9L
1,392 SR
Queue Stats
496W - 455L
1,439 Elo+
Solo
Hades
Hades
lucolss
Hades
Level 128
God Stats
5W - 1L
1,715 SR
Queue Stats
265W - 267L
1,366 Elo+
Party 1
Nut
Nut
shanr3596
Nut
Level 128
God Stats
14W - 16L
1,333 SR
Queue Stats
30W - 42L
1,275 Elo+
Party 1
Team Averages
Level 121
1,480 SR
1,360 Elo+

VS

Team Averages
Level 127
1,526 SR
1,405 Elo+
Bacchus
Bacchus
WeWar4Aries
Bacchus
Level 120
God Stats
24W - 23L
1,641 SR
Queue Stats
1,008W - 1,009L
1,453 Elo+
Solo
Chernobog
Chernobog
xFallenAngel617
Chernobog
Level 153
God Stats
1W - 0L
1,376 SR
Queue Stats
5W - 3L
1,271 Elo+
Solo
Maman Brigitte
Maman Brigitte
xSpartnRoguex
Maman Brigitte
Level 109
God Stats
11W - 9L
1,561 SR
Queue Stats
59W - 47L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
2 / 3 / 1
6,606
661
5,192
7,059
2,737
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hades
lucolss
Hades
10
3 / 8 / 0
6,719
672
5,357
12,452
5,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 4
6,875
688
3,458
5,648
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
WeWar4Aries
Bacchus
12
4 / 3 / 7
8,054
805
9,322
8,641
10,024
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
xFallenAngel617
Chernobog
13
5 / 0 / 3
8,179
818
4,033
6,013
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Maman Brigitte
xSpartnRoguex
Maman Brigitte
12
2 / 2 / 6
7,535
754
6,730
7,720
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
11
11
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
3
1
0.83
W
Bacchus
WeWar4Aries
Bacchus
4
3
7
2.5
L
Hades
lucolss
Hades
3
8
0
0.38
L
0
0
4
2
W
Chernobog
xFallenAngel617
Chernobog
5
0
3
6.5
W
Maman Brigitte
xSpartnRoguex
Maman Brigitte
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,007
Damage
20,085
25,159
Taken
22,374
10,597
Mitigated
15,571
2,688
Healing
2,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
5,192
1,048
0
625
7,059
2,737
0
5,095
1,900
0
18,773
W
Bacchus
WeWar4Aries
Bacchus
9,322
1,261
0
1,104
8,641
10,024
276
1,541
7,080
19,930
0
L
Hades
lucolss
Hades
5,357
280
65
1,390
12,452
5,689
0
8,043
4,377
16,551
0
L
3,458
1,898
0
608
5,648
2,171
0
3,173
2,412
0
24,776
W
Chernobog
xFallenAngel617
Chernobog
4,033
1,808
0
1,310
6,013
2,244
1,220
1,626
4,387
0
23,017
W
Maman Brigitte
xSpartnRoguex
Maman Brigitte
6,730
547
0
560
7,720
3,303
0
2,206
5,483
22,911
686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,200
Gold Earned
23,768
100
Minions Killed
102
0
Camps Cleared
0
482,808
Distance Traveled
527,636
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,606
661
22
2
0
169,253
0
W
Bacchus
8,054
805
20
2
0
171,651
0
L
Hades
6,719
672
27
3
0
149,510
0
L
Nut
6,875
688
51
5
0
164,045
2
W
Chernobog
8,179
818
50
5
0
156,584
0
W
Maman Brigitte
7,535
754
32
3
0
199,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role