Player Matchup

Nu Wa
Nu Wa
JTAYN
Nu Wa
Level 88
God Stats
32W - 31L
1,377 SR
Queue Stats
48W - 53L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
Mighty-Shady
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,775 Elo+
Party 2
Maman Brigitte
Maman Brigitte
TristanDArpad
Maman Brigitte
Level 28
God Stats
0W - 1L
1,361 SR
Queue Stats
2W - 1L
1,775 Elo+
Party 2
Team Averages
Level 75
1,413 SR
1,698 Elo+

VS

Team Averages
Level 127
1,394 SR
1,397 Elo+
Scylla
Scylla
Ja_xis_noh_aY
Scylla
Level 109
God Stats
2W - 3L
1,420 SR
Queue Stats
35W - 27L
1,468 Elo+
Party 1
Neith
Neith
JosePetax
Neith
Level 125
God Stats
4W - 5L
1,533 SR
Queue Stats
84W - 76L
1,518 Elo+
Solo
Fenrir
Fenrir
Pellufo_Manin
Fenrir
Level 146
God Stats
1W - 0L
1,230 SR
Queue Stats
4W - 3L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JTAYN
Nu Wa
18
3 / 1 / 1
12,152
810
16,851
6,074
2,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Mighty-Shady
Sun Wukong
15
4 / 2 / 1
10,701
713
7,019
14,620
12,348
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
TristanDArpad
Maman Brigitte
12
0 / 9 / 2
9,504
634
4,155
16,759
7,653
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 9
11,145
743
7,627
9,724
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
JosePetax
Neith
17
7 / 2 / 5
11,920
795
11,086
11,651
3,773
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 3 / 8
10,779
719
9,687
14,574
11,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
12
12
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
JTAYN
Nu Wa
3
1
1
3.5
W
2
2
9
3.25
W
Neith
JosePetax
Neith
7
2
5
4.75
L
Sun Wukong
Mighty-Shady
Sun Wukong
4
2
1
2.25
W
3
3
8
2.33
L
Maman Brigitte
TristanDArpad
Maman Brigitte
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,025
Damage
28,400
37,453
Taken
35,949
22,253
Mitigated
18,206
4,782
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
JTAYN
Nu Wa
16,851
9,214
0
400
6,074
2,252
938
1,268
4,623
62,173
893
W
7,627
634
0
2,015
9,724
2,961
1,077
5,192
4,506
76,129
0
W
Neith
JosePetax
Neith
11,086
3,787
0
5,305
11,651
3,773
172
7,357
4,281
0
80,939
L
Sun Wukong
Mighty-Shady
Sun Wukong
7,019
883
399
2,896
14,620
12,348
380
3,502
10,631
0
32,840
W
9,687
1,927
0
2,953
14,574
11,472
436
8,092
6,466
0
24,329
L
Maman Brigitte
TristanDArpad
Maman Brigitte
4,155
531
0
1,087
16,759
7,653
0
3,374
12,802
31,019
1,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,357
Gold Earned
33,844
200
Minions Killed
291
0
Camps Cleared
0
781,209
Distance Traveled
867,725
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,152
810
107
7
0
267,177
0
W
Scylla
11,145
743
143
10
0
282,371
0
W
Neith
11,920
795
124
8
0
287,678
0
L
Sun Wukong
10,701
713
43
3
0
287,104
0
W
Fenrir
10,779
719
24
2
0
297,676
3
L
Maman Brigitte
9,504
634
50
3
0
226,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role