Player Matchup

Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Dixie5Normous
Danzaburou
Level 189
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 74L
1,524 Elo+
Solo
Ymir
Ymir
Quanta43
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,342 Elo+
Party 3
Arachne
Arachne
Sumner12
Arachne
Level 149
God Stats
10W - 4L
1,788 SR
Queue Stats
109W - 115L
1,492 Elo+
Party 3
Nike
Nike
WOODCHUCK KING
Nike
Level 103
God Stats
2W - 2L
1,775 SR
Queue Stats
78W - 78L
1,537 Elo+
Party 2
Team Averages
Level 118
1,613 SR
1,479 Elo+

VS

Team Averages
Level 132
1,632 SR
1,568 Elo+
Danzaburou
Danzaburou
BossmanRyan24
Danzaburou
Level 107
God Stats
6W - 3L
1,728 SR
Queue Stats
29W - 21L
1,582 Elo+
Party 1
Yemoja
Yemoja
DHFalcon00
Yemoja
Level 127
God Stats
1W - 1L
1,295 SR
Queue Stats
39W - 44L
1,449 Elo+
Solo
Nike
Nike
Kungfoo_Samurai
Nike
Level 147
God Stats
8W - 4L
1,771 SR
Queue Stats
416W - 412L
1,531 Elo+
Solo
Raijin
Raijin
MFGROOVE
Raijin
Level 148
God Stats
2W - 1L
1,590 SR
Queue Stats
127W - 108L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
samster830
Sun Wukong
Level 129
God Stats
0W - 1L
1,775 SR
Queue Stats
10W - 11L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 1 / 8
8,974
598
4,760
6,088
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Dixie5Normous
Danzaburou
15
5 / 2 / 0
9,648
643
9,116
10,232
4,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
11
1 / 2 / 3
7,389
493
3,656
8,305
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Sumner12
Arachne
15
5 / 1 / 6
8,487
566
11,197
14,950
6,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 6
8,579
572
11,184
11,681
6,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BossmanRyan24
Danzaburou
14
1 / 2 / 3
8,223
548
6,728
8,838
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
DHFalcon00
Yemoja
10
0 / 4 / 2
5,777
385
2,365
14,829
9,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
5 / 3 / 0
8,064
538
6,984
13,542
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
MFGROOVE
Raijin
13
0 / 4 / 1
7,773
518
8,335
9,607
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
samster830
Sun Wukong
13
1 / 2 / 0
7,682
512
6,909
14,085
11,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
7
7
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
8
6
L
Danzaburou
BossmanRyan24
Danzaburou
1
2
3
1.25
L
Yemoja
DHFalcon00
Yemoja
0
4
2
0.25
W
Danzaburou
Dixie5Normous
Danzaburou
5
2
0
2.5
L
5
3
0
1.67
L
Raijin
MFGROOVE
Raijin
0
4
1
0.13
W
Ymir
1
2
3
1.25
W
Arachne
Sumner12
Arachne
5
1
6
8
W
1
1
6
4
L
Sun Wukong
samster830
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,913
Damage
31,321
51,256
Taken
60,901
25,193
Mitigated
35,011
18,977
Healing
13,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,760
146
0
1,048
6,088
2,332
0
2,771
3,227
61,127
498
L
Danzaburou
BossmanRyan24
Danzaburou
6,728
2,015
0
2,595
8,838
3,864
799
1,153
7,685
0
68,122
L
Yemoja
DHFalcon00
Yemoja
2,365
349
724
1,116
14,829
9,529
367
1,645
13,068
14,158
0
W
Danzaburou
Dixie5Normous
Danzaburou
9,116
5,869
0
2,740
10,232
4,005
1,597
998
9,123
0
89,665
L
6,984
1,160
0
4,956
13,542
6,053
0
2,273
11,112
0
63,794
L
Raijin
MFGROOVE
Raijin
8,335
55
0
1,237
9,607
3,727
0
2,444
7,043
68,520
2,285
W
Ymir
3,656
632
0
1,880
8,305
5,792
77
1,240
6,756
16,787
0
W
Arachne
Sumner12
Arachne
11,197
7,414
0
8,657
14,950
6,718
547
3,274
11,547
0
78,747
W
11,184
562
333
4,319
11,681
6,346
0
1,763
9,140
310
66,063
L
Sun Wukong
samster830
Sun Wukong
6,909
1,018
0
3,097
14,085
11,838
0
904
12,255
0
58,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,077
Gold Earned
37,519
477
Minions Killed
474
0
Camps Cleared
0
1,525,428
Distance Traveled
1,459,744
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,974
598
118
8
0
316,960
0
L
Danzaburou
8,223
548
125
8
0
284,681
5
L
Yemoja
5,777
385
12
1
0
284,543
5
W
Danzaburou
9,648
643
129
9
0
264,071
0
L
Nike
8,064
538
103
7
0
348,026
0
L
Raijin
7,773
518
130
9
0
257,587
0
W
Ymir
7,389
493
25
2
0
308,650
0
W
Arachne
8,487
566
107
7
0
334,707
4
W
Nike
8,579
572
98
7
0
301,040
0
L
Sun Wukong
7,682
512
104
7
0
284,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role