Player Matchup

Fenrir
Fenrir
CaughtCHALITO
Fenrir
Level 24
God Stats
0W - 4L
1,033 SR
Queue Stats
34W - 35L
1,549 Elo+
Party 1
Hel
Hel
Drakko2285
Hel
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,372 Elo+
Party 1
Nike
Nike
MetalJypsy
Nike
Level 149
God Stats
6W - 1L
1,873 SR
Queue Stats
104W - 97L
1,428 Elo+
Solo
Bacchus
Bacchus
RealBradjames
Bacchus
Level 84
God Stats
6W - 5L
1,217 SR
Queue Stats
92W - 129L
1,388 Elo+
Solo
Neith
Neith
iChris95
Neith
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 83
1,424 SR
1,447 Elo+

VS

Team Averages
Level 90
1,492 SR
1,430 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DoubtingThomas23
Nike
Level 88
God Stats
543W - 492L
1,437 SR
Queue Stats
628W - 631L
1,416 Elo+
Solo
Cupid
Cupid
Tha_KiD120122
Cupid
Level 67
God Stats
5W - 4L
1,301 SR
Queue Stats
34W - 41L
1,239 Elo+
Solo
Nu Wa
Nu Wa
springforward
Nu Wa
Level 67
God Stats
12W - 6L
1,721 SR
Queue Stats
21W - 18L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,169
369
2,454
8,977
3,306
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 6 / 0
5,939
424
9,034
10,858
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 1 / 0
8,256
590
6,434
12,335
9,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
9
2 / 5 / 0
6,153
440
5,930
14,778
13,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
iChris95
Neith
10
1 / 4 / 1
6,570
469
5,382
9,128
4,501
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 2 / 2
9,081
649
9,824
12,854
4,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Aphrodite
 
Aphrodite
12
6 / 0 / 8
8,480
606
4,633
10,908
8,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
0 / 1 / 0
5,946
425
3,271
4,665
2,693
11
0 / 2 / 6
6,383
456
4,475
10,439
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 1 / 4
8,164
583
11,407
10,009
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
6
Kills
19
19
Deaths
6
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
2
3
W
Aphrodite
 
Aphrodite
6
0
8
10
L
0
3
0
0
W
0
1
0
0
L
1
6
0
0.17
L
2
1
0
2
L
Bacchus
2
5
0
0.4
W
0
2
6
1.5
L
Neith
iChris95
Neith
1
4
1
0.38
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,234
Damage
33,610
56,076
Taken
48,875
34,488
Mitigated
26,012
13,685
Healing
21,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,824
6,351
121
7,246
12,854
4,914
2,331
2,160
10,681
90,387
2,496
W
Aphrodite
 
Aphrodite
4,633
263
3,933
5,610
10,908
8,981
302
4,845
5,880
20,729
0
L
2,454
552
0
356
8,977
3,306
0
3,280
5,496
0
15,086
W
3,271
373
0
750
4,665
2,693
0
0
4,256
0
30,061
L
9,034
187
2,157
3,006
10,858
3,903
50
6,141
4,453
47,184
957
L
6,434
676
0
2,590
12,335
9,355
325
1,100
11,195
0
64,078
L
Bacchus
5,930
1,068
8
3,788
14,778
13,423
0
8,352
6,293
21,859
0
W
4,475
2,245
56
1,499
10,439
4,704
0
2,056
8,139
0
31,727
L
Neith
iChris95
Neith
5,382
829
0
1,780
9,128
4,501
77
6,237
2,851
0
35,296
W
11,407
3,809
0
2,017
10,009
4,720
418
5,315
4,264
54,559
28

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,087
Gold Earned
38,054
273
Minions Killed
340
0
Camps Cleared
0
1,260,256
Distance Traveled
1,145,161
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,081
649
142
10
0
227,844
2
W
Aphrodite
8,480
606
18
1
0
289,351
2
L
Fenrir
5,169
369
26
2
0
271,597
0
W
Nike
5,946
425
49
4
0
125,013
0
L
Hel
5,939
424
62
4
0
231,338
2
L
Nike
8,256
590
117
8
0
256,473
0
L
Bacchus
6,153
440
26
2
0
267,345
0
W
Cupid
6,383
456
49
4
0
265,682
0
L
Neith
6,570
469
42
3
0
233,503
0
W
Nu Wa
8,164
583
82
6
0
237,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role