Player Matchup

Loki
Loki
Lordgalino34
Loki
Level 111
God Stats
20W - 18L
1,377 SR
Queue Stats
295W - 256L
1,420 Elo+
Party 2
Horus
Horus
Slumerican19
Horus
Level 80
God Stats
60W - 40L
1,584 SR
Queue Stats
283W - 269L
1,508 Elo+
Party 1
Izanami
Izanami
UnleashedRazR
Izanami
Level 102
God Stats
8W - 14L
1,346 SR
Queue Stats
115W - 120L
1,459 Elo+
Party 1
Zhong Kui
Zhong Kui
dannykenes
Zhong Kui
Level 67
God Stats
2W - 2L
1,339 SR
Queue Stats
59W - 58L
1,444 Elo+
Party 1
Thor
Thor
joaozinxz__
Thor
Level 61
God Stats
43W - 41L
1,484 SR
Queue Stats
430W - 412L
1,391 Elo+
Party 2
Team Averages
Level 84
1,426 SR
1,444 Elo+

VS

Team Averages
Level 85
1,456 SR
1,447 Elo+
Ares
Ares
Glykini
Ares
Level 63
God Stats
2W - 4L
1,422 SR
Queue Stats
88W - 98L
1,446 Elo+
Party 3
Odin
Odin
Inimaesi
Odin
Level 64
God Stats
3W - 6L
1,518 SR
Queue Stats
173W - 175L
1,442 Elo+
Party 3
Ra
Ra
Madio4772
Ra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 129L
1,458 Elo+
Party 4
Nut
Nut
Reap1086
Nut
Level 67
God Stats
26W - 31L
1,339 SR
Queue Stats
91W - 99L
1,446 Elo+
Party 4
Baron Samedi
Baron Samedi
deer killer38
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 142L
1,442 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,468
647
4,166
7,037
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 0 / 2
4,985
499
4,631
7,014
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
11
0 / 0 / 2
5,860
586
4,340
4,845
1,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
dannykenes
Zhong Kui
11
4 / 0 / 0
6,076
608
6,203
6,623
4,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 0 / 0
5,358
536
1,607
5,614
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Glykini
Ares
8
0 / 1 / 0
5,023
502
4,652
8,215
4,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
9
0 / 2 / 0
4,978
498
1,071
7,650
2,199
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
0 / 2 / 1
5,970
597
3,363
5,990
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 1 / 0
4,728
473
2,030
6,337
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
deer killer38
Baron Samedi
10
1 / 4 / 1
5,528
553
2,537
7,833
3,372
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
10
Kills
1
2
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
Glykini
Ares
0
1
0
0
L
Odin
0
2
0
0
W
3
2
1
1.75
L
0
2
1
0.25
L
0
1
0
0
W
2
0
2
3
W
Izanami
0
0
2
1
W
Zhong Kui
dannykenes
Zhong Kui
4
0
0
4
L
Baron Samedi
deer killer38
Baron Samedi
1
4
1
0.38
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,947
Damage
13,653
31,133
Taken
36,025
15,047
Mitigated
14,622
10,137
Healing
10,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Glykini
Ares
4,652
803
1,108
1,733
8,215
4,652
0
1,242
6,945
15,596
911
L
Odin
1,071
203
0
1,533
7,650
2,199
0
1,398
6,170
0
38,426
W
4,166
1,131
0
1,195
7,037
2,459
0
2,505
4,532
0
39,469
L
3,363
242
216
1,388
5,990
2,224
0
3,174
2,641
43,730
795
L
2,030
1,065
0
1,944
6,337
2,175
0
0
6,337
0
33,419
W
4,631
2,521
540
2,082
7,014
3,504
0
2,679
4,335
0
14,779
W
Izanami
4,340
3,240
0
2,112
4,845
1,746
0
1,245
3,600
0
61,578
W
Zhong Kui
dannykenes
Zhong Kui
6,203
720
0
3,399
6,623
4,897
0
2,922
3,580
39,959
1,730
L
Baron Samedi
deer killer38
Baron Samedi
2,537
243
0
2,800
7,833
3,372
0
0
7,833
33,565
1,617
W
1,607
109
0
809
5,614
2,441
0
814
4,800
0
39,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,747
Gold Earned
26,227
320
Minions Killed
295
0
Camps Cleared
0
1,046,451
Distance Traveled
995,589
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,023
502
17
2
0
210,828
1
L
Odin
4,978
498
63
6
0
224,081
0
W
Loki
6,468
647
79
8
0
223,952
0
L
Ra
5,970
597
103
10
0
203,501
0
L
Nut
4,728
473
65
7
0
181,014
6
W
Horus
4,985
499
21
2
0
215,387
1
W
Izanami
5,860
586
104
10
0
175,922
2
W
Zhong Kui
6,076
608
58
6
0
202,048
0
L
Baron Samedi
5,528
553
47
5
0
176,165
0
W
Thor
5,358
536
58
6
0
229,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role