Player Matchup

Lancelot
Lancelot
Gold I
Elnefardo
Lancelot
Gold I
Level 146
God Stats
5W - 9L
1,334 SR
Queue Stats
180W - 190L
1,752 MMR
Solo
Artemis
Artemis
Gold II
GankPeruano
Artemis
Gold II
Level 105
God Stats
11W - 4L
1,500 SR
Queue Stats
52W - 52L
1,747 MMR
Solo
Heimdallr
Heimdallr
Platinum II
RESOSTAR
Heimdallr
Platinum II
Level 156
God Stats
7W - 5L
1,500 SR
Queue Stats
62W - 52L
1,734 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
RavenNiels
Ah Muzen Cab
Platinum III
Level 179
God Stats
4W - 5L
1,500 SR
Queue Stats
137W - 131L
1,756 MMR
Solo
Janus
Janus
Platinum IV
nosoysmrf
Janus
Platinum IV
Level 61
God Stats
73W - 67L
1,646 SR
Queue Stats
245W - 235L
1,754 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,496 SR
1,749 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,734 SR
1,747 MMR
Nike
Nike
Gold II
AMSSA
Nike
Gold II
Level 81
God Stats
3W - 1L
1,795 SR
Queue Stats
161W - 152L
1,767 MMR
Solo
Chiron
Chiron
Gold III
BigCousinD
Chiron
Gold III
Level 169
God Stats
1W - 1L
2,076 SR
Queue Stats
24W - 22L
1,770 MMR
Party 1
Anhur
Anhur
Gold IV
Divine Skill
Anhur
Gold IV
Level 166
God Stats
2W - 0L
1,663 SR
Queue Stats
25W - 19L
1,684 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum IV
Ferb0
Kuzenbo
Platinum IV
Level 125
God Stats
7W - 3L
1,638 SR
Queue Stats
91W - 82L
1,758 MMR
Solo
Arachne
Arachne
Platinum I
FleshGordan
Arachne
Platinum I
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 119L
1,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Elnefardo
Lancelot
11
2 / 1 / 0
5,864
533
4,485
8,220
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
GankPeruano
Artemis
10
0 / 1 / 1
5,339
485
6,099
8,864
4,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Heimdallr
RESOSTAR
Heimdallr
11
2 / 3 / 1
6,168
561
8,264
8,440
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
RavenNiels
Ah Muzen Cab
11
0 / 2 / 0
6,416
583
4,111
8,402
3,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
nosoysmrf
Janus
11
0 / 4 / 1
5,919
538
4,006
6,681
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
MartichorasKukulkanAwilixAthena

VS

Bans
Bake KujiraBellonaSusanoMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
AMSSA
Nike
12
2 / 0 / 0
6,721
611
5,152
8,313
6,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Chiron
BigCousinD
Chiron
12
1 / 1 / 3
6,268
570
4,368
8,347
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 2 / 3
6,041
549
6,519
9,918
3,196
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kuzenbo
Ferb0
Kuzenbo
10
1 / 1 / 5
5,970
543
5,126
10,228
9,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Arachne
FleshGordan
Arachne
14
6 / 0 / 1
7,485
680
4,093
9,340
4,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
11
11
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nike
AMSSA
Nike
2
0
0
2
W
Chiron
BigCousinD
Chiron
1
1
3
2.5
W
1
2
3
1.25
L
Lancelot
Elnefardo
Lancelot
2
1
0
2
W
Kuzenbo
Ferb0
Kuzenbo
1
1
5
3.5
W
Arachne
FleshGordan
Arachne
6
0
1
6.5
L
Artemis
GankPeruano
Artemis
0
1
1
0.5
L
Heimdallr
RESOSTAR
Heimdallr
2
3
1
0.83
L
Ah Muzen Cab
RavenNiels
Ah Muzen Cab
0
2
0
0
L
Janus
nosoysmrf
Janus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,965
Damage
25,258
40,607
Taken
46,146
16,944
Mitigated
26,282
7,171
Healing
13,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
AMSSA
Nike
5,152
662
0
1,490
8,313
6,296
0
0
8,313
29
56,204
W
Chiron
BigCousinD
Chiron
4,368
708
43
2,310
8,347
3,134
0
2,737
5,416
0
48,749
W
6,519
4,203
0
3,912
9,918
3,196
0
0
9,699
0
48,244
L
Lancelot
Elnefardo
Lancelot
4,485
1,049
0
750
8,220
4,217
0
1,068
7,152
0
54,818
W
Kuzenbo
Ferb0
Kuzenbo
5,126
2,627
0
2,726
10,228
9,403
164
625
9,198
17,819
0
W
Arachne
FleshGordan
Arachne
4,093
2,648
0
3,270
9,340
4,253
71
644
8,651
0
58,668
L
Artemis
GankPeruano
Artemis
6,099
1,515
0
1,956
8,864
4,490
0
3,267
5,597
0
33,354
L
Heimdallr
RESOSTAR
Heimdallr
8,264
4,958
0
2,655
8,440
2,908
0
501
7,939
0
51,055
L
Ah Muzen Cab
RavenNiels
Ah Muzen Cab
4,111
1,509
0
1,560
8,402
3,109
0
0
8,402
0
54,266
L
Janus
nosoysmrf
Janus
4,006
145
0
250
6,681
2,220
0
290
6,391
49,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,706
Gold Earned
32,485
428
Minions Killed
408
0
Camps Cleared
0
1,101,978
Distance Traveled
1,169,088
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,721
611
107
10
0
226,329
2
W
Chiron
6,268
570
89
8
0
200,887
2
W
Anhur
6,041
549
87
8
0
222,493
2
L
Lancelot
5,864
533
86
8
0
291,572
0
W
Kuzenbo
5,970
543
19
2
0
252,204
2
W
Arachne
7,485
680
106
10
0
267,175
0
L
Artemis
5,339
485
55
5
0
203,377
0
L
Heimdallr
6,168
561
86
8
0
187,881
1
L
Ah Muzen Cab
6,416
583
110
10
0
195,151
0
L
Janus
5,919
538
91
8
0
223,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role