Player Matchup

Chaac
Chaac
Diamond I
Vespir
Chaac
Diamond I
Level 148
God Stats
4W - 2L
1,799 SR
Queue Stats
119W - 103L
2,409 MMR
Party 1
Hachiman
Hachiman
Diamond V
Vângola
Hachiman
Diamond V
Level 164
God Stats
37W - 29L
1,705 SR
Queue Stats
308W - 294L
1,932 MMR
Party 1
Geb
Geb
Platinum I
Битч
Geb
Platinum I
Level 88
God Stats
3W - 2L
1,811 SR
Queue Stats
22W - 9L
2,197 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,772 SR
2,179 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,645 SR
1,982 MMR
Xbalanque
Xbalanque
Platinum I
IMystyk
Xbalanque
Platinum I
Level 178
God Stats
1W - 1L
1,827 SR
Queue Stats
106W - 66L
1,985 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum II
Jarlloth
Morgan Le Fay
Platinum II
Level 121
God Stats
1W - 1L
1,461 SR
Queue Stats
98W - 61L
1,880 MMR
Party 2
Hercules
Hercules
Diamond V
Niszczyciel27
Hercules
Diamond V
Level 166
God Stats
8W - 9L
1,647 SR
Queue Stats
100W - 62L
2,081 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Vespir
Chaac
18
3 / 0 / 5
12,101
756
18,501
16,820
18,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Vângola
Hachiman
19
3 / 1 / 5
12,522
783
15,557
11,063
6,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 0 / 6
11,859
741
17,073
19,608
21,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThothNe ZhaCharonHorusKuzenbo

VS

Bans
AchillesAresMulanCerberusJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IMystyk
Xbalanque
16
0 / 2 / 0
10,074
630
11,132
14,410
6,838
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morgan Le Fay
Jarlloth
Morgan Le Fay
15
0 / 4 / 0
9,593
600
10,316
17,633
11,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Niszczyciel27
Hercules
16
1 / 3 / 0
9,857
616
8,981
24,426
29,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
9
Kills
1
1
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
IMystyk
Xbalanque
0
2
0
0
L
Morgan Le Fay
Jarlloth
Morgan Le Fay
0
4
0
0
L
Hercules
Niszczyciel27
Hercules
1
3
0
0.33
W
Chaac
Vespir
Chaac
3
0
5
5.5
W
Hachiman
Vângola
Hachiman
3
1
5
5.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,131
Damage
30,429
47,491
Taken
56,469
46,453
Mitigated
47,828
18,767
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
IMystyk
Xbalanque
11,132
4,498
0
1,000
14,410
6,838
0
3,895
9,781
0
75,876
L
Morgan Le Fay
Jarlloth
Morgan Le Fay
10,316
970
0
3,942
17,633
11,733
0
5,013
11,136
41,369
0
L
Hercules
Niszczyciel27
Hercules
8,981
3,715
0
8,552
24,426
29,257
0
4,890
17,374
0
19,367
W
Chaac
Vespir
Chaac
18,501
3,716
0
7,332
16,820
18,497
1,334
2,780
12,997
792
60,308
W
Hachiman
Vângola
Hachiman
15,557
6,918
0
5,167
11,063
6,443
1,856
1,742
8,786
0
87,754
W
17,073
1,589
0
6,268
19,608
21,513
270
3,749
12,750
40,219
6,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,482
Gold Earned
29,524
264
Minions Killed
203
0
Camps Cleared
0
1,015,156
Distance Traveled
924,604
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,074
630
129
8
0
296,185
0
L
Morgan Le Fay
9,593
600
61
4
0
298,842
0
L
Hercules
9,857
616
13
1
0
329,577
0
W
Chaac
12,101
756
89
6
0
358,135
1
W
Hachiman
12,522
783
131
8
0
296,917
0
W
Geb
11,859
741
44
3
0
360,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role