Player Matchup

Gilgamesh
Gilgamesh
Jacked-_-Hammer
Gilgamesh
Level 59
God Stats
13W - 13L
1,272 SR
Queue Stats
96W - 90L
1,540 Elo+
Solo
Cerberus
Cerberus
M4G1K 3XT4
Cerberus
Level 46
God Stats
7W - 18L
1,377 SR
Queue Stats
47W - 51L
1,409 Elo+
Party 2
Zeus
Zeus
M4G1K C0D31N
Zeus
Level 27
God Stats
4W - 7L
1,444 SR
Queue Stats
11W - 18L
1,374 Elo+
Party 2
Rama
Rama
WavyClouz
Rama
Level 48
God Stats
0W - 1L
1,172 SR
Queue Stats
8W - 12L
1,412 Elo+
Solo
Kali
Kali
bobyjones101
Kali
Level 27
God Stats
12W - 14L
1,519 SR
Queue Stats
59W - 69L
1,429 Elo+
Party 2
Team Averages
Level 41
1,357 SR
1,433 Elo+

VS

Team Averages
Level 77
1,634 SR
1,488 Elo+
Geb
Geb
CallMeB0ssman
Geb
Level 47
God Stats
27W - 12L
1,641 SR
Queue Stats
309W - 306L
1,522 Elo+
Party 1
Bastet
Bastet
Drakthuss
Bastet
Level 61
God Stats
5W - 3L
1,806 SR
Queue Stats
221W - 211L
1,468 Elo+
Solo
Nut
Nut
KrakenXXI
Nut
Level 105
God Stats
1W - 0L
1,717 SR
Queue Stats
2W - 3L
1,704 Elo+
Solo
Janus
Janus
LeFit
Janus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,250 Elo+
Solo
Nike
Nike
WatermelonChamoy
Nike
Level 84
God Stats
13W - 10L
1,507 SR
Queue Stats
757W - 726L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jacked-_-Hammer
Gilgamesh
14
3 / 4 / 1
8,449
497
11,709
21,809
16,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
M4G1K 3XT4
Cerberus
11
2 / 0 / 1
7,147
420
4,592
8,079
3,408
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
3 / 3 / 1
7,853
462
10,611
8,014
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
4
0 / 1 / 0
5,333
314
2,403
2,990
816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
0 / 7 / 3
7,641
449
7,293
16,821
7,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
8,273
487
3,555
11,287
9,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Drakthuss
Bastet
17
6 / 1 / 3
9,651
568
8,065
17,155
7,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 1
8,334
490
7,375
13,599
4,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
LeFit
Janus
16
2 / 1 / 6
9,630
566
8,528
8,950
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 3
8,946
526
13,200
15,573
10,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
15
15
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Bastet
Drakthuss
Bastet
6
1
3
7.5
L
Gilgamesh
Jacked-_-Hammer
Gilgamesh
3
4
1
0.88
W
1
3
1
0.5
W
Janus
LeFit
Janus
2
1
6
5
L
Cerberus
M4G1K 3XT4
Cerberus
2
0
1
2.5
L
3
3
1
1.17
W
4
1
3
5.5
L
Rama
0
1
0
0
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,608
Damage
40,723
57,713
Taken
66,564
30,613
Mitigated
36,555
12,339
Healing
22,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,555
705
0
2,884
11,287
9,934
336
2,357
8,744
24,662
3,025
W
Bastet
Drakthuss
Bastet
8,065
3,694
0
9,569
17,155
7,707
523
3,214
13,801
0
75,285
L
Gilgamesh
Jacked-_-Hammer
Gilgamesh
11,709
3,557
0
5,447
21,809
16,295
0
3,460
17,080
0
64,350
W
7,375
3,983
0
3,985
13,599
4,976
1,492
5,315
8,284
0
62,523
W
Janus
LeFit
Janus
8,528
497
0
940
8,950
3,639
537
3,358
5,592
88,269
1,000
L
Cerberus
M4G1K 3XT4
Cerberus
4,592
60
0
3,362
8,079
3,408
0
1,213
6,826
34,242
1,408
L
10,611
268
0
40
8,014
2,402
0
4,627
3,114
44,311
209
W
13,200
3,157
0
4,739
15,573
10,299
220
858
13,922
0
63,131
L
Rama
2,403
2,138
0
818
2,990
816
0
665
2,325
0
13,142
L
7,293
2,776
0
2,672
16,821
7,692
0
1,527
15,159
0
71,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,423
Gold Earned
44,834
393
Minions Killed
498
0
Camps Cleared
0
1,317,332
Distance Traveled
1,615,073
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,273
487
36
2
0
284,278
1
W
Bastet
9,651
568
117
7
0
366,754
0
L
Gilgamesh
8,449
497
109
6
0
324,527
0
W
Nut
8,334
490
96
6
0
303,034
2
W
Janus
9,630
566
147
9
0
343,815
4
L
Cerberus
7,147
420
74
4
0
249,798
0
L
Zeus
7,853
462
70
4
0
302,228
0
W
Nike
8,946
526
102
6
0
317,192
0
L
Rama
5,333
314
18
1
0
90,461
0
L
Kali
7,641
449
122
7
0
350,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role