Player Matchup

Mulan
Mulan
Silver I
BlasinAsian
Mulan
Silver I
Level 109
God Stats
3W - 3L
1,783 SR
Queue Stats
19W - 18L
1,496 MMR
Party 2
Merlin
Merlin
Silver I
LyB2008
Merlin
Silver I
Level 89
God Stats
3W - 2L
1,892 SR
Queue Stats
21W - 24L
1,546 MMR
Party 3
Osiris
Osiris
Gold IV
Trapdomez
Osiris
Gold IV
Level 84
God Stats
4W - 8L
1,433 SR
Queue Stats
136W - 151L
1,464 MMR
Solo
Cerberus
Cerberus
Bronze III
Tytastic
Cerberus
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,454 MMR
Party 2
Medusa
Medusa
Silver I
abs-ner
Medusa
Silver I
Level 129
God Stats
2W - 2L
1,658 SR
Queue Stats
29W - 33L
1,360 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,653 SR
1,464 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,565 SR
1,464 MMR
Heimdallr
Heimdallr
Gold IV
Catskateboard4
Heimdallr
Gold IV
Level 87
God Stats
7W - 5L
1,687 SR
Queue Stats
87W - 84L
1,467 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Friskymicrobe77
Ao Kuang
Gold II
Level 143
God Stats
21W - 15L
1,721 SR
Queue Stats
67W - 60L
1,509 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
JhowRambo
Kukulkan
Gold IV
Level 170
God Stats
49W - 41L
1,641 SR
Queue Stats
243W - 250L
1,465 MMR
Solo
Ravana
Ravana
Gold IV
KelpyGod
Ravana
Gold IV
Level 129
God Stats
1W - 1L
1,616 SR
Queue Stats
55W - 48L
1,427 MMR
Party 1
Khepri
Khepri
Silver I
dallas71296
Khepri
Silver I
Level 141
God Stats
1W - 1L
1,161 SR
Queue Stats
13W - 14L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,323
486
8,124
13,251
6,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Merlin
LyB2008
Merlin
13
0 / 3 / 0
7,299
561
3,753
6,920
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Trapdomez
Osiris
11
0 / 4 / 0
5,896
454
3,851
13,351
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Tytastic
Cerberus
10
0 / 0 / 0
6,023
463
2,974
8,980
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
abs-ner
Medusa
12
0 / 3 / 0
6,793
523
3,112
9,293
2,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
BellonaAresThanatosAwilixHorus

VS

Bans
MartichorasAthenaVamanaBake KujiraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Catskateboard4
Heimdallr
14
1 / 0 / 3
7,790
599
6,016
5,817
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
14
3 / 1 / 6
8,546
657
10,590
14,637
14,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
JhowRambo
Kukulkan
14
5 / 0 / 0
8,168
628
7,574
5,081
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
KelpyGod
Ravana
13
5 / 0 / 5
7,450
573
6,003
6,312
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Khepri
12
1 / 0 / 3
7,199
554
2,449
6,151
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
15
15
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Heimdallr
Catskateboard4
Heimdallr
1
0
3
2.5
W
Ao Kuang
3
1
6
6
W
Kukulkan
JhowRambo
Kukulkan
5
0
0
5
W
Ravana
KelpyGod
Ravana
5
0
5
7.5
L
Merlin
LyB2008
Merlin
0
3
0
0
L
Osiris
Trapdomez
Osiris
0
4
0
0
L
Cerberus
Tytastic
Cerberus
0
0
0
0
L
Medusa
abs-ner
Medusa
0
3
0
0
W
Khepri
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,814
Damage
32,632
51,795
Taken
37,998
25,851
Mitigated
27,864
10,850
Healing
15,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,124
669
0
3,049
13,251
6,568
0
7,471
5,780
0
38,370
W
Heimdallr
Catskateboard4
Heimdallr
6,016
3,368
0
3,573
5,817
2,723
897
528
5,289
0
75,265
W
Ao Kuang
10,590
2,432
0
6,818
14,637
14,980
29
1,420
13,217
49,906
9,937
W
Kukulkan
JhowRambo
Kukulkan
7,574
524
0
595
5,081
2,297
0
1,931
3,150
65,871
2,367
W
Ravana
KelpyGod
Ravana
6,003
1,420
0
3,612
6,312
2,748
0
532
5,780
0
50,797
L
Merlin
LyB2008
Merlin
3,753
160
0
437
6,920
2,644
0
2,842
4,078
69,395
1,776
L
Osiris
Trapdomez
Osiris
3,851
1,329
0
3,151
13,351
7,131
18
4,244
9,107
0
51,459
L
Cerberus
Tytastic
Cerberus
2,974
221
0
2,719
8,980
6,558
0
4,938
4,042
24,264
0
L
Medusa
abs-ner
Medusa
3,112
1,111
0
1,494
9,293
2,950
875
384
8,909
0
63,147
W
Khepri
2,449
383
0
1,162
6,151
5,116
0
2,316
3,835
16,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,334
Gold Earned
39,153
460
Minions Killed
447
0
Camps Cleared
0
1,398,772
Distance Traveled
1,377,562
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,323
486
66
5
0
252,262
0
W
Heimdallr
7,790
599
127
10
0
270,644
0
W
Ao Kuang
8,546
657
92
7
0
260,325
2
W
Kukulkan
8,168
628
121
9
0
260,545
5
W
Ravana
7,450
573
82
6
0
308,256
3
L
Merlin
7,299
561
132
10
0
246,869
3
L
Osiris
5,896
454
72
6
0
282,225
0
L
Cerberus
6,023
463
94
7
0
273,363
0
L
Medusa
6,793
523
96
7
0
344,053
0
W
Khepri
7,199
554
25
2
0
277,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role