Player Matchup

Atlas
Atlas
King Breazzy
Atlas
Level 166
God Stats
1W - 5L
1,182 SR
Queue Stats
87W - 91L
1,529 Elo+
Party 1
Hou Yi
Hou Yi
Manipulator6294
Hou Yi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 90L
1,639 Elo+
Party 1
Shiva
Shiva
SpeedyHarbor319
Shiva
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 25L
1,153 Elo+
Solo
Scylla
Scylla
itz Quiet o
Scylla
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,494 Elo+
Solo
Awilix
Awilix
login5 D50
Awilix
Level 145
God Stats
1W - 4L
1,508 SR
Queue Stats
76W - 81L
1,493 Elo+
Solo
Team Averages
Level 144
1,438 SR
1,462 Elo+

VS

Team Averages
Level 137
1,558 SR
1,488 Elo+
Charybdis
Charybdis
FRANCIS Y C
Charybdis
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 25L
1,544 Elo+
Party 2
Chaac
Chaac
INMORT47
Chaac
Level 149
God Stats
22W - 8L
1,747 SR
Queue Stats
240W - 231L
1,493 Elo+
Party 2
Sobek
Sobek
I_Miss_N64
Sobek
Level 143
God Stats
12W - 10L
1,921 SR
Queue Stats
376W - 364L
1,521 Elo+
Solo
Hel
Hel
YeBoiCorey
Hel
Level 139
God Stats
1W - 1L
1,298 SR
Queue Stats
31W - 33L
1,447 Elo+
Solo
Janus
Janus
aGreenTurnip
Janus
Level 144
God Stats
11W - 16L
1,322 SR
Queue Stats
158W - 150L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,925
561
3,160
7,213
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 1
3,582
512
1,339
4,228
1,286
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 0
4,332
619
3,751
4,834
1,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
1
0 / 0 / 0
1,317
188
0
0
0
Awilix
login5 D50
Awilix
10
2 / 0 / 0
4,992
713
3,994
5,685
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FRANCIS Y C
Charybdis
7
1 / 1 / 0
4,256
608
2,957
5,318
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
INMORT47
Chaac
7
0 / 1 / 2
4,144
592
5,389
7,424
4,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
9
0 / 0 / 0
4,807
687
2,044
7,043
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
1 / 1 / 0
4,282
612
2,380
4,933
1,357
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
1 / 0 / 0
4,690
670
763
2,550
764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FRANCIS Y C
Charybdis
1
1
0
1
W
Chaac
INMORT47
Chaac
0
1
2
1
W
Sobek
0
0
0
0
L
0
1
1
0.5
L
0
2
1
0.25
L
0
0
0
0
W
1
1
0
1
W
1
0
0
1
L
Scylla
0
0
0
0
L
Awilix
login5 D50
Awilix
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,244
Damage
13,533
21,960
Taken
27,268
10,257
Mitigated
12,352
6,787
Healing
14,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FRANCIS Y C
Charybdis
2,957
1,599
39
2,957
5,318
1,551
646
1,286
4,032
0
24,421
W
Chaac
INMORT47
Chaac
5,389
667
151
2,051
7,424
4,747
273
1,796
5,628
0
23,817
W
Sobek
2,044
230
0
4,294
7,043
3,933
0
0
7,043
24,519
1,752
L
3,160
1,439
0
2,607
7,213
4,925
0
759
6,454
15,457
0
L
1,339
221
0
675
4,228
1,286
0
432
3,796
0
15,934
L
3,751
1,357
0
1,099
4,834
1,839
0
2,068
2,537
0
29,449
W
2,380
47
643
2,348
4,933
1,357
21
78
4,855
26,381
0
W
763
296
0
2,029
2,550
764
0
0
2,550
31,102
0
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
login5 D50
Awilix
3,994
1,358
0
2,406
5,685
2,207
0
1,693
3,992
0
36,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,148
Gold Earned
22,179
162
Minions Killed
241
0
Camps Cleared
0
572,080
Distance Traveled
652,256
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,256
608
38
5
0
110,563
0
W
Chaac
4,144
592
31
4
0
128,419
0
W
Sobek
4,807
687
56
8
0
130,695
0
L
Atlas
3,925
561
15
2
0
134,752
0
L
Hou Yi
3,582
512
32
5
0
118,640
0
L
Shiva
4,332
619
51
7
0
156,798
0
W
Hel
4,282
612
42
6
0
123,825
0
W
Janus
4,690
670
74
11
0
158,754
1
L
Scylla
1,317
188
0
0
0
0
0
L
Awilix
4,992
713
64
9
0
161,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role