Player Matchup

Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Platinum V
Silanire
Persephone
Platinum V
Level 148
God Stats
183W - 125L
1,723 SR
Queue Stats
420W - 350L
1,467 MMR
Party 1
Anhur
Anhur
Platinum I
ZigzagHarbor86
Anhur
Platinum I
Level 153
God Stats
2W - 3L
1,311 SR
Queue Stats
304W - 256L
1,906 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 166
1,511 SR
1,624 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,641 SR
1,538 MMR
Nike
Nike
Gold II
 
Nike
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
creamy-load1
Ares
Gold II
Level 60
God Stats
2W - 1L
1,767 SR
Queue Stats
135W - 153L
1,554 MMR
Solo
Agni
Agni
Silver II
zGhost3049
Agni
Silver II
Level 159
God Stats
33W - 24L
1,655 SR
Queue Stats
81W - 80L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 2 / 3
6,582
731
2,249
8,708
7,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Silanire
Persephone
11
1 / 1 / 2
7,012
779
2,472
3,489
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
2 / 1 / 0
7,048
783
3,107
5,626
1,975
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KuzenboAthenaNe ZhaBake KujiraThoth

VS

Bans
CharonHachimanHeraXbalanqueVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 1 / 2
6,446
716
2,134
6,647
4,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

7
0 / 1 / 2
5,476
608
289
3,284
2,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
1 / 1 / 1
5,907
656
400
1,973
631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
3
Kills
2
4
Deaths
3
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
3
0.75
L
Nike
 
Nike
1
1
2
2
W
Persephone
Silanire
Persephone
1
1
2
2
W
2
1
0
2
L
0
1
2
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,828
Damage
2,823
17,823
Taken
11,904
10,433
Mitigated
8,079
3,158
Healing
517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,249
151
0
1,222
8,708
7,495
158
318
8,355
10,338
1,348
L
Nike
 
Nike
2,134
49
0
420
6,647
4,542
0
2,019
4,372
0
14,925
W
Persephone
Silanire
Persephone
2,472
33
0
879
3,489
963
666
24
3,412
24,142
469
W
3,107
1,571
0
1,057
5,626
1,975
1,712
344
5,244
0
27,705
L
289
64
0
97
3,284
2,906
0
944
2,203
7,136
0
L
400
54
0
0
1,973
631
0
1,011
948
4,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,642
Gold Earned
17,829
121
Minions Killed
46
0
Camps Cleared
0
448,628
Distance Traveled
218,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,582
731
19
2
0
168,155
0
L
Nike
6,446
716
33
4
0
114,448
0
W
Persephone
7,012
779
54
6
0
141,242
0
W
Anhur
7,048
783
48
5
0
139,231
0
L
Ares
5,476
608
5
1
0
64,109
0
L
Agni
5,907
656
8
1
0
39,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role