Player Matchup

Cthulhu
Cthulhu
Bimi-Dem
Cthulhu
Level 29
God Stats
111W - 68L
1,287 SR
Queue Stats
250W - 269L
1,394 Elo+
Party 2
Baron Samedi
Baron Samedi
Wladii_One
Baron Samedi
Level 93
God Stats
5W - 9L
1,626 SR
Queue Stats
49W - 50L
1,466 Elo+
Party 2
Medusa
Medusa
naheglib38
Medusa
Level 125
God Stats
13W - 13L
1,685 SR
Queue Stats
344W - 359L
1,474 Elo+
Party 2
Team Averages
Level 82
1,533 SR
1,444 Elo+

VS

Team Averages
Level 61
1,577 SR
1,601 Elo+
Xbalanque
Xbalanque
KekDesuSenpai
Xbalanque
Level 40
God Stats
5W - 0L
1,732 SR
Queue Stats
16W - 8L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
WobblyWinkle
Sylvanus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,510 Elo+
Party 1
Yu Huang
Yu Huang
Zam_Decana
Yu Huang
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bimi-Dem
Cthulhu
17
3 / 4 / 8
10,905
727
11,062
21,332
25,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Wladii_One
Baron Samedi
16
6 / 4 / 5
11,259
751
9,009
9,729
6,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
naheglib38
Medusa
17
4 / 4 / 9
11,241
749
17,065
16,305
9,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KekDesuSenpai
Xbalanque
18
9 / 6 / 1
13,115
874
18,095
16,051
8,230
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
WobblyWinkle
Sylvanus
17
0 / 5 / 11
10,789
719
6,272
22,524
21,951
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
Zam_Decana
Yu Huang
18
3 / 2 / 5
11,658
777
12,793
8,238
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
13
Kills
12
12
Deaths
13
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bimi-Dem
Cthulhu
3
4
8
1.75
W
Xbalanque
KekDesuSenpai
Xbalanque
9
6
1
1.58
L
Baron Samedi
Wladii_One
Baron Samedi
6
4
5
2.13
W
Sylvanus
WobblyWinkle
Sylvanus
0
5
11
1.1
W
Yu Huang
Zam_Decana
Yu Huang
3
2
5
2.75
L
Medusa
naheglib38
Medusa
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,136
Damage
37,160
47,366
Taken
46,813
42,173
Mitigated
34,161
11,791
Healing
15,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bimi-Dem
Cthulhu
11,062
724
0
3,965
21,332
25,880
406
8,661
12,015
33,308
606
W
Xbalanque
KekDesuSenpai
Xbalanque
18,095
12,170
0
4,325
16,051
8,230
1,801
5,927
9,732
0
69,013
L
Baron Samedi
Wladii_One
Baron Samedi
9,009
729
1,391
2,063
9,729
6,946
978
2,265
7,378
39,878
0
W
Sylvanus
WobblyWinkle
Sylvanus
6,272
1,513
2,717
7,411
22,524
21,951
630
9,230
12,570
14,817
1,913
W
Yu Huang
Zam_Decana
Yu Huang
12,793
1,133
0
1,250
8,238
3,980
604
4,533
3,454
52,513
449
L
Medusa
naheglib38
Medusa
17,065
7,292
0
4,372
16,305
9,347
877
6,635
9,493
0
56,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,405
Gold Earned
35,562
192
Minions Killed
183
0
Camps Cleared
0
808,328
Distance Traveled
773,784
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,905
727
56
4
0
284,914
0
W
Xbalanque
13,115
874
85
6
0
260,357
0
L
Baron Samedi
11,259
751
69
5
0
254,126
3
W
Sylvanus
10,789
719
21
1
0
243,416
7
W
Yu Huang
11,658
777
77
5
0
270,011
2
L
Medusa
11,241
749
67
4
0
269,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role