Player Matchup

Danzaburou
Danzaburou
FlatBunny400317
Danzaburou
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 45L
1,534 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hollowcrest88
Morgan Le Fay
Level 223
God Stats
2W - 1L
1,423 SR
Queue Stats
177W - 200L
1,538 Elo+
Party 1
Nike
Nike
Im Hatman
Nike
Level 158
God Stats
6W - 2L
1,834 SR
Queue Stats
153W - 159L
1,557 Elo+
Party 1
Atlas
Atlas
LastSpartan239
Atlas
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 55L
1,435 Elo+
Party 1
Terra
Terra
PDTSunShine1718
Terra
Level 234
God Stats
1W - 0L
1,433 SR
Queue Stats
21W - 16L
1,450 Elo+
Party 1
Team Averages
Level 149
1,538 SR
1,503 Elo+

VS

Team Averages
Level 19
1,591 SR
1,317 Elo+
Charybdis
Charybdis
CaRon7e
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,261 Elo+
Solo
Persephone
Persephone
Grimey5194
Persephone
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
296W - 276L
1,162 Elo+
Solo
Rama
Rama
Sharcky123
Rama
Level 16
God Stats
1W - 1L
1,721 SR
Queue Stats
9W - 13L
1,451 Elo+
Solo
Chang'e
Chang'e
aplomadoh
Chang'e
Level 18
God Stats
2W - 1L
1,733 SR
Queue Stats
8W - 10L
1,210 Elo+
Solo
Cthulhu
Cthulhu
bee_queen09
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlatBunny400317
Danzaburou
17
3 / 2 / 12
9,597
872
12,454
9,311
5,508
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morgan Le Fay
Hollowcrest88
Morgan Le Fay
16
6 / 3 / 14
10,010
910
17,015
9,014
5,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
17
9 / 3 / 13
10,134
921
16,717
15,207
17,929
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 3 / 10
8,736
794
5,001
12,149
15,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 3 / 15
9,178
834
10,157
12,605
12,995
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaRon7e
Charybdis
14
2 / 7 / 5
7,564
688
7,521
14,042
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Grimey5194
Persephone
14
1 / 4 / 6
7,791
708
8,197
11,103
5,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 6
7,944
722
5,552
12,809
5,998
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chang'e
aplomadoh
Chang'e
15
6 / 4 / 4
8,685
790
8,973
17,036
8,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cthulhu
bee_queen09
Cthulhu
12
1 / 5 / 5
7,577
689
2,157
12,100
11,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
25
Kills
13
14
Deaths
25
64
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CaRon7e
Charybdis
2
7
5
0.64
W
Danzaburou
FlatBunny400317
Danzaburou
3
2
12
4.5
L
Persephone
Grimey5194
Persephone
1
4
6
1
W
Morgan Le Fay
Hollowcrest88
Morgan Le Fay
6
3
14
4.33
W
Nike
9
3
13
5.17
W
3
3
10
2.67
W
4
3
15
3.83
L
3
5
6
1.2
L
Chang'e
aplomadoh
Chang'e
6
4
4
2
L
Cthulhu
bee_queen09
Cthulhu
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,344
Damage
32,400
58,286
Taken
67,090
57,076
Mitigated
37,784
18,721
Healing
21,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CaRon7e
Charybdis
7,521
2,523
474
838
14,042
6,204
0
6,701
7,341
0
14,412
W
Danzaburou
FlatBunny400317
Danzaburou
12,454
4,941
113
2,576
9,311
5,508
3,784
3,738
5,573
0
26,993
L
Persephone
Grimey5194
Persephone
8,197
712
211
945
11,103
5,468
0
5,493
5,565
21,103
0
W
Morgan Le Fay
Hollowcrest88
Morgan Le Fay
17,015
773
0
1,398
9,014
5,542
1,957
2,424
6,590
31,561
1,559
W
Nike
16,717
778
523
2,373
15,207
17,929
487
4,948
10,259
571
24,180
W
5,001
833
160
1,101
12,149
15,102
1,005
3,573
8,576
9,535
1,285
W
10,157
1,306
5,607
4,870
12,605
12,995
470
4,511
8,094
17,820
621
L
5,552
4,282
826
809
12,809
5,998
0
5,973
6,836
0
12,507
L
Chang'e
aplomadoh
Chang'e
8,973
427
8,726
7,769
17,036
8,898
0
8,096
8,940
17,906
0
L
Cthulhu
bee_queen09
Cthulhu
2,157
212
146
679
12,100
11,216
0
5,008
7,092
7,940
133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,655
Gold Earned
39,561
119
Minions Killed
104
0
Camps Cleared
0
946,112
Distance Traveled
886,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,564
688
11
1
0
180,288
0
W
Danzaburou
9,597
872
34
3
0
177,479
0
L
Persephone
7,791
708
35
3
0
196,295
0
W
Morgan Le Fay
10,010
910
38
3
0
196,320
0
W
Nike
10,134
921
12
1
0
210,474
0
W
Atlas
8,736
794
17
2
0
176,640
0
W
Terra
9,178
834
18
2
0
185,199
0
L
Rama
7,944
722
16
1
0
165,924
0
L
Chang'e
8,685
790
30
3
0
188,783
0
L
Cthulhu
7,577
689
12
1
0
155,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role