Player Matchup

Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BodakRedd25K
Geb
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,485 Elo+
Party 1
Odin
Odin
DragonMonk06
Odin
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 69L
1,439 Elo+
Party 1
Hachiman
Hachiman
TheKevMor2003
Hachiman
Level 123
God Stats
6W - 9L
1,349 SR
Queue Stats
290W - 269L
1,495 Elo+
Solo
The Morrigan
The Morrigan
hotboyyzo
The Morrigan
Level 150
God Stats
0W - 2L
1,260 SR
Queue Stats
16W - 27L
1,460 Elo+
Party 1
Team Averages
Level 148
1,422 SR
1,476 Elo+

VS

Team Averages
Level 46
1,588 SR
1,527 Elo+
Khepri
Khepri
Borregoton
Khepri
Level 25
God Stats
8W - 0L
1,715 SR
Queue Stats
240W - 231L
1,462 Elo+
Solo
Vamana
Vamana
Fggt2024
Vamana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 221L
1,582 Elo+
Party 2
Set
Set
ImThrowingg
Set
Level 26
God Stats
2W - 0L
1,724 SR
Queue Stats
15W - 11L
1,526 Elo+
Solo
Ah Puch
Ah Puch
Morris68
Ah Puch
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
187W - 182L
1,539 Elo+
Party 2
Chang'e
Chang'e
jeffbezoslover
Chang'e
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
286W - 267L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 3 / 5
6,786
679
5,187
10,234
10,908
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
1 / 3 / 4
7,141
714
4,680
7,603
6,705
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 1
7,635
764
5,708
17,800
15,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
TheKevMor2003
Hachiman
15
2 / 3 / 4
7,714
771
14,312
10,349
4,646
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
hotboyyzo
The Morrigan
12
2 / 5 / 2
7,100
710
4,639
7,900
3,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Borregoton
Khepri
14
0 / 1 / 14
8,440
844
3,549
6,921
8,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
Fggt2024
Vamana
14
4 / 2 / 7
8,747
875
13,924
15,852
12,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 3 / 10
8,220
822
9,743
8,723
6,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Morris68
Ah Puch
14
3 / 1 / 9
8,103
810
10,471
5,519
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
6 / 1 / 6
8,804
880
10,484
10,710
6,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
7
Kills
15
16
Deaths
8
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
5
0.83
L
1
3
4
1
W
Khepri
Borregoton
Khepri
0
1
14
7
L
2
2
1
1.25
W
Vamana
Fggt2024
Vamana
4
2
7
3.75
W
2
3
10
2.33
W
Ah Puch
Morris68
Ah Puch
3
1
9
7.5
L
Hachiman
TheKevMor2003
Hachiman
2
3
4
1.33
L
The Morrigan
hotboyyzo
The Morrigan
2
5
2
0.6
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,526
Damage
48,171
53,886
Taken
47,725
41,096
Mitigated
37,128
18,967
Healing
23,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,187
1,561
1,148
3,419
10,234
10,908
0
4,547
5,687
0
8,625
L
4,680
332
837
557
7,603
6,705
0
3,430
4,173
9,053
0
W
Khepri
Borregoton
Khepri
3,549
151
3,348
833
6,921
8,835
304
780
6,096
6,164
0
L
5,708
1,233
1,071
6,724
17,800
15,340
0
7,398
10,402
0
18,507
W
Vamana
Fggt2024
Vamana
13,924
5,373
376
1,684
15,852
12,044
784
3,980
11,538
0
24,313
W
9,743
3,030
81
270
8,723
6,807
727
1,233
7,450
0
23,047
W
Ah Puch
Morris68
Ah Puch
10,471
144
422
594
5,519
3,249
723
1,118
4,353
25,277
0
L
Hachiman
TheKevMor2003
Hachiman
14,312
10,562
812
2,248
10,349
4,646
168
5,028
5,321
0
25,932
L
The Morrigan
hotboyyzo
The Morrigan
4,639
370
1,056
1,095
7,900
3,497
0
4,006
3,800
14,376
244
W
10,484
1,484
10,037
6,248
10,710
6,193
959
2,000
8,665
21,616
432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,376
Gold Earned
42,314
101
Minions Killed
126
0
Camps Cleared
0
767,806
Distance Traveled
903,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,786
679
7
1
0
149,650
0
L
Geb
7,141
714
9
1
0
111,974
0
W
Khepri
8,440
844
7
1
0
182,636
0
L
Odin
7,635
764
34
3
0
184,700
0
W
Vamana
8,747
875
25
3
0
185,257
0
W
Set
8,220
822
28
3
0
187,527
0
W
Ah Puch
8,103
810
32
3
0
148,984
0
L
Hachiman
7,714
771
38
4
0
176,972
0
L
The Morrigan
7,100
710
13
1
0
144,510
0
W
Chang'e
8,804
880
34
3
0
199,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role