Player Matchup

Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
KnotAFurry98
Martichoras
Level 83
God Stats
1W - 3L
1,256 SR
Queue Stats
73W - 72L
1,510 Elo+
Party 2
Kuzenbo
Kuzenbo
YmirBestGirl
Kuzenbo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 102L
1,490 Elo+
Party 2
Lancelot
Lancelot
porkyssj
Lancelot
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,498 Elo+
Solo
Amaterasu
Amaterasu
skrillexck666
Amaterasu
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
334W - 303L
1,478 Elo+
Party 2
Team Averages
Level 113
1,451 SR
1,495 Elo+

VS

Team Averages
Level 108
1,622 SR
1,551 Elo+
Ra
Ra
GrayStuner
Ra
Level 97
God Stats
4W - 5L
1,730 SR
Queue Stats
18W - 10L
1,724 Elo+
Solo
Fenrir
Fenrir
Joshflag
Fenrir
Level 86
God Stats
2W - 2L
1,471 SR
Queue Stats
88W - 56L
1,549 Elo+
Party 1
Chiron
Chiron
JwettBizz
Chiron
Level 96
God Stats
4W - 1L
1,786 SR
Queue Stats
52W - 42L
1,499 Elo+
Party 1
Tyr
Tyr
Servin Beltz
Tyr
Level 115
God Stats
2W - 1L
1,496 SR
Queue Stats
11W - 13L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
wyd_stepbro699
Sylvanus
Level 147
God Stats
60W - 48L
1,625 SR
Queue Stats
1,185W - 1,178L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 4 / 2
7,500
441
5,487
11,387
5,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Martichoras
KnotAFurry98
Martichoras
14
1 / 4 / 1
8,157
480
7,536
11,550
4,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
YmirBestGirl
Kuzenbo
11
0 / 2 / 7
7,492
441
6,820
13,650
14,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
porkyssj
Lancelot
15
3 / 3 / 2
8,053
474
7,855
14,916
7,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
skrillexck666
Amaterasu
13
1 / 4 / 0
7,763
457
7,230
23,450
15,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 5
9,891
582
13,467
7,582
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Joshflag
Fenrir
15
6 / 3 / 5
8,839
520
7,405
16,134
8,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
JwettBizz
Chiron
17
2 / 1 / 0
9,469
557
8,503
10,981
4,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 9
8,525
501
10,462
14,859
14,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
16
2 / 2 / 7
9,407
553
13,394
12,939
9,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
7
Kills
17
17
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
2
0.75
W
6
1
5
8.5
W
Fenrir
Joshflag
Fenrir
6
3
5
2.83
W
Chiron
JwettBizz
Chiron
2
1
0
2
L
Martichoras
KnotAFurry98
Martichoras
1
4
1
0.38
W
1
1
9
5.5
L
Kuzenbo
YmirBestGirl
Kuzenbo
0
2
7
1.75
L
Lancelot
porkyssj
Lancelot
3
3
2
1.33
L
Amaterasu
skrillexck666
Amaterasu
1
4
0
0.25
W
Sylvanus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,928
Damage
53,231
74,953
Taken
62,495
48,202
Mitigated
41,217
20,354
Healing
22,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,487
406
300
2,926
11,387
5,893
273
4,721
6,605
50,302
2,181
W
13,467
1,529
2,715
2,871
7,582
3,490
283
2,505
5,077
80,185
0
W
Fenrir
Joshflag
Fenrir
7,405
2,126
0
2,792
16,134
8,774
570
3,452
12,682
0
58,038
W
Chiron
JwettBizz
Chiron
8,503
2,356
309
3,924
10,981
4,708
1,818
512
10,469
0
89,240
L
Martichoras
KnotAFurry98
Martichoras
7,536
2,252
0
2,080
11,550
4,946
0
1,182
10,368
0
69,041
W
10,462
1,765
0
3,870
14,859
14,427
12
4,110
10,749
4,586
32,295
L
Kuzenbo
YmirBestGirl
Kuzenbo
6,820
2,505
0
2,352
13,650
14,542
7
4,012
9,570
22,397
1,573
L
Lancelot
porkyssj
Lancelot
7,855
1,595
0
5,298
14,916
7,062
0
4,754
10,162
0
59,903
L
Amaterasu
skrillexck666
Amaterasu
7,230
4,060
0
7,398
23,450
15,759
0
12,216
11,142
0
58,482
W
Sylvanus
13,394
4,817
986
5,085
12,939
9,818
11
1,265
11,674
53,380
13,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,965
Gold Earned
46,131
405
Minions Killed
502
0
Camps Cleared
0
1,652,331
Distance Traveled
1,690,016
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,500
441
74
4
0
279,450
4
W
Ra
9,891
582
130
8
0
364,404
5
W
Fenrir
8,839
520
73
4
0
382,767
2
W
Chiron
9,469
557
137
8
0
312,864
0
L
Martichoras
8,157
480
123
7
0
300,872
0
W
Tyr
8,525
501
56
3
0
364,461
2
L
Kuzenbo
7,492
441
31
2
0
358,014
4
L
Lancelot
8,053
474
91
5
0
408,420
0
L
Amaterasu
7,763
457
86
5
0
305,575
0
W
Sylvanus
9,407
553
106
6
0
265,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role